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Automobilista 2 V1.0.5.5 & Nurburgring Pack RELEASED, now updated to V1.0.5.6

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Nov 13, 2020.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    This update adds the Nurburgring Nordschleife, brings more AI behavior adjustments & extensive physics revisions for GT, Stock Car & Prototype series.

    IMPORTANT! The latest physics modifications to GT3 / GT4 cars require a setup reset to default in setup UI to take effect - no need to delete all your settings, just go into the setup screen and click "Reset to Default" when choosing any of the new GT3 / GT4 cars added in v1.0.5.0 (other cars haven´t had setup range changes so shouldn´t need a reset).

    IMPORTANT! As previously announced, with the release of the Nurburgring DLC Pack, the Nurburgring layouts included in the previous update are now only available for owners of the DLC or the packages that include it.

    Our next game update towards the end of the month will add layouts combining variants of the modern track with the Nordschleife. Next year we also plan to include an historical version of the track to this pack, with no additional charge to those that already own it.

    V1.0.5.1 -> V1.0.5.5 CHANGELOG:

    CONTENT
    • Added Nurburgring Nordschleife layout *Part of the Nurburgring DLC Pack (Steam Store Page for standalone DLC should be available soon)

    GENERAL
    • Fixed reverse grid in Championship mode

    UI & HUD
    • Added Vehicle Selection filters
    • Fixed track image anchors on lobby details page
    • Fixed 'Left Monitor Bezel Width Right' input
    • Added Credits screen to UI
    • Fixed various missing / incorrect filters for cars & tracks

    PHYSICS & FFB
    • Fixed coordinate conversion when reading SETA contact patch offset
    • Fixed curbs pulling inverse way on cars where steering arms are "behind" steering axis.
    • Fixed minor road noise confribution being partially unequally handled on front right wheel
    • Fixed issues with Mini FFB using new profile
    • Adjusted tire treads for additional longitudinal slip in GT / Stock Car / Prototype tires & adjusted load damping to minimise hysteresis
    • Adjusted tire treads for adittional longitudinal slip in rain race tires
    • Corrected front tire tread width in GT / Prototypes (305mm / 315mm)
    • Adjusted default diff settings & roll bar values for Porsches
    • Revised low rev band torque curves & suspension rates for GT cars
    • Adjusted Porsche Cayman suspension travel & helper spring deflection length
    • Fixed error in main driveline syntax (potentially improves rear differential functionality)
    • Corrected Porsche Cup engine power figures to latest specifications; adjusted FFB Max force & CoG height
    • Reduced engine inertia in GT3/GT4 cars
    • Slightly increased engine inertia for Group A cars
    • Reduced engine inertia & spring rate range for Metalmoro MRX (all variants)
    • Various weight and engine power adjustments for better BoP accross GT3 / GT4 classes
    • Further revised suspension rates on all GT3 / GT4 cars
    • Fixed Mercedes AMG GT3 camber range for front wheels
    • Minor adjustment to StockCar 2020 CoG height & aero
    • Reduced Copa Fusca FFB Max force and raised stactic ride height by 1cm
    • Reduced F-Reiza FFB max force

    AI
    • Further improvements to AI Lateral player avoidance and line selection when side-by-side with players
    • Improved AI player avoidance in situations where more than one player is present (MP)
    • AI callibration pass for GT / Stock / Prototypes
    • Adjusted AI lateral movement smoothing values to minimise aggressive weaving in some types of cars
    • Reduced aggression scalars for tintop series

    AUDIO
    • Porsche GT3-R: Set tranny whine to cutoff sound in neutral; fixed missing onboard sound for AI cars and in replays
    • Fixed McLaren 570S GT4 missing sound in Chase view.
    • Increased bottoming sound effect for GT3s & GT4s

    TRACKS
    • Velo Citta: Rebuilt pitlane triggers & adjusted far corridors in pit lane at U-turn (remove corridor over lap, possible source for pit lane DQ issue) calibrated some brake marker spacing/distance (dynamic/static road line markings); Minor performance pass
    • Imola: added DRS zones triggers as per latest GP configuration
    • Added drone animations to Velocittá, Velopark, VIR
    • Fixed rain blockers at VIR
    • Adjusted Nurburgring GP TV cameras

    VEHICLES
    • McLaren 720S GT3: added five new liveries; fixed collision mesh bug; Added cockpit vibrations, dirt / damage effects + dangling damaged parts
    • Mclaren 570S GT4: Added dirt / damage effects, dangling damaged parts + new colliders + carbon material fix + carbon material UV mapping fix + mesh changes (Rear bumper/lights); Adjusted cockpit POV so it doesnt clip driver model
    • Camaro GT4R - Corrected samll sidewindow material
    • Fixed Porsche Cup 4.0 rear tire dimensions
    • Added damage, dangling parts & dirt map for Fusca (all variants)
    005.jpg

