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Automobilista 2 V1.2.3.0 RELEASED - Now updated to V1.2.3.1

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Aug 30, 2021.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    003 (7).jpg

    Automobilista 2 v1.2.3.0 is here! The new update introduces the Corvette C3 in two versions along with several improvements & fixes, the addition of ambient temperatures to Real Weather mode, a physics fix correcting engine throttle response for all cars and addition of several new race configuration options being some of the highlights.

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    V1.2.2.0 -> V1.2.3.0 CHANGELOG


    CONTENT
    • Added Corvette C3 to Vintage Touring Car Class
    • Added Corvette C3 "R" Spec to GT Classics Class

    GENERAL

    • Added Damage Scale option
    • Added option to allow/disable pit stop refuelling
    • Added time +1 lap option for race sessions
    • Real Weather now uses real environment temperatures for all tracks (including historical data)
    • Added weather data between original feature release on June 4th through today to historical database of all locations

    UI&HUD

    • Lobby Page session details: Fixed incorrect value for mandatory stop; Removed duplicate track cut entry; Fixed rolling start label; Added formation lap info
    • Fixed Lobby driver list scrollbar
    • Fixed Start button still being available when a championship is complete
    • Update various vehicle class colours
    • Corrected track details for Azure
    • Fixed missing track map for Interlagos Stock Car variant
    • Fixed Start button still being available when a championship is complete
    • Further restricted setup options showing redundant adjustable settings in fixed configurations

    PHYSICS
    • Fixed bug in intake manifold pressure model causing poor throttle response in several cars
    • Minor tire tread adjustments to all GT classes, Stock Cars,, P2, P3, F-3, F-Trainer, Procar, Group A, Group C, Porsche RSR, F-Vintage, F-Vee, Opala 79, Old Stock, Lotus 23, Street Cars
    • Revised clutch inertia values for all cars
    • Porsche RSR 1974: Tire carcass & tread model adjustments; slightly adjusted CoG height & inertia; Minor default setup adjustments; Fixed wet tires overperformance
    • Fixed redundant 1 bumpstop level adjustment on setup screens for several cars that don´t have that setting
    • F-Vintage: Added extra final drive ratios to both V8 models as well as Lotus 49C, Brabham BT26

    AI

    • Altered AI selection logic to selected fastest drivers first when fixed drivers are unavailable or exhausted.
    • Fixed excessive clutch inertia causing AI slow starts & gear shifts for Procar, Group A & Porsche RSR
    • General wet weather callibration pass for all cars
    • BMW M1 Procar, Group A, Porsche RSR AI callibration
    • Improved line and AI performance at Interlagos, Montreal & Santa Cruz

    AUDIO
    • Added diversified curb, grasscrete, astroturf sound effects according to material type & profiles (all cars)
    • Added dirt pickup sound effect (all cars)
    • Corrected various curb material sounds for Granja Viana, Ortona, Long Beach, Silverstone 1975, Silverstone 2001, Spa-Francorchamps, Kyalami, Imola, Kansai & Montreal
    • Adjusted audio pan compensation for curbs and added support for more types to road noise sound
    • Mercedes 190E DTM: Fixed no engine sound when looking back in chase cam view

    TRACKS

    • Minor adjustment to visual Livetrack groove
    • Hockenheim: Fixed minor object popping issues
    • Salvador: Fortified some gaps in the walls; Added more tree trunks to open areas; switched on collisions for stactic vehicles
    • Silverstone: Added a missing curb on old Abbey-Bridge road; Fixed a minor selection set error
    • Silverstone 2001: Reduced road noise on GP layout; Minor art & optimization pass
    • Brasilia Outer: Fixed minor clipping issues
    • Granja Viana: Improved track cut limits; Minor art & optimization pass
    • Silverstone 1975: Minor art & optimization pass; Fixed pit wall collision
    • Long Beach: Fix broken transform on some fence speakers; Adjusted pitlane cheat block
    • Interlagos: Minor art & optimization pass
    • Cadwell Park: Minor art & optimization pass
    • Adelaide Historic: Added pitlane cones; Replace triggers with new boxes; Minor art & optimization pass; Slightly reduced road noise
    • Spa Francorchamps 2020: Minor art & optimization pass;
    • Kyalami 2020: Minor art & optimization pass
    • Imola 2021: Minor art & optimization pass
    • Montreal 2021: Minor performance & art pass; Fixed strange collisions at T14 exit.
    • Added VR cams for Brasilia Outer and Curvelo B
    • Fixed missing pitbox marker in race session for Daytona and Long Beach
    • Santa Cruz: Add cones to mark pit ent/exit
    • Kyalami Historic: Revised physical terrain material types; Minor performance pass
    • Minor fixes & adjustments to trackside cameras of Kyalami, Azure, Cascais

    VEHICLES

    • Metalmoro MRX (all variants): Added driver animations; Detached the cockpit gear shifter. Adjusted the cockpit view to match the new driver position.
    • F-Trainer: Add rear chassis parts and rear suspension for cockpit view
    • Stock Corolla 20/21: Fixed LOD C glitch
    • Various minor art improvements to Vintage GT helmet & suits
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    V1.2.3.1 CHANGELOG

    GENERAL

    • Fixed refueling option of pit strategy applying incorrectly in non-race sessions when refueling is disabled

    UI & HUD

    • Fixed mis-aligned help texts on Event race settings page
    • Added translations for recently added options
    • Fixed car HUD damage text defaulting to 100% when damage is disabled

