GT4, AI 95%, any track In full wet weather the AI brake too early and are very slow into corners, but then gain impossible grip and acceleration...
Kartcross still have no doppler effect in trackside external replays - they sound exactly the same coming towards the camera (no pitch shift up)...
Great AI update for 1.5.3, the overall behaviour of the AI is really fantastic and most of the immersion breaking stuff like insane weaving,...
AI are way too fast out of the final hairpin at Donington. Can this be added to the list?
IMHO it's a deliberate design decision, which comes across as a bug. Besides inheriting the "no random access" timeline which is the obvious...
A couple of dirt bugs that have persisted from beta Kart Cross - no Doppler effect (very disconcerting in replays) Formula dirt - player car...
Thanks mate. I love the GT Open Ginetta but rarely drive GT3 so couldn't remember if there was meant to be a GT3 Ginetta.
Is anybody else not seeing the Ginetta G55 GT3 car in the GT3 lineup? I'm keen to drive this beastie but can't :(
Version: V1.5.0.2.2369 Track & Layout Used: Any Car Used: Kart Cross Report: Car audio has no doppler effect in trackside replay. It doesn't...
Wow what an update. It's been a real pleasure as a non-beta accessing Club Member watching the incredible hard work of the devs, the communication...
Watkins Glen Formula Junior AI 90/Med Clear conditions AI are 10+km/hr faster than the player on the back straight and can easily make up 1+ sec...
By and large AMS2 has moved on from the bad old days of extreme AI imbalance between different tracks or different sections of the same track, but...
Per car and per track difficulty sliders worked beautifully in AMS and would be a great stopgap while waiting for full calibration. There are...
Nice to come back to AMS2 after a couple of months off the tools and be greeted by some really profound improvements and great content additions...
Formula Junior Any Track I know they're in RC but the AI for this class are quite overpowered compared to the player, even with the skill down at...
Car: Formula Inter Track: Road America (but any fast track will do) AI Strength: 100% AI Aggression: medium Weather: Dry Race type: Quick race...
Formula Inter: Raindrops run the wrong way (down) on the windshield. No engine noise in non-trackside replays Absolute magic car otherwise!
I think the general race behaviour of AMS2 AI is pretty decent, and respect to Renato and crew for getting it there. With a huge roster of cars...
All my often played games are on SSD, including AM2. Shudder to think what things would be like on a spinner.
I get them every time the collision physics kicks in. So at the start of the race with AI cutting corners and banging into each other.
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