Discussion in 'Automobilista - News & Announcements' started by Renato Simioni, Jul 15, 2016.
Any advice for a t150 wheel Renato? Aka a cheaper t300rs
if i try profiler at 100% strength i get too much center deadzone. :-(
the old 107% trick helps a lot with all sims i play.
Stil try that and increase lowforce boost instead - should yield similar results as clipping in profiler. For logitech wheels, recommended low force boost is 80%.
Excellent patch! FFB changes are great, good job.
Quick question - is this the next minor update (i.e. 0.9.81) or the next major update (i.e. 0.9.9)? Obviously you've got to prioritise stuff that affects people's ability to actually play the game, but the MP replay fix is one I've personally been really looking forward to.
Same here, had a nice race in our Boxer league, wanted to make some pics and videos but whenever I open the replay my hand moves by itself and close it when I look at the floating cars
Not minor unfortunately, the code in this front is a bit convoluted so it requires a bit of time. We´ll push to sort it for the next major update.
Just curious but what made it "break"?
Is there plans for the rf2 style real road? Marbles, rubber build up etc?
Renato, got any fresh Ultima screens for us ?
...or a fresh dev roadmap for us?
ATM we have AMS-style real road with rubber and marbles build up etc
Ah OK, is there a way to increase It? It seems like nothing's happening. I mean if I drift a corner or do a donut it leaves no tire marks. Is it track dependant?
Nope, the track marks and dirt are "scripted" (not really but...) they appears only on the racing line lap after lap...
difference between sims real road
AMS= predefined (racing) line of rubber. (static)
RF2=Rubber laid down where actual cars have been. (dynamic) although ends up being the racing line anyway is not enough cars venture off to create a rubbered line.
he did mention a new july dev update prior to the next big patch "this friday"!!
rF2 style still the best tho, specially on mod tracks (and ovals, official or mod). And also who knows, you could have a online race with cars going side by side into a corner lap after lap
yeah i do like the way that you get rubber build up in braking zones.
Make sure special effects in the graphics options is not set to off. If it is set to low or above you should see tyre marks if you spin the driven wheels.
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