1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    898
    Likes Received:
    1,193
    rFuktor 4.0:

    Thanks to the usual crew @Panos Schoino & @Shadak for fine tuning this one for high end.

    * Adjusted for more feeling from the front tyres stretching.
    * Adjusted for more front feel in general.
    * Other values adjusted to make it come together.
    * @Stakanov It seems the tighten does hit DD wheel bases in some ways, even when used only to a small degree, so we will experiment more & if it's possible will include it in the high end file in a future version.
    * Old values should mostly carry over, but if you want the most of it, make sure to keep the front tyre stretch value at least as high as is already in this file.


    High end file attached:
     

    Attached Files:

    • Like Like x 7
    • Informative Informative x 1
  2. Great Ape

    Great Ape New Member

    Joined:
    May 16, 2020
    Messages:
    15
    Likes Received:
    7
    CSL Elite PS4; this was the magic sauce. Using rf 3.8
    Wheel:
    Sen: 600 (yup)
    FF: 100
    DRI: -2
    FEI: 80
    FOR: 110 (might change that actually)
    SPR: 0
    DPR: 0
    BLI: off
    SHO: 100

    Game:
    Gain:80
    LFB:10
    FX:20
    Damp:0

    These need a little fine tuning for me.
    3.8 is very good, but reducing Sen to 600 was the winner; for the first time, I'm actually getting detail back from the wheel that I can use. Took the Porsche GT3 around Brands, and for the first time in this game I was smiling.

    I'd had the same thought today that I'm getting nothing in the wheel, and all of the cues are audio/visual but Sen at 600, I can feel what the car is doing.

    The only problem now is that now I can play the game, it's revealing just how bloody awful the default setups are; but that's a thing I can fix.

    Cheers for all of the work on these custom files guys, they've made the game playable.
     
    • Like Like x 3
  3. Stakanov

    Stakanov Well-Known Member

    Joined:
    Feb 7, 2020
    Messages:
    263
    Likes Received:
    262
    No problem for the No include the thighten in the file .... it means that at present it is not much better for DD and for me you have already done a lot ;)

    The file 4.0 to be beautiful it is beautiful, it is easy to set and easily transporting the values of the old rFuctor 3.8 / 3.9Alpha ... but I don't know if it is higher ... maybe it improves the front tire stretching (and I think the file is based on this improvement) but a little worse on the roundness of the not very relaxed in center, over_steer, under_steer and the rear grip loose feel ... but maybe I just have to metabolize it and change a little bit the value ... o_O.

    Instead I don't like this line because the hopping returns on the V10Gen2 and the Ultimate
    (force_scale (* 1.7 (/ 0.22 centering)))

    I prefer
    (force_scale (* 1.8 (/ 0.22 centering)))

    Now it's late in Italy tomorrow I will deepen a little ... a good night to all!!!! ;)
     
    • Like Like x 3
    • Agree Agree x 1
    • Informative Informative x 1
  4. Kuku Maddog

    Kuku Maddog Well-Known Member

    Joined:
    Aug 30, 2020
    Messages:
    516
    Likes Received:
    254
    I like how each new version is going in the same direction as my internal tuning experimentation.
    Look forward to trying this later but can see from reading file it’s going to be good.

    In regards to this tightening @Stakanov , i’ve not found it to not be advantageous on my wheel. it seems to create a minor click or notch on transition. I probably need to read back and understand it better and maybe see if some other values might work .
    I’ve been limited in experiment time lately, and trying to keep it simple for my possible tune posting .
     
  5. Kuku Maddog

    Kuku Maddog Well-Known Member

    Joined:
    Aug 30, 2020
    Messages:
    516
    Likes Received:
    254
    Hi @Karsten Hvidberg @Shadak

    First thing i noticed with short test of 4.0 was how very light and low force the feeling of oversteer and when counter steering .
    There’s very little resistance to it and makes it easy to spin due to the back end coming around without much warning.

    Reverting rear tyre stretch to 0.2 helps greatly , but there may be something else needed.
    Not sure if the different force scale of 1.7 has a part to play or not yet.
     
    • Informative Informative x 2
  6. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    898
    Likes Received:
    1,193
    Hey Kuku,

    Any particular car that makes it most obvious?
    We did not notice this in the ones we tested.
     
