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Automobilista - EA v0.9.8 RELEASED

Discussion in 'Automobilista - News & Announcements' started by Renato Simioni, Jul 15, 2016.

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  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    AMS_kart_Speedland2.jpg
    A new Early Access build of Automobilista has been released - v0.9.8 is now out.

    This is the main changelog:

    Content:
    • Added Speedland Kart track venue (4 layouts)

    Features & Fixes:
    • Enhanced pneumatic trail by adding new PneumaticTrailGripFractPower (PTGFP) function, for much improved self-aligning torque (should make tire forces more perceivable through FFB)
    • Tweaked FFB output code & added "FFB Low Force Boost" to Controller UI (this should help wheel "lightness" under low steering forces with lower end FFB controllers)
    • Added new low speed FFB fuction to eliminate vibration / oscillation at very slow speeds
    • Revised default Realfeel settings and pneumatic trail values to match to new FFB functions
    • Added AIWs to Time Trial anticheat verification (this will lead to failed authentication in case of AIW edits)
    • Added function to sort cars of different performances within the same series for the TT leaderboards
    • Tweaked road dust smoke & skid properties
    • Brasilia: Tweaked track limits to allow running over green crete run-off
    • VIR: Improved road & curb textures
    • Superkart: Adjusted tires, slight increase of front/rear track width
    • Karts: Adjusted tires
    • Montana: Adjusted mirror height; Fixed oversized interior Windshield resolution (from 2048px to 1024px)
    • Boxer: Added wiper to cockpit view; Corrected AI tire wear
    • Lancer Cup: Fixed pneumatic trail bug which numbed FFB output

    If you have a multiplayer race tonight, you may want to check with the league admin whether you´ll be racing with the old version or this latest v0.9.8. Previous v0.9.67 is still available as a Beta branch on Steam (by right-clicking Automobilista on Steam -> Properties -> "BETA" tab, and selecting v0.9.67 from the dropdown box).

    As per the changelog, V0.9.8 features some substantial Force Feedback updates - read about these in the AMS FFB topic.

    If you wish to discuss the new track limit violation system, please use this thread.

    If you have a bug to report please use the bug report thread. (make sure to check the opening post).
     
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  2. luck21678

    luck21678 New Member

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  3. Roberto Moraes

    Roberto Moraes New Member

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  4. TDS

    TDS ;-)

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    FFB is much improved! Can feel much better weight shift and tires feel awesome overall, don't even need to use tweaked realfeel.ini anymore :)
    Good Job! A Nice Step Up for Sure!
    All Hail Niels lol
     
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  5. TDS

    TDS ;-)

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    AC and AMS complement each other for me.. love em both equally :) Passion Driven Devs Teams.
     
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  6. Heitor Facuri Cicoti

    Heitor Facuri Cicoti Good Member

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    I'm not sure if this improvement was due to Niels' efforts. Maybe there's someone else we have to thank for.
     
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  7. Will Mazeo

    Will Mazeo Active Member

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    Multiplayer replays?
    Great stuff on the FFB :)
     
  8. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Will be fixed in the next update, we couldn´t quite get through it in time for this one.
     
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  9. P*Funk

    P*Funk Active Member

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    Night lighting on at least one of the long layouts at Speedland is lacking. I encountered a couple substantial black ie. unlit areas. Enjoying the venue so far though.
     
  10. tpw

    tpw Active Member

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    Thanks very much Renato et al, for the really profound improvements to FFB. I've spent several hours driving all my favourites and I reckon you've pretty much completely nailed it now - the FFB is strong yet detailed, you can easily feel the weight of the car and its transfer, and actually feel that you're driving on rubber tyres filled with air. The stationary oscillations have been completely eliminated too!

    It's really heartening to see a small dedicated and communicative dev team relentlessly improving this amazing game week by week.
     
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  11. Jan Mikuž

    Jan Mikuž Active Member

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    Request:
    In the garage i'd like to be able to save a setup from the main garage screen (ex.g.: every time i add notes and do other tweaks), instead of having to go to setup list each time and first save and then overwrite. It's too much clicking and moving the cursor around, it's clumsy.

    I'd prefer setup management tools/buttons/list on the main garage screen somewhere.
    There seems to be some spare space right of the notes box - at least a save button would come handy there.

    Cheers
     
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  12. gdubmx

    gdubmx Member

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    Great SIM just got greater. Amazing work guys! Will you add the menu icons mod as standard? It looks way better than the stock badges (no offense)
     
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  13. Jan Mikuž

    Jan Mikuž Active Member

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    Any chance of making it possible to order the servers by car ?
     
  14. Jan Mikuž

    Jan Mikuž Active Member

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    A quick question:

    Is the 2nd gear on the LancerRS working properly ? I was driving around BA No8 and in the slow corners, where i need to shift down to 2nd, i notice the 2nd gear gets a lot more blip, which causes quite a bit of understeer and shunts the car off the line. Seems a bit odd to me, but i'm no expert.
    Is this the way it's meant to be ?

    Cheers
     
  15. TDS

    TDS ;-)

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    with new tires and ffb if i set low force boost to 60 it feels awesome with almost all cars but when i go to any formula car it feels strangely too light on lower speeds. Maybe formula cars need a tweak on realfeel values. @Renato Simioni
     
  16. Will Mazeo

    Will Mazeo Active Member

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    Man this FFB :):):):)
    [​IMG]
     
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  17. Domagoj Lovric

    Domagoj Lovric Moderator Staff Member

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    No, that would mean re introducing clipping for those cars. What wheel you are using? If g25/27 you need low force boost increase
     
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  18. TDS

    TDS ;-)

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    yep if i increase it to 74% for formula cars it feels nice.. but i have to keep going back and forth from 60 to 74 depending on car. Just a Heads up.
    yep g27. 107 profiler strength -100 ffb ingame and 60 to 74 low force boost.
     
  19. roby13

    roby13 Active Member

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    per car ffb settings would be handy in this case
     
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  20. Domagoj Lovric

    Domagoj Lovric Moderator Staff Member

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    @TDS try profiler at 100%, over 100% logitec doesnt really increase linearly, just clips higher forces.
     
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