Depends on the year you want simulate :) They race exclusively spool well into its race life, we didn´t find exactly when the LSD was first...
Another build (1559) now live with further content adjustments (no change in version number as exe remained the same): Fixed Porsche 962c still...
[ATTACH] Greetings everyone! It´s hard to believe that we have already hit March 2021 - time is flying by faster than a Sauber Mercedes C9 set...
Should be fixed now in build 1552.
Fixing that now gents, should be a couple of minutes. Apologies for the inconvenience :)
AMS2 V1.1.1.2.1 is now live - this is a minor hotfix to complement and correct a few things from the latest release. V1.1.2.1 Changelog: Fixed...
[ATTACH] The new Automobilista 2 update brings some fantastic historical content, another major batch of FFB, physics & AI developments along with...
Recommended for the cars noted in the changelog - that´s what you should keep an eye out for (with distinctions between "required" and...
No, the change exclusively afffects tire adhesion vs water. It´s not a matter of personal preference :) There is actual studies behind sliding...
Generally speaking, tire temp HUD on the green range indicates tires are inside their optimal temp range (blue is under the optimal range, yellow...
Automobilista 2 has now been updated to V1.1.1.3 - this is another complementary update to our latest release, adding some further improvements...
There´s an error launching the game after the latest hotfix which is being rectified now - please hold :) EDIT: Fixed now, apologies for the...
V1.1.1.1 is now live- this is a hotfix to complement our latest release with some further improvements & corrections. V1.1.1.1 CHANGELOG GENERAL...
Just a note on the FFB loss issues - as explained in previous posts, this is a paliative measure for the bug that previously caused the wheel to...
Aware of that one also and likewise for the Procar, unfortunately while we can scale down the AI launch speed in dry or wet easily enough, we...
While testing for your report Ive already noticed and corrected the AI lagging down the straights vs player - good 1s gain just there. Same is...
It does apply to all tracks yeah - TT grip is basically using baseline grip + stactic rubber preset which remains constant, since we lowered the...
We found one source of small grip degradation in TT vs v1.1.0.5, relates to the reduced baseline grip on a green track - this will be rectified...
That´s a 2-month old change tho, not something you´d noticed just in this last update. The changes to the F-Reiza vs v1.1.0.5 have actually been...
Yeah that´s fine, you may report that here too :)
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