Automobilista v1.5.0 is now out - includes new official multiplayer ranking system, a beautiful new kart track, new realism features and more ! V1.5 is the culmination of years of simulation development, and the definitive version of Automobilista. To celebrate AMS v1.5 release, the Automobilista Holiday Bundle is currently and for a limited time now on Save 74% on Automobilista Special Holiday Bundle on Steam The Automobilista "Season Pass" including all DLCs is also available now at a discount price: Save 50% on Automobilista - Season Pass for all DLCs on Steam Introducing Race Rank: Race Rank is the first step in an online ranking system for Automobilista. The scope of it’s release for Automobilista is to rate players as they race online and produce a leaderboard of all entrants. The aim for the leaderboard is not only to drivers from the fastest downwards, but also give prominence to those who race recently to keep people actively racing. A full weekly schedule will begin on 1/1/2018 and will be posted both here on the forums as well as virtualxperience.net. Below is the Changelog for v1.4.93 -> v1.5.0: NEW CONTENT Added Buskerud Kart track (2 layouts) Added Mendig Langschliefe layout GENERAL Added support for Ranked Servers: Lobby shows Ranked Servers average entrants ranking. Added player's server rank in monitor view (Only Reiza Official Servers will be ranked at this stage) Added "TIRE SETS" option to limit number of available tire sets over the race weekend (range 1-10 or unlimited as before) Added "RETURN TO PITS" option to RULES settings (options are Instant, Car must be stopped and Car towed to garage with semi realistic or realistic timings) Fixed various issues with Steam Achievements Disabled Pause While Zero Players server setting, as it is required for servers to announce on Steam Added Game tag to results file with property "Automobilista" Added Steam ID and Race Rank to player entries in Results files Added Game Version and Profile in use to title bar on Dedicated Server Increased frequency to smooth player´s steering wheel animation during replays (should no longer look jerky) Fixed Spotter announcing last lap one lap too early if you were a leader in a timed race Fixed Steam info not being parsed correctly when dedi is hosting without steam client logged in USER INTERFACE Redesigned Monitor UI screen Added Escape Menu Confirmation option to Display settings Fixed multi join screen sometimes showing wrong track map Added RaceRank leaderboard to Profile page Auto select users time on TT Leaderboards Refactored internet connection type settings Garage UI now shows fuel by decimal point when step is less than 1.0 Optimized UI files, removing unused files and entries AI Tweaked AI suspension rates to smooth ride over curbs a bit New AI code which uses actual car width to calculate road width AUDIO Enhanced surface sounds positioning Fixed various little sound replay bugs Lowered spotter default volume to 75% Replay surface sounds are now positioned (both pre 1.49 and new replays) Remote vehicles now also have tire sounds (although highly approximated) Tweaked dirt residue sound calculation (should hear it more often) Audio now is smoothly faded in / out when pausing / resuming game Added additional audio output configurations: Surround Headphones 5.1, Surround Headphones 7.1, Surround Speakers 7.1 Added "Trackside Camera Audio Directionality" into PLR file for stereo configurations (with it non-zero, sounds in the back will be less loud then ones in front of camera) Fixed RPM limiter sound not being played Added new crowd samples (club, national in addtion to old grandprix type) CONTENT FIXES & UPDATES New TV helicopter camera sample Removed helicopter sound from ambient audio sample Added audio environment settings to all circuits Updated TV cameras for F-Ultimate, F-Extreme, F-Reiza Updated Headlight textures in various cars Fixed rear view mirror resolution inconsistencies Granja: Revised AI paths in all layouts Boxer: Increased brake torque & adjusted front tire load sensitivity; Updated series skin set F-Trainer: Updated series skin set Karts: Adjusted fuel scale to allow 0.1L increments (needs Garage UI code tweak); Further adjusted AI, adjusted front tire load sensitivity; Removed redundant / innacurate feeler values; Reduced tire wear for all compounds; tweaked AI to reduce issues with rolling over curbs; Added more suitable standard tireamanagement / startskill multipliers AJR: Adjusted AJR RealFeel setting to reduce default FFB clipping; Fixed loop on high rpm in Honda Turbo F3: Fixed double arms in F309; Updated external sounds & fixed missing onboard pit limiter sound Caterham: Fixed double arms in various models F-Reiza: Updated LCD display Ultima: Fixed unbalance front brake torque in road versions TC: Classics: Corrected some pitch errors in external sounds Changelog for v1.5.01: Fixed server showing total of all users who have entered server as player count Fixed old entries being left on the server classification Fixed an issue with authenticating users on the second or more server join on a gaming session. (Which resulted in users being wrongly kicked on Ranked servers) Buskerud: Minor graphical fixes GENERAL NOTES: Logitech G29 / G920 users: Support for auto rotation is on a dedicated Beta Branch labeled LogitechG29. Further instructions as to how to switch to a beta branch here. If you have a bug to report please use the new bug report thread (make sure to check the opening post first). If you experience any issues running the game following the update, it´s worth running a Steam Integrity Check to make sure all files have been added / updated correctly.