    PHYSICS & AI

    • Minor tire tread adjustments to GT Classics cars
    • Corvette C3 R: Small adjustment to front and rear track width; Fixed clutch slipping in some circunstances
    • Minor adjustment to AI lateral movement rate
    • Fixed an issue where AI would qualify with too much fuel on board when refueling is disabled
    • Fixed an issue where AI would add too much fuel in the second stint of practice/qualifying

    AUDIO

    • Mini Vintage: Fixed chase cam view having discrete front / rear sound in live play
    • BMW M1 & Group A: Corrected surface sounds
    • Corvette C3 Vintage: Minor adjustment to high RPM interior mix


    TRACKS

    • Added or adjusted pit entry & exit cones for all tracks
    • Interlagos: Further Z-fight fixes on GP temp stands


    VEHICLES

    • Corvette C3 & C3 R: Tweaked the damage model; Adjusted the bonnet vibration effect in cockpit view; Adjusted driver position on cockpit view
    • Camaro SS: Cockpit view bonnet vibration effect adjustment
    • MCR2000: Added driver animations; Detached the gear shifter in the cockpit; Added under the bonnet bits in cockpit view; Added damage models; Added dangling damaged parts.
    • Lotus 23: Fixed the graphic artifacts
    • Corrected Bridgstone Potenza 01 tire normal map texture
     
    Last edited: Sep 4, 2021
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  2. stealthradek

    stealthradek Active Member

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    Awesome changelog, some real gems there! Keep it up Reiza and thank you!

    Edit: If only I was half as quick on track than I am commenting on changelogs... :(
     
    Last edited: Aug 30, 2021
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  3. oez

    oez Mayor of Long Beach Reiza Backer

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    GET IN
     
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  4. Dylan Hale

    Dylan Hale New Member

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    Oh Baby, time for some MERICA...
     
  5. Maser V6

    Maser V6 Assume nothing. Verify everything. Have Fun Reiza Backer

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    We know there's so much work behind this update, and all thats mentioned in it.
    Thanks, and enjoy whats left of the Holiday weekend.
     
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  6. rmagid1010

    rmagid1010 Member

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  7. FrankyRed

    FrankyRed Youtuber

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    Wooo hooo update time
     
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  8. Haris1977

    Haris1977 Active Member

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    Really nice to see optimization pass for some tracks. Just hope that this will continue for the remaining tracks also:)
     
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  9. JASON CHAMBERLAIN

    JASON CHAMBERLAIN Member

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    I love the fact that this is even a thing:
    • Fixed bug in intake manifold pressure model causing poor throttle response in several cars
    I think it is great that this is even modeled.
     
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  10. TKracer

    TKracer New Member

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    Looks great :) Gift that keeps giving
     
  11. buddhatree

    buddhatree Member

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    Thanks guys!
     
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  12. oez

    oez Mayor of Long Beach Reiza Backer

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    MURICA ss212738.jpg
     
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  13. Pepperoni

    Pepperoni New Member

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    Thanks guys!
     
  14. Luke Blum

    Luke Blum Member Reiza Backer

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    Thanks for showing love to Adelaide 88! Best track ever!
     
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  15. Bart Hendrikx

    Bart Hendrikx Member

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    Can you fix FIA F1 in the next patch? Its just **** at the moment.
     
    Last edited: Aug 30, 2021
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  16. Shriukan

    Shriukan Touristenfahrten Community Reiza Backer

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    Useful feedback would be better than simply saying it's just sh1t. What is the issue? What bothers you?
     
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  17. David Peres

    David Peres Active Member

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    Sorry for being negative, but I have to confess I grew so tired of the AI (and other issues) that I unninstalled AMS2 a few weeks ago, but I still have high hopes for the future of this sim due to the effort that Reiza keeps putting into it so I keep visiting this forum almost every day to follow it's development...

    Unfortunately I don't see anything on the AI fixes of this patch that would fix my biggest problem with the AI, which is them often forcing themselves to the outside line just before a corner, and in this process ramming wathever car might stand in their way (player or AI). Spa just before Les Combes corner is one of the main offenders of this issue.

    I also don't see anything here that seems to fix the long known issues with the McLaren GT3.

    There's so much about AMS2 that I enjoy but there's also so much that frustrates me (AI, AI and AI) that I'd rather wait how many months necessary for the main issues to be fixed before I install it again. I grew tired of being frustrated with my overall bad experiences almost everytime I drove AMS2.

    Again, sorry for being negative in a new patch thread... I guess I was expecting more progress when it comes to AI development. The AI in AMS1 was so good :(
     
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  18. Bart Hendrikx

    Bart Hendrikx Member

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    Ment as a joke, after spa 2021
     
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  19. chonk

    chonk Member

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    I'm very happy, thank you Devs.

    Have just done a couple of quick tests at Spa and Interlagos. Nighttime driving with my usual settings and a full grid has just become an option. I'm seeing a significant improvement in performance. I probably need to dial back the number of AI by 3 or 4 for really smooth results but overall this is great sign. More of these performance passes please!

    Obviously I still think new AA+FSR is a winning combination, but this update is a great improvement on the tracks I've tested so far. Thank you again.
     
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  20. Fernando Zamora

    Fernando Zamora Member Reiza Backer

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    The Thrustmaster SF1000 wheel don't work in this version (data screen & lcd lights)???
    In beta version works properly.
    Maybe forgot somthing?
     

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