How can we see the tire compounds used by players in multiplayer?

Discussion in 'Automobilista - Help & Support' started by Raul, Jul 9, 2017.

  1. Raul

    Raul New Member

    Joined:
    Mar 27, 2017
    Messages:
    7
    Likes Received:
    1
    Hi!

    How can we see the different tire compounds used by players in the multiplayer sessions? UltraSoft, Soft, Hard...

    I always see the same compound even though they are actually using others.

    Thank you
     
  2. Renato Simioni

    Renato Simioni Administrator Staff Member

    Joined:
    Feb 14, 2016
    Messages:
    4,677
    Likes Received:
    42,407
    You can´t - this is a known bug we haven´t managed to fix yet. Still trying.
     
    • Informative Informative x 2
    • Like Like x 1
  3. HernanD

    HernanD New Member AMS2 Club Member

    Joined:
    Aug 29, 2017
    Messages:
    1
    Likes Received:
    1
    Is there any way to know which tire compounds users use? Some kind of software that reads the game files and so know what each pilot used?
     
    • Like Like x 1
  4. Raul

    Raul New Member

    Joined:
    Mar 27, 2017
    Messages:
    7
    Likes Received:
    1
    +1
     
  5. Renato Simioni

    Renato Simioni Administrator Staff Member

    Joined:
    Feb 14, 2016
    Messages:
    4,677
    Likes Received:
    42,407
    The issue with the right tirewall texture not displaying has been fixed for the next public release - you should be able to tell just by looking at the opponents´ tires.
     
    • Winner Winner x 1
  6. Raul

    Raul New Member

    Joined:
    Mar 27, 2017
    Messages:
    7
    Likes Received:
    1
    Really nice!! Can you check before the official release if it works in Multiplayer races and in the Multiplayer Replays? As you probably know, rFactor had a bug in the multiplayer replays, the rfactor replays sometimes didn't show the right texture. This would be very important for administrator`s control in championships :)

    Thank you! Waiting the next release :)
     
  7. Renato Simioni

    Renato Simioni Administrator Staff Member

    Joined:
    Feb 14, 2016
    Messages:
    4,677
    Likes Received:
    42,407
    It already worked in single player - the issue was that in multiplayer it would always show the default texture for opponents, and that has now been rectified.
     
  8. jose46lopez

    jose46lopez Active Member

    Joined:
    Sep 30, 2016
    Messages:
    140
    Likes Received:
    45

Share This Page