I agree, but we need to know what those pressures or the actual preferred range of pressures. Do teams in real life have to guess tyre pressures...
I need Sim Commander 4 so it can load the profile for my wheel for the game. I will try those launch options you've suggested, thanks for that.
that or at least a game version number to show such differences.
To run VR I start by doing the same and getting that dialog up, then I have to go to my SimCommander software and run the game from there so my...
I tried VR since the very early beta which worked really well and all I got was the back seat at the cinema and a screen many meters in front of...
@NuScorpii I really like the new 2.5 version, smooth, I tried the detailed version first but it was too grainy and hence what I would call too...
Yes, this nonsense about the game engine just stems from stupidity and ignorance. Try comparing two games that use the Unreal 4 Engine in the same...
I have both the EA version and the beta, and IINM they both use the same documents folder (for my personal settings wheel setup etc). At least I...
You've now mentioned this 'anticheat' system a couple of times. How about you give a proper report on it, what it is how it works and what it is...
I couldn't agree more.
IINM both of those headsets require the base stations for tracking even though you may be sitting still.
@NuScorpii I completely agree with what SlapShot says above(#659). I realised today using your latest that I could actually feel the weight of the...
hehe yes interesting how we prefer our wheels. with the most recent custom, Heavy ???? , is so far the best for me, getting close to FFB Nirvana...
Gunboat Diplomacy v1.2 is very very nice indeed. best so far for me. It has taken a lot of the harsh steering rattle away :) which also means...
First a big big thank you to you guys working on these custom ffb settings. I really liked Karsten's last iteration and like your most recent one...
Try reading the release notes.
did you assign the controls and button mapping before calibrating?
or they are locking up but the animation is not showing it. I can only say for myself that when I hear the brakes locking up it also feels like...
Idle speculation but I guess if you had to add an effect lateral G-force then that info is missing from the RAW ffb from the game itself, or a...
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