Discussion in 'Automobilista - News & Announcements' started by Renato Simioni, Jul 27, 2016.
Gee, man, I've almost spilled my coffe
The 60's cars look really stuning, great job to you Reiza Boys.
I have only little question: With the release of the 60's Cars, do you plane to make an earlier and/or a later version of Johannesburgh such as the early 60s, without the pit wall and a 85 one, with additionnal railguard, the sponsors written on the ground before the first corner and totally differen bridge?
It would require not a lot of work to adapt the actual one and it would fit perfecly with 2 other decades present in the game.
+1 and same for basic car info like RWD, FWD vs AWD and type of transmission/shifter.
v1 is going to be awesome!!!
Extra car & track info is now displayed in showroom and loading screen in v0.9.9 beta as per the changelog in post 3
Hey Renato, just out of curiosity, could we have the power output, torque, and weight figures for the V8 and V12 versions of the Formula Vintage car, please?
Very nice! : 3
Any news on the 'reworked push-to-pass'/KERS system? (assuming that is still in the works?)
Exactly, it seems that a lot of the people out there prefers their cars to spin all the time.
I'm definitely excited for the new cars and map. The Ultima sounded so graceful a beast, can't wait to try it out.
EDIT: Oh yeah, almost forgot about the new Vintage. It's absolutely beautiful. And somehow Reiza's screenshots looks much better and crispier than before. Those lightings, the smoothness on the edges. Makes me so excited.
I notice the FVintage V8s use FRetro engine sounds. The overall frequency is a bit lower, but generally it seems like the same engine sound. Is that a placeholder ?
It is, but only for post v1.0 now. Throttle map model took over as priority for v1.0.
It is the same sound because it is the same engine, V8 Cosworth DFV The V12 obviously has its own distinct sound.
I grabbed these for you.
412bhp, 285Nm, 640kg
397bhp, 294Nm, 595kg
Oh, I see. Thanks for the info.
Thanks! Seems that they're both relatively heavy, but they've made the weight and power difference between them relatively small compared to their real life equivalents.
Can anyone tell me the weight/power for the Ultima GTR?
Chassis: Full spaceframe using mainly 38mm x 1.5mm dia tube MIG welded. Powder coated and panelled in 1.5mm NS4 Alloy sheet. Designed to accept engines up to 2000 bhp.
Wing Double element track design in carbon fibre.
Body Unpainted GRP finished in immaculate gel coat finish.
Interior Ultima leather/alcontara seats and dashboard.
Ultima branded instruments.
Lighting Ultima triple headlight system.
Screen Full laminated glass windscreen.
Suspension TIG welded double unequal length heavy duty wishbones with rod ends and spherical joints.
Alloy uprights cast in LM25 and heat treated to TF.
Fully adjustable coil spring damper units.
Steering Ultima alloy sports rack and pinion 2.4 turns lock to lock.
Brakes 12.7" curved vane vented disc brakes all round with four pot calipers and mechanical handbrake.
Adjustable brake bias front to rear. All s/s hoses.
Engine Chevrolet V8 engine from 300bhp to over 1000bhp.
Gearbox Porsche 5 or 6 speed transaxle.
Wheels 9" x 18" front, 13.5"x 18" rear alloy three piece with 5 stud centres machined from billet alloy.
Tyres 245/35ZR18 front 335/30/ZR18 rear.
Dimensions Length: 4000mm
Ground Clearance: 120mm (adjustable)
Ultima Sports Ltd - The Sensational Ultima GTR
Ultima Sports Ltd - The Sensational Ultima GTR
Yeah, I knew these. But 'Engine Chevrolet V8 engine from 300bhp to over 1000bhp' isn't very helpful to figure out how fast the thing will be in the game...
The weights include the driver but even so they are on the heavy side. Maybe its based on the non titanium magnesium Eagle. The difference in power is the same as in GPL. Real life power outputs are always subject to debate. Gurney asked BRM to dyno his V12 towards the end of the Eagle programme and they measured the output as 385 bhp.
Yeah, the V8 is a little more nimble through the corners but the V12 has a speed advantage on the straights. I did some comparisons and on the long Johannesburg straight found the V12 to have about 6-7mph extra going into the braking zone.
Well, so long as they're balanced. My concern was that a Lotus 49 would fairly effectively piss all over any V12 engined 1967 F1 car, but hopefully Reiza have run the numbers on the two in-game models to ensure an even spread of lap times.
They seem fairly balanced from the races I've done, obviously there'll be tracks where one will have an advantage over the other but in general they balance each other out pretty well.
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