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Automobilista 2 V1.3.8.1 Oficially Released - Now Updated to V1.3.8.3

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jun 28, 2022.

  1. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    At that point, just give us an open world version of it so we can choose whatever layout we feel like :p
     
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  2. José Llamas

    José Llamas Member

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    I had FFB effects at 100 %... It was my fault... :D
     
  3. Roar McRipHelmet

    Roar McRipHelmet Well-Known Member AMS2 Club Member

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    I'd happily sacrifice Monza Junior 1971 (practically identical to modern Monza Junior) for Buenos Aires 5-S with its unique esses ;)
     
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  4. Mike1304

    Mike1304 Well-Known Member AMS2 Club Member

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    It really miss such an open track with many layouts possibilities and a huge skidpad only for practicing or drifting around just for fun, like the drift track in AC or the Porsche Leipzig test track in PC2…
     
  5. rmagid1010

    rmagid1010 Well-Known Member AMS2 Club Member

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    You can drive around the buildings at cleveland in test day mode
     
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  6. Mike1304

    Mike1304 Well-Known Member AMS2 Club Member

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    Nice, will try this for sure but I really meant an “official” test track with proper graphics and surface :D
     
  7. DaVeX

    DaVeX AMSUnofficial Staff AMS2 Club Member

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    Stop talking about Mending with it's infinite layouts!!!

    Can we have it back @Renato Simioni?

    Pleaseeeeeeeee!
     
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  8. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Yes,in the "Fantasy-Track-Pack" DLC late 2099.:D
     
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  9. rmagid1010

    rmagid1010 Well-Known Member AMS2 Club Member

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    Along with ‘Northern France Public Road’
     
  10. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    After we get German Public Road and Belgian Public Road circa 1970 or so of course, to get our nondescript public road fix
     
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  11. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Nothing wrong with having a million variants of the track when it in real life actually has all those variants. I'm saying this on the basis that we run with friends the unpopular Watkins Glen boot in single seaters without the bus stop and its always a question who has the balls to go through the Outer Loop with less lift. That's where my love for the odd and unpopular variants comes from.

    [​IMG]
     
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  12. FS7

    FS7 controller filters off please AMS2 Club Member

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    Whenever I'm stressed out I load up Galeao GP and simply watch airplanes take off. :)
     
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  13. Dolph

    Dolph Well-Known Member AMS2 Club Member

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  14. McClutch

    McClutch Well-Known Member

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    Those in ACC at Donington do even have light and sound effects and land on an airport object on the "map" the track is part off.
     
  15. deekracer

    deekracer Active Member

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    I absolutely adore how AMS2 depicts vegetation. Someone in the crew knows their weeds.
     
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  16. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    I dont suppose real weather has been implemented for the new tracks yet?
     
  17. kallenhard

    kallenhard Member

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    The Gimli Glider! What a plane, and what a crew! The plane was repaired and flew until the late 2000s.
     
  18. Maser V6

    Maser V6 Assume nothing._ Verify everything._Have fun AMS2 Club Member

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    @Mikk Schleifer nice vid of beta test race on tube you posted. Maybe post in vid section for forum viewers?
    (could not make the test myself ) Grats to 'Mr Podium'
     
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  19. tennenbaum

    tennenbaum New Member

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    Wow. Since 1.3.8 AMS2 got the physics right. Kudos!! Now power steering (controlling oversteer/understeer with the throttle) works beautifully. You can also catch and manoeuvre slides, hooray! The passenger slides seem to have gone. Now AMS2 physics feel realistic, plausible, intuitive and responsive. Now I can push the car at its limits without the need to be exactly on the one and only perfect driving line. It's such a bliss! Frankly, I was waiting for this to happen in AMS2 for ever, and i became sceptical if it could ever be achieved. But now it's there. I don't know if it's the stiffer carcass of the revised tire model... (I testet with GT3 R and GTE Porsche). Whatever, great work Reiza! And the FFB (with it's top in class communication of weight shifts) is amazing too (me: Default, with SC2). Now make the engine sound onboard a bit more dynamic and more connected to the revs (i think there is still missing a bit of "oompf" that makes you feel the acceleration of the car (as in iR or ACC), the tire sound more "rubber-ish"(less "grinding") and let's tackle the multiplayer - then you got gold in your hands.
     
    Last edited: Jul 6, 2022
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  20. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    More Metalmoro MRX P4 adventures and pure fun!

    This car is so addictive I have not driven anything else for 3 days now. HALP !!!

    Latest discovery was bringing that car on the shorter layouts of well known tracks, such as "Cordova N. 2" and "Hockenheim Short A", which you may think being "meh" or boring.
    The former is especially magnificent at night, as you drive behind the illuminated stands.
    If anybody want to test these, I really suggest to start a race at night (say 5am), slowly transitioning to daylight with time acceleration (x10 or x15) over 20 mins or so. Add 3 or 4 changing weather slots for good measure and incredible vistas in the morning.

    Despite the curves and being small, these circuits are really fast paced and hectic thanks to the great cornerability of the MRX, offering great close racing with the AI (which is maybe a bit too slow at 100%). There are so many ways to have this car turn how you want it using various techniques ! If you think you are taking a curve (or succession of curves) fast, you'll discover a way to take it even faster.
    That car is incredibly versatile and works on every circuit I have tried it on.
    Now I need to bring that car to more short layouts!
     
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