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Automobilista 2 V1.3.8.1 Oficially Released - Now Updated to V1.3.8.3

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jun 28, 2022.

  1. RICARD GOMICIA CALATAYUD

    RICARD GOMICIA CALATAYUD Member

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    Then it shouldn't light up like it was tuneable.
     
  2. Wayne Whitmore

    Wayne Whitmore Active Member AMS2 Club Member

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    Yes agree. Very snappy P4 cars simialr as well. My linearity has always been set to 50%.
    25 deg steering angle less needed for turns.
     
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  3. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    Whenever I have experienced stuttering recently, it has always been caused by either background tasks running (Chrome etc) or after Windows 10 has updated and the Nvidia driver also needs updating.
     
    Last edited: Jul 1, 2022
  4. Javier Pro

    Javier Pro New Member

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    Thank you very much for the Argentine racetracks!
    As a Pimax 5k+ user, are you planning to support canted displays without reprojection, or should I consider buying a more powerful graphics card?
    Another issue, I have a problem with windows 11, after a while the fps drops and I have stutter, I solve it by minimizing and maximizing the AMS2 window again.
     
  5. Xela1

    Xela1 BANNED BANNED

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    „….track modelled in record time - at the expense of many sleepless nights!“

    I really do believe that !
    Hope for the switch from RC -> OR in a few hours
     
  6. alink

    alink Well-Known Member AMS2 Club Member

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    Thanks, but that's Cordoba ;)
    I mean Buenos Aires Circuit No 15
     
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  7. deadly

    deadly Well-Known Member

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    Same with F_V10_Gen1. Decreasing steering angle in setup helps a bit. Linearity always set to 50%, just like in former builds.
     
  8. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    Increase rear wing or decrease front wing + raise front ride height by 2mm. (And don't be afraid of using maintenance throttle into tricky braking zones)
     
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  9. Renato Simioni

    Renato Simioni Administrator Staff Member

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    V1.3.8.1 is now live and officially released in default branch.

    V1.3.8.1 CHANGELOG


    CONTENT
    • Added Cordoba No2 & 4 layouts

    GENERAL
    • Adjusted AI suspension rate multipliers (also used in Multiplayer code) for GTE cars to minimise vibrations from opponents in Multiplayer

    PHYSICS
    • Minor tire tread adjustments to Group A, M1 Procar & F-3
    • F-Vee: Adjusted FFB

    AI
    • Added check for AI to add extra fuel over the default level if default isn´t enough for their run in practice sessions
    • Added custom AI drivers for GT3 series
    • Nurburgring: Adjusted AI Grip for Norschleife & 24h Layouts

    TRACKS
    • Cordoba: Adjusted pit building, race control materials and textures, Added houses at Villa Parque Santa Ana; Added Myrian Stefford monument; Added powerlines and light poles, radio masts, water tower; Added road noise; Added marbles; Added pit and brake marker cones
    • Termas Rio Hondo: Relaxed track limits slightly at T10 apex

    VEHICLES
    • F-Classic Gen3: Revised liveries
    • Mini JCW UK: Revised liveries
     
    Last edited: Jul 1, 2022
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  10. Fernando

    Fernando Active Member

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    Had a couple hours driving the M1 Procar and M3 Group A at Buenos Aires circuit 6. I love that layout because it is used in track days, but with the "Tobogan" variant instead Senna's "S" as the game portraits.

    Absolutely heel & toe simracing orgasm. It felt almost surreal to drive in the sim the same track I drove in track days IRL!!

    My only minor complain is that the exit kerbs at "Curvon 8, "Viborita" and "Cajon" are a lot more rough IRL than in AMS2. They really shake a lot the car.

    Thank you Reiza!!!!
     
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  11. Xela1

    Xela1 BANNED BANNED

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    T h x !!
     
  12. Gerardo

    Gerardo Member

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    What a nice detail!
     
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  13. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    The racing against the A.I. @ Hockenheim is so much better now! Thankyou, as this is one of my favorite tracks!
     
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  14. alink

    alink Well-Known Member AMS2 Club Member

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    What should I say, just, you make me crazy:D
    Buenos Aires, Cordobo, Termas Rio Hondo - LOVE
    I am so glad that you haven't forgotten SouthAmerica because of all your (very well done) EU and US expansions
     
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  15. Xela1

    Xela1 BANNED BANNED

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    so 2h AMS2 play with the new V1.3.8 OR:
    -Porsche cup: fantastic again
    -Cordoba: so beauty to race
    -Termas Rio Hondo:: fps burner 15% less fps
    -BMW M1: now my favorite series
    -BMW M3: better but still unnormal
    oversteer
    -GT4: much better than in ACC
    Thank you @Reiza - hold on
     
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  16. Gerardo

    Gerardo Member

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    The circuito 6 of Buenos Aires have the Bajada del Tobogán not the Senna S. :)
     

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  17. cuadolo

    cuadolo Active Member

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    Many thx Reiza for these great tracks!
    What I am wondering is related to the behavior of Formula 3 ( edit: the Dallara f301 one). It seems to me very slippery and unstable. It's possible?When I accelerate out of a corner it often oversteers, as if it has a very powerful engine, as it struggles to fit into corners.I tried to increase the incidence of the wings, but with poor results.Has anyone experienced the same sensations?
    I deleted the setups in the settings folder. I've tried other single-seaters, but only with the F3 do I feel like I'm driving on eggs.
    :) :)
    Every other car is a beauty to drive!
    :) :) :)
     
    Last edited: Jul 2, 2022
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  18. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    Just curious, not sure if it has come up before but are marbles and the visible rubber build up dynamic or prebaked like in ACC?
     
  19. Roar McRipHelmet

    Roar McRipHelmet Well-Known Member AMS2 Club Member

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    • Marble build up is dynamic, after a few laps the marbles start to show. Not sure hos much it depends on factors such as weather, etc.
    • Clean line and dirty track outside the line also builds up dynamically, after ~30 minutes in Clear weather the clean line should become visible.

    With regards to rubber build up:
    • Before v1.2.3.x it seemed static (or maybe I simply didn't test long enough sessions), and with Medium and Heavy rubber presets you'd see the ideal line covered in a very distinct dark rubber layer. There was also a noticeable difference in grip feel with Medium and Heavy rubber compared to Green/Default Progressing
    • After v1.2.3.x, Medium and Heavy rubber no longer seems to have any effect compared to Green/Default Progressing, neither visually nor in the track grip (FFB feel or laptimes)
    I reported this behavior as a bug in October last year. Hopefully it will be addressed in one way or another.
     
    Last edited: Jul 2, 2022
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  20. deadly

    deadly Well-Known Member

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    It had the chicane when F1 drove there in the 90s. So it is the historic version.
     
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