1.6 Features you're most looking forward to

Discussion in 'Automobilista 2 - General Discussion' started by JavierZumaeta, Nov 21, 2024 at 10:05 PM.

  1. JavierZumaeta

    JavierZumaeta Active Member

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    and I mean features, not content.

    So for me, certainly it's the bigger field size. 32's always been nice - 25 years ago back when 6 or 8 cars on track at the same time was the peak, having 32 is a luxury. But GTR2's had up to 100 cars on track, I don't know how many rFactor, AC or iRacing allows. I think ACC does do a lot of cars on track also.

    Obviously AMS2 has the limitation because of higher cpu physics calculations and what not. But I think having 44 (is it 44?) for AMS2 will be very, very nice. It will go a long way to making endurance races feel chaotic the way the do in real life. It won't rival irl Spa 24, but it should match the IMSA and WEC grids quite nicely.

    What about you?
     
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  2. Eduardo Costa

    Eduardo Costa New Member AMS2 Club Member

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    I hope for an improvement in the AI, especially in relation to overtaking ia x ia
     
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  3. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    Banana skins
     
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  4. Renan G Flores

    Renan G Flores Well-Known Member

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    Well, the new tracks and cars of course. But the one single I'm looking for is a better AI behaviour under blue flags, mainly on multi-class racings. Currently it's almost impossible to have realistic endurance races when you're on the faster class. No matter how bad you drive, eventually the leaders will catch up with the slower classes and stumble behind them, giving you many seconds to catch up. I'm a very bad driver and still I manage to score P1s on every 2-3 hours races when I'm driving prototypes.
    Also concerning AI, a better behaviour for pit stops strategies on long races (such as a 100% distance F1 GP).
    Still on the AI topic, a better behaviour concerning karts. I love karts but both the physics and the AI are a complete mess in AMS2. And it's not like Reiza is not able to do a proper kart. They already did it on AMS1, one of the best kart physics in my opinion. And a very good AI. The only reason I see why karts are a mess is because they didn't give it the proper attention, focusing on more important content.

    And another thing I'm really looking forward is the increase on AI numbers. And the update on the tires physics. And rain. And the new cars. And the updated cars. And the new tracks. And the new UI. And the integration with LFM. And the improved sounds. And the shining wet tires. And the marks and scratches on the windshield. And, and, and...
     
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  5. Bealdor

    Bealdor Member

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    It'll be 48 cars.
    And that's what I'm looking forward to the most as well.
     
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  6. wegreenall

    wegreenall Active Member

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    I think perhaps i'm looking forward to the things we haven't heard about yet. It is easy to be explicitly excited about A New Lambo, but it is less so about General Bugfixes. I have a feeling there will be various changes and bugfixes I wouldn't have thought of, but that I will appreciate a lot once I know about them.

    That and basically, improvements to AI pit behaviour as Renan points out. It is jarring to lose a race just because the AI did fewer pit stops than you because they are less affected by fuel weight, etc.
     
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  7. JavierZumaeta

    JavierZumaeta Active Member

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    In my experience the AI usually pits way more often than the player during endurance races. They consistently, the entire grid I think, puts in just enough fuel as it takes to change tires - for them around half a tank or so. Whereas I usually prefer to start with a full tank and run that 'till it runs out and fill it up all the way - so my pit stops are usually longer, but I pit fewer times. Incidentally, my strategy was slower in GT3s, but much faster in a mod for Group5s.
     
  8. Mikk Schleifer

    Mikk Schleifer Active Member AMS2 Club Member

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    1.7
     
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