  7. Eetu Peltomäki

    Eetu Peltomäki New Member

    Joined:
    Jul 28, 2020
    Messages:
    8
    Likes Received:
    3
    This was super good! I toned FFX down to 40, because i felt the wheel being a bit too nervous to my liking, too much road effects. Otherwise it is great! Really felt well what the car was doing, kerbs etc feel real nice. I think i'll stick with this setting. I don't want to spend too much time searching for some holy grail.

    I use T300 Ferrari F599XX.
     
    • Like Like x 3
    • Agree Agree x 1
  8. Kuku Maddog

    Kuku Maddog Well-Known Member

    Joined:
    Aug 30, 2020
    Messages:
    516
    Likes Received:
    254
    Ginetta g40 cup , Gt4 super cup and the Caterham were the only 3 i tried.
    All what i call balance cars . very good for dialing in ffb.
     
  9. Stakanov

    Stakanov Well-Known Member

    Joined:
    Feb 7, 2020
    Messages:
    263
    Likes Received:
    262
    The force scale to 1.7 is NOT a part to play for this different sensation to spin without much warning ... this is only a different scale but (with this) the scale of forces is reduced and with the same setting of 3.9 return i little the hopping on the V10Gen2 and the Ultimate... for me 1.8 work good (personal opinion of course) ... but for this even if 1.7 just a recalibration would be enough (no problem to solved).

    The NEW front tire stretching value and the reduced over_steer, under_steer and the rear grip loose feel (with a minor relaxed in center) creates the different feeling and uncertainty.
    In fact, in the file, only the new stretching value and the abolished of these lines of code were made:
    #(FL_stretch (power FL_stretch (power (abs FL_stretch) -0.05)))
    #(FR_stretch (power FR_stretch (power (abs FR_stretch) -0.05)))
    #(RL_stretch (power RL_stretch (power (abs RL_stretch) -0.05)))
    #(RR_stretch (power RR_stretch (power (abs RR_stretch) -0.05)))
     
    • Useful Useful x 1
  10. Kuku Maddog

    Kuku Maddog Well-Known Member

    Joined:
    Aug 30, 2020
    Messages:
    516
    Likes Received:
    254
    I briefly tried this file too, and did like many aspects of it.
    it was better for me with tightening values 0.0
    but i think these t300s etc are far more sensitive to fx signals than most. I can never run high fx without being rattled to bits.
     
    • Agree Agree x 1
    • Friendly Friendly x 1
  11. Panos Schoino

    Panos Schoino New Member

    Joined:
    Nov 21, 2020
    Messages:
    25
    Likes Received:
    15
    Kuku, do you mind trying again with lower damping values (power steering), even 5 and below and report if you still get the light/low oversteer? You might have to run lower gain as well.
     
  12. Kuku Maddog

    Kuku Maddog Well-Known Member

    Joined:
    Aug 30, 2020
    Messages:
    516
    Likes Received:
    254
    Yes that does improve things a lot.
    Lowering both dampening (ps) and Lfb to half previous levels works better without having to lower gain really.

    Last run was with Caterham at 55-60/ 25/ 25/ 20-25 & it felt good .
    but damper anywhere over that would bring on lack of feeling of rear again.
     
    • Like Like x 1
  13. Panos Schoino

    Panos Schoino New Member

    Joined:
    Nov 21, 2020
    Messages:
    25
    Likes Received:
    15
    Yep i noticed the same when we were tuning this file. With the SCpro i run damping from 1 to 10 depeding on the car, lfb 12. WIth the cat i think i was with 5 damping...At least by adjusting the damping you should be able to match all cars needs.
     
    • Like Like x 1
  14. Fizzy

    Fizzy Well-Known Member Reiza Backer

    Joined:
    Feb 29, 2020
    Messages:
    376
    Likes Received:
    283
    4.0 works great for my CSL Elite. Probably my favourite rFuktor version so far. Only tried with GT1 Merc and P4 Metalmoro.

    I need to make a few tweaks (kerbs are too strong, road texture needs a change too), but the feeling of the car dynamics is just great for me. I’ll post the tweaked file when I get ‘round to it.

    edit: Running 70/30/50/50 in game.
     
  15. Magnus

    Magnus Active Member

    Joined:
    Oct 12, 2020
    Messages:
    164
    Likes Received:
    106
    I’ve been using this today and think I’m happy to use it ‘as is.’ I’m running 70/25/50/50 and have loved the feedback.

