Firstly I’d just like to say I am a huge fan of AMS2 and I bought into the franchise back in July 2020 buying the game and the 2020/21 (now 22) season pass for £120. I’ve enjoyed being on the development ride and think Reiza have done an amazing job thus far, AMS2 is currently my favourite all round Sim. PC2 has many many flaws, the FFB/Physics can be improved greatly with custom FFB files but overall there is still a lot of the Sim that did not get polished to a high (or even decent) standard, shame really as I do think it had great potential. I was messing around the other day doing some graphical comparisons only between AMS2 and PC2. For example same car, same track, same time of day and same weather settings. I am using a high end PC with a 43” 4k 144hz monitor with all in game settings on the highest possible settings in both Sim’s. It’s fair to say both Sim’s look absolutely stunning in their own right but there is some obvious differences. There is just something about the colours/colour palette/colour tone/ lighting/ reflections of PC2 that really stands out and makes it shine over AMS2 (IMO). The tarmac on tracks seem’s darker and blacker in PC2 which to me looks a lot better, the screen dirt, windshield reflections seem more prominent in PC2 giving me a better sense of realism and immersion and the feeling of actually sitting in the cockpit behind a windshield. The replays on PC2 are the best I’ve ever seen from any Sim and also the closest to real life. There are certain tracks/time/weather settings when watching a PC2 replay that you literally could be mistaken for thinking it was real life. Please please don’t think I am saying AMS2 does not look good as I genuinely do think it looks great in its own right but for me personally it does not have the realistic look of PC2. Considering PC2 is nearly 4 and a half years old and despite ALL of it’s flaws I think they did an amazing job in the graphical department. Does anyone know a legitimate reason or even why Reiza decided to change the colour palette/tone/reflections or other graphical features when they looked so good in PC2/Madness engine?