    V1.0.5.6 CHANGELOG
    • Added Nurburgring 24h Endurance Layout
    • Added support to order Vehicle group filters alphabetically (original sorting)
    • Fixed class list scroll bar on Vehicle browser
    • Fixed helper spring implementation bug causing deflection to subtract from vehicle´s suspension travel (fixes issues with Porsches bouncing on bumpstops & AI cars occasionally rolling because of it)
    • Adjusted Porsche Cup FFB max force
    • Adjusted engine compression curves for Mercedes GT3, Stock Cars, Montana (slightly reduced engine braking in all)
    • Adjusted Traction Control base slip to allow for more slip before system kicks in
    • Porsche Cup AI wet tire callibration pass
    • Nurburgring / Nordschleife various fixes & adjustments to render and materials; tweaks to outer terrain geometry & grass/terrain texture blending, car park around Youtube corner, LOD distance tweaks, fixed grasscrete material in GP segment; reduced Reduced tire barrier flickering for Nordschleife layout; adjusted some TVcameras to minimise shimmering issues (still more to fix)
    • Camaro GT4R: Corrected brake and tail lights color
    • Mercedes 190E: Fixed cockpit red materials
    • MetalMoro AJR: Fixed head and brake lights
    • Super V8: Fixed head and brake lights
     
    Last edited: Nov 16, 2020
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  2. Luismuku

    Luismuku New Member

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    Llevo todo el día esperando esto, y cuando desconecto el volante para estudiar ... Bueno, supongo que no sacaré un 10 este año. Let's go to the Green Hell!!
     
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  3. psone

    psone Member

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    Thank You.
     
  4. Shriukan

    Shriukan Touristenfahrten Community Reiza Backer

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    Game updated. Just need that DS update now then Touristenfahrten will be live. :p
     
  5. Kolysion

    Kolysion BANNED BANNED

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    Thank you for the hard work, we pay for that.
    Good luck.
     
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  6. SimRacingJunckie

    SimRacingJunckie New Member

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    Is it just me or the game updated but Nurburgring DLC Pack is missing?
     
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  7. Karlo Spicyweiner

    Karlo Spicyweiner New Member

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    The track is missing for me. I have the premium track pack DLC
     
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  8. SimRacingJunckie

    SimRacingJunckie New Member

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    Ok, I have the season pass
     
  9. snc

    snc New Member

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    haha game updated and now Nurburgring has disappeared! thanks.
     
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  10. Stevie777

    Stevie777 New Member

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    I cant find it on the STEAM store page. I have no intention to buy the season pass or the Track pack. I assume this can be bought as a seperate DLC?
     
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  11. aeronpet

    aeronpet New Member

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    same here as seasonpass owner...no Nürburgring in my track list. When I try to join an MP server where its running it says I don´t own the Track XD Hopefully a hotfix comes soon ;-)
     
  12. Ribeiros

    Ribeiros Member

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    @Renato Simioni I have the season pass and the nurburgring is not showing anymore? hotfix coming up?
     
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  13. Maser V6

    Maser V6 Well-Known Member Reiza Backer

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    Thanks reiza Very Good video
    Nice driving Q1 Who was driving just curious pleasure to watch esp rain.
    2 what were the race settings pls ai strenght /agg how many ai?
    Super. not long till I can try:D
     
  14. SimRacingJunckie

    SimRacingJunckie New Member

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    Even the Nurburgring GP is gone. Silverstone and Hockeinheimring still there. Maybe it's because the dlc is still not on steam.
     
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  15. Luismuku

    Luismuku New Member

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    DLC missing. Why??
     
  16. Mark Cunliffe

    Mark Cunliffe bogsausage

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    Only had 5 mins on the new version but noticed the Retros now turn in much better at low speeds. Presume the diff fix has made this difference.

    Porches are also much improved, cup cars feel great imo.

    Presume we're waiting on Steam to make nurbs dlc available?
     
    Last edited: Nov 13, 2020
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  17. aeronpet

    aeronpet New Member

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    I think in the mean time reiza knows about this issue.... so lets see when a hotfix for the DLC problem appears.
     
  18. Renato Simioni

    Renato Simioni Administrator Staff Member

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    There seems to be a small glitch on the Steam backend not allowing us to make the DLC page live, even though it had already been approved by Valve. Unfortunately this also holds the track from being available for users who already own it (via Season Pass or Premium Track Pack).

    We´ve already requested support to get this rectified ASAP, and will let you all know as soon as it is - apologies for the inconvenience.
     
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  19. Shriukan

    Shriukan Touristenfahrten Community Reiza Backer

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    Also waiting for the DS update to be released to the public branch. Don't know if that got tangled up as well or not.
     
  20. SuperMonaco_GP

    SuperMonaco_GP Member

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    bmw gt3?
     
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