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AMS2 - User Livery Overrides

Discussion in 'Automobilista 2 - General Discussion' started by Rob Thompson, Dec 31, 2020.

  1. Scar666

    Scar666 Zum Glück bin ich verrückt

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    I've got a couple of ideas for you... I'll do some testing on a Mini challenge livery (as I know it works with all shaders) over the weekend and see what happens... There might be some play in the transparency of the alpha and a couple of combinations of base livery and spec/fresnel files that could work...
     
  2. Scar666

    Scar666 Zum Glück bin ich verrückt

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    More than happy to collaborate and do some differences to my skins for your 1988 mod... I'm putting together a 1989 mod with more of a flavour of the season than trying to BOP it...

    [​IMG][​IMG][​IMG]
     
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  3. F_B

    F_B Well-Known Member AMS2 Club Member

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    I don't know if this an error or just badly unwrapped but right now I'm having a hard time to paint the Porsche Carrera RSR 3.0 at this spot (see images) . It is where two areas meet.

    The issue here:
    The yellow area shouldn't be visible at all because the UV grid is not covering it. So why is it visible on the painted car? Also I cannot get my head around how the flow of the lines is. What causes this sort of triangle (pink and yellow)? I have spent hours on this part and don't know how to solve it.

    Screenshot-2023-01-20-075155.jpg ss075132.jpg
     
  4. TomLehockySVK

    TomLehockySVK Well-Known Member

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    When i am having a problem like this, i divide the whole template in 4 parts each with a different color, then export and check which color covers the area i cannot find.

    Once i narrowed it down, i then proceed to divide that quarter of the template with 4 different colors again. Then that area with 4 different colors. Rinse and repeat until i found the problematic area.
     
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  5. F_B

    F_B Well-Known Member AMS2 Club Member

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    That's basically what I did: I divided different parts of the uv map with different colors. Still, I cannot see what's happening here.
     
  6. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Last edited: Jan 20, 2023
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  7. S.Carassi

    S.Carassi Member AMS2 Club Member

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  8. TomLehockySVK

    TomLehockySVK Well-Known Member

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    DAMN IT ! Thank you for letting me know i will go fix it right away .
    EDIT: It is correct now.
     
    Last edited: Jan 20, 2023
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  9. drak64

    drak64 New Member

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    A little trick in case it works for you. I put this image on a layer, I leave it semi-transparent and you no longer have doubts, you just have to see the coordinates :)

    By the way.... I took the image from this same forum, although I couldn't say who contributed it.
     

    Attached Files:

  10. F_B

    F_B Well-Known Member AMS2 Club Member

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  11. Scar666

    Scar666 Zum Glück bin ich verrückt

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    My first idea bore fruits... What I did was treat the alpha with a not 100% transparent finish (21 out of 255) and then use spec and fresnel files to create a lighter shine and a slightly different effect on the orange stripes...

    20230121042541_1.jpg
    20230121042555_1.jpg
    20230121042601_1.jpg And with a lighter blue and darker orange 20230121041950_1.jpg


    The xml set up is...

    <LIVERY_OVERRIDE LIVERY="74" NAME="BTCC TEST" BASELIVERY="BlueMetallic">
    <PREVIEWIMAGE PATH="BTCC \TESTp.dds" />
    <TEXTURE NAME="BODY" PATH="BTCC \TEST.dds" />
    <TEXTURE NAME="SPEC" PATH="BTCC \TEST_spec.dds" />
    <TEXTURE NAME="FRESNEL" PATH="BTCC \TEST_fresnel.dds" />
    </LIVERY_OVERRIDE>

    I'll send ya the files somehow as I can't attach a .rar here...
     
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  12. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

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    Hey thanks for your efforts to help me. This looks very promising. I will have a look at the files when I get to my PC. I am curious to see how you realized this
     
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  13. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Last edited: Jan 21, 2023
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  14. deadly

    deadly Well-Known Member

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    Cart 1995:
    When using a livery mod, neither gold or silver wheels work for the Reynard Fords since latest update, all tyres are black.

    Edit: Same issue with the Lola Ford. No problems with the other 3 cars.
     
    Last edited: Jan 21, 2023
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  15. Scar666

    Scar666 Zum Glück bin ich verrückt

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    That's an improvement... None of them worked for me in December... Unless they were all the same wheels...
     
  16. deadly

    deadly Well-Known Member

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    Strange, because for me, all worked fine. For example, Villeneuve's Team Green Players car had gold wheels. Now they are black.
    Gave it a try today with all different models (oval, short oval, road course), but no difference.
     
  17. jusk

    jusk Well-Known Member AMS2 Club Member

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    Yeah, it's annoying. Anyone know if that's a known/reported bug?
     
  18. Wolfgang Herold

    Wolfgang Herold I Like Liveries :) AMS2 Club Member

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    did you check the latest _dist xmls.
    Maybe something in the syntax changed when they added the helmets and suits

    or they made a typo or forgot a line in the internal .rcf files linking to the overrides.
    Then its a bug
     
  19. deadly

    deadly Well-Known Member

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    Not at my PC this evening, but it would be strange if Reiza changes the syntax only for the Fords in this class but not for Mercedes and Honda.
     
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  20. Wolfgang Herold

    Wolfgang Herold I Like Liveries :) AMS2 Club Member

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    . deleted
     
    Last edited: Jan 22, 2023

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