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Automobilista 2 V1.3.6.2 Officially RELEASED

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Apr 30, 2022.

  1. Beezer215

    Beezer215 New Member

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    You alright buddy? That's pretty vague and bizarre at the same time. Can't really help if you just throw out the word "issues".
     
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  2. Roy Niessink

    Roy Niessink Well-Known Member

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    Not sure what issues you're talking about, but do you know you can try the RC and if you dont like it you can revert back to your current build?
     
  3. john Ellis

    john Ellis Member

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    • Agree Agree x 1
  4. steelreserv

    steelreserv Steelcast27 Staff Member Reiza Backer

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    I watch all your videos. They are a breathe of fresh air.
     
    Last edited: May 7, 2022
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  5. br1x92

    br1x92 Member

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    @steelreserv Have there been some suspension changes to the GT1 cars, the Merc specifically? It doesn't seem to bounce as much on the straights (as it did in real life too) anymore, felt very realistic before. Maybe the Porsche as well, but as it did bounce a bit less before I don't notice it as much.
     
  6. Kuku Maddog

    Kuku Maddog Well-Known Member

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    You forgot to mention you also get payed to watch them in the name of research& development. :D
     
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  7. steelreserv

    steelreserv Steelcast27 Staff Member Reiza Backer

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    Definitely. As far as the bounce is concerned. We're giving you one setup that has to perform well at all tracks. That's a big factor. It's perfectly reasonable to stiffen the package as they might have done in real life, depending on the track.
     
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  8. Xela1

    Xela1 Active Member

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    This time it takes a long time dropping the ORIGINAL V1.3.6.0 seems to be RC has many issues to fix ….
     
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  9. CrimsonEminence

    CrimsonEminence Administrator Staff Member Reiza Backer

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    This is just a big update. No crisis happening, no worries.
    All cars with revised carcass will bounce less. Their tires are less springy and provide more control over the suspension due to that. Porsche, especially rear engined ones and the Cayman are worth a run now aswell, they were most affected due to several reasons. Try to attack the Sausages at Imola Variante Alta :)
     
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  10. John Hargreaves

    John Hargreaves Well-Known Member Reiza Backer

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    This makes me feel very happy, I'm also completely in agreement with you on the M1.
     
  11. Xela1

    Xela1 Active Member

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    So why not DL RC ?
    I don t wanna fall back to that xfab (Ilja P) style where every CSP release was and is full of bugs annoying me in the way I switched to AMS2. It s a great sim and a great team
     
  12. Aza340

    Aza340 Active Member

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    I would say it's not available yet because it isn't quite ready . I wouldn't mind betting that when its finished and Reiza are happy with it they will release it .
     
  13. bandqit

    bandqit Active Member

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    As an actress said to a bishop
     
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  14. Roy Niessink

    Roy Niessink Well-Known Member

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    well, i think the general opinion around the forum is that the RC is a massive improvement, bugs will always be there, even on the normal build you are running now, and you still play AMS2, dont you?
     
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  15. Renato Simioni

    Renato Simioni Administrator Staff Member

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    The new Automobilista 2 update is now officially released, with the latest build bumping it to V1.3.6.1.

    V1.3.6.0 -> V1.3.6.1 CHANGELOG

    GENERAL
    • Corrected Stock Car Pro 2022 championship schedule as per latest adjustments

    UI & HUD
    • Updated Steering Lock help text
    • Cleaned up empty rows from vehicle assignments list
    • Fixed FFB graph anchor on telemetry HUD

    PHYSICS
    • Adjusted GT1 soft, F-Ultimate Gen2 medium and hard tread coefficients to atone performance gains from carcass revisions
    • Minor adjustments to Cadillac DPi, GT1, P1 driveline elasticity
    • Revised front wing / splitter draft effects for generally higher downforce loss behind another car
    • Further revisions to tread sensitivity to wet surface in high performance slick tires
    • Minor adjustments to Super V8 & Ginetta G58 FFB parameters
    • Revised engine heating, cooling & wear rates for Stock Car Opalas, Omega, Corvette C3 & C3-R, Camaro SS, F-V10 Gen1 & Gen2, F-V12, F-Classic Gen3, F-Trainer, Puma P052, Sigma P1 & Ginetta G58
    • F-Ultimate (both gens): Slightly increased rear wing drag from incremental settings
    • Super V8: Further revisions to engine inertia, fuel consumption and fuel mix settings
    • F-V12: Fixed fuel tank size
    • F-Classic Gen1: Revised fuel consumption
    • F-Trainer: Updated clutch type
    • Mclaren 720s: Adjusted default coast ramp diff & preload values

    AUDIO
    • Fixed relative sound effects volume going out of balance for low master volume settings
    • Porsche Cup: Further adjusted interior sound, added low-RPM gearshift clunk in contrast to more agressive "at speed sound; Fixed loss of engine sound below ~1500 RPM on throttle, djusted upshift volume on higher revs, updated RPM Limiter sound, fixed missing AI sounds
    • F-Reiza: Adjusted gearshift sound for all views.
    • Revised road noise volume for several cars

    AI
    • Added F-Retro Gen2 & Gen 3 custom AI driver entries
    • Donington: Updated AI lines for both GP & National layouts

    TRACKS
    • Donington: Re-exported curb bollards to fix excessive damage caused to cars by hitting them

    VEHICLES
    • Porsche Cup: Updated Liveries
    • F-3: Added dirt map to F301 & F309
    • F-V10 Gen 1: Added dirt map
    • Copa Montana: Fixed livery override for windscreen
     
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  16. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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    Number of latest update is still V1.3.6.0.
    Correct?
     
  17. CrimsonEminence

    CrimsonEminence Administrator Staff Member Reiza Backer

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    We are on v1.3.6.1 but it's displayed wrong, Build number after that is .1996 which indicates the correct update. Wrong version display will be sorted!
     
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  18. Dicra

    Dicra Local Gamepad Ambassador

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    Why would you do that? This just prevents racing and makes these cars useless online, especially because real life performance differences are not simulated, because it's all the same car.
     
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  19. CrimsonEminence

    CrimsonEminence Administrator Staff Member Reiza Backer

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    Because it was behaving more inaccurately before.

    Such a change doesn't mean, you have "no grip" and it also depends on the car you drive and its aero configuration.
     
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  20. br1x92

    br1x92 Member

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    @CrimsonEminence
    Quick question, is an AI pass for GT1 on the cards now that they seem in a very good state physicswise?
    I am currently doing custom AI for it, and the differences between the cars and on certain tracks are gigantic and they really struggle hard with overtaking (which I have seen to be the case for other classes as well).
     

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