    I’ve always preferred the MCR2000, struggling with the P4 Metalmoro, but today with this file I managed to put myself in P8 on the Bathurst TT leader boards with the Metalmoro - it’s been a while since I drove it but I think the improved ffb files these guys have provided have played a big part in me finding the way to drive it.
     
    • Like Like x 2
  16. JoKeR

    JoKeR Member

    Joined:
    Mar 10, 2016
    Messages:
    54
    Likes Received:
    16
    Using the 4.0 with the changes suggested by Stakanov here (force_scale (* 1.8 (/ 0.22 centering))), the file is the best so far regarding general feeling of grip, balance. I feel I'm fast with it, but specially on twitchy circuits I'm struggling to properly feel when the tires are loosing traction/spinning or locking.
    Few files ago I used to feel a subtle soft rattling when spinning/loosing traction, and a subtle loss of force strength when locking tires (the wheel felt slightly lighter while the tires were locked). This was really very important to me, because I'm using the weakest wheel (G25).
    As far as I know (i.e., nada), the scrub_scale and tear_scale would be used to enhance/diminish these effects. I'm sure now that I'm wrong, because I've changed the values like scrub 1.0 and tear 50 (yep, fifty) on file and felt nothing different.
    Can someone point me in the right direction if there is a way to get that behavior back or strong, please?
    Cheers.
     
  17. Fizzy

    Fizzy Well-Known Member Reiza Backer

    Joined:
    Feb 29, 2020
    Messages:
    376
    Likes Received:
    283
    Here is my Fanatec CSL Elite tweaked version of rF4.0

    Only tried with 3 cars so far, but I'm very happy with it. In game I'm using ~70/~25/~55/~45 (but I find adjusting these sometimes helps with 'problem' cars).

    On wheel I have FEI at 90 and dRi at -02. I suggest tweaking the in game settings mentioned above for specific vehicles if needed.

    Hope this is of use to someone :)
     

    Attached Files:

    • Like Like x 2
  18. Carmine Carpentiero

    Carmine Carpentiero New Member

    Joined:
    Feb 9, 2021
    Messages:
    4
    Likes Received:
    0
    i would like a good setting with ts-pc racer, thanks
     
  19. Magnus

    Magnus Active Member

    Joined:
    Oct 12, 2020
    Messages:
    164
    Likes Received:
    106
    Unless someone comes along with something that works perfectly for you I’d suggest you don’t be afraid to open the file and play around with it.

    I'm normally very cautious about editing files, especially ones where I have very little knowledge of the code or parameters. However, the guys behind these files have given advice for adjustments inside the file alongside those parameters you can change which make it very easy to make any adjustments.

    Start by trying the file as it comes and adjusting in-game settings to your preference. When you've got something that feels workable you'll have a good idea of what may need adjusting for your wheel and/or tastes. In the previous versions I lowered the feedback on kerbs slightly - on this version I like it all as it comes and have only adjusted my in-game settings.

    If you have a look and don't think you are willing to make changes that's fine but you'll have to put up with what someone else prefers.

    They've not just done an incredible job making the ffb, to my thinking the best I've ever felt in any of the sims I've played, they've done a fantastic job of letting people like me know what they can adjust.

    I hope you find something that works for you. Good luck.
     
    • Like Like x 2
    • Agree Agree x 1
  20. Fizzy

    Fizzy Well-Known Member Reiza Backer

    Joined:
    Feb 29, 2020
    Messages:
    376
    Likes Received:
    283
    Today I fired up AMS2 and the FFB felt weak and lifeless. Deleting my documents/Automobilista 2 folder resolved the issue. This is maybe the 5th or 6th time I've had to do this.

    When doing this, I make sure to copy triplescreensettings, graphicsconfigdx11 and ffb_custom_settings files before deleting. Unfortunately doing this means loosing settings, setups and replays.

    Just thought I'd post this in case anyone else is getting really weak, lifeless FFB. I don't know if using custom FFB files contributes to this problem, but something is clearly getting corrupted occasionally.

    Once this issue was sorted, I further tweaked my CSL Elite file (attached). This version stays closer to Karsten's original rF4.0.
     

    Attached Files:

Share This Page