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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Maser V6

    Maser V6 Assume nothing. Verify everything. Have Fun Reiza Backer

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    These steam Things are a pain with or without MPRS (rating system)
    In the event of a disconnection, and I had 1 this week MPRS on.
    Do not press the OK button and leave.
    Continue driving until the end of the race if u can. Race will log as 'finished'
    This will save your rating from downgrade.
    Discovered by accident as it was on last lap Other cars disapeared randomly
    Edit There will be a dedicated official Multiplayer thread as Devs have stated.
    I have considered an interim thread for people to discuss their experiences in the meantime.
     
    Last edited: Dec 2, 2021
    • Informative Informative x 3
  2. Roy Niessink

    Roy Niessink Active Member

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    Well, with a disconnect if i recall correctly the game takes you to the main menu, so you cant keep driving, since everyone goes completely offline then
     
  3. Maser V6

    Maser V6 Assume nothing. Verify everything. Have Fun Reiza Backer

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    May vary then but I did manage to finish. Its possible that this was because it was last lap. I guess there's a timer activated when disconnect takes place so yes may not work all/some of the time.
    edit yes I have been ported out, so Timer thing makes sense
     
    • Like Like x 1
  4. deadly

    deadly Active Member

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    Multiplayer: Wheel does randomly not react after joining a session. Just like it was not connected to the computer. Restart of game helps, but then, the MP race has already started.

    Occurs only in MP, have not suffered from this issue in SP yet.
     
  5. Roy Niessink

    Roy Niessink Active Member

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    What wheel are you using, i have seen one or 2 other people having the same issue with a t300, while myself have had no issues whatsoever with my t300
     
  6. Rocco Thamm

    Rocco Thamm Member Reiza Backer

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    Thats interesting. In the screenshot I was continuing driving, but bad when it happens in a 18 lap race (day before), which would mean around 40min driving with the OK button in sight and a darkened screen. But good to know if it happens more to the end.
     
  7. deadly

    deadly Active Member

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    Build: V1.3.0.1
    Track & Layout Used
    : Any
    Car Used: F3
    Applicable Settings: Race
    Report: ICM settings do not match strategy chosen in pit menu.
    Created a pit strategy saying "change only tyres", no repair, no refuelling. During race, I had a look if my strategy was selected in the ICM. Was ok. When in pits, crew all over sudden repaired my car for 25 seconds. Had a check afterwards in the ICM. In "Adjust strategy", "Fix damage" was set to "All", although I had selected a strategy exluding any kind of repair. Might happen with other cars, too. What is the meaning of selecting a strategy, when game choses different settings by it's own will? Funny thing: Damage was disabled in this race, crew did repairs, though.
     
    Last edited: Dec 3, 2021
  8. deadly

    deadly Active Member

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    Build: V1.3.0.1
    Track & Layout Used
    : Spielberg GP
    Car Used: F3 (f301 and f309)
    Applicable Settings: Race, 25 laps with mandatory stops , full grid, 28 AI.
    Report: 22!!! out of 28 AI cars were disqualified for not pitting at all. Had this issue with other race classes, too. If mandatory pitstops are enabled, many AI do not give a damn about it.
     
  9. SlowAssDave

    SlowAssDave New Member

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    rack & Layout Used: any track
    Car Used: Copa Montana
    Applicable Settings: Weather - clear
    Report: the shadow for the spoiler is floating away from the truck
    Steps to reproduce: Drive a lap with sun at 3 - 5pm ish time watch replay
     
  10. deadly

    deadly Active Member

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    Formula V10_Gen2:
    Driver's legs go through the underbody of the car.

    20211203184308_1.jpg
     
    • Funny Funny x 1
  11. Dolph

    Dolph Active Member

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    Version: V1.3.1.0
    Track & Layout Used
    : Cleveland
    Car Used: Reynard
    Applicable Settings: VR HP Reverb G2 (I did not test non-VR)
    Report:
    1) The left mirror works wrong
    2) Many tyre barriers you can drive through. Especially Turn exit of turn 8, chicane of turns 9&10 (the three last turns, but there might be more)
     
  12. GoobMB

    GoobMB New Member

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    Version: V1.3.1.0 (has always been an issue)
    Track & Layout Used
    : any with banked corner
    Car Used: any
    Applicable Settings: VR (Valve Index)
    Report:
    Horizon lock does not work correctly with banks. It shall pick up the tangens of the bank as a horizon, it picks up some compromise between this and the world horizon. The result is of course your body being not perpendicular to the track - this is basically undriveable in VR.
    I am aware Madness Engine could not handle it, but if could: please please.
     
    • Agree Agree x 2
  13. deadly

    deadly Active Member

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    Version: V1.3.1.0
    "Added driver flag to pre/post session leaderboards"


    For me, this does not work. All drivers have same flag (red cross on white ground). Tried both systems, Alpha 3 and IOC within my custom AI file, none of them works.

    Edit: At the end of races, game just shows any random flag. Another game feature that obviously no one ever has tested before release.
     
    Last edited: Dec 4, 2021
  14. deadly

    deadly Active Member

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    Version: V1.3.1.0

    The double livery bug still is there, in single races and in championship mode. Will this ever be fixed?
    F.E:: When driving with custom liveries and AI files in Formula_V10 Gen2 (no syntax errors within the files, have checked it 100 times meanwhile), you get this bug.
     
    Last edited: Dec 4, 2021
    • Like Like x 1
  15. Roy Niessink

    Roy Niessink Active Member

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    The lapcounter bug on a rolling start is still present, Daytona has it, and Cleveland and Watkins Glen as well, it does not start counting the lap when first crossing the startline
     
  16. DarrenM

    DarrenM New Member

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    Build: V1.3.1.0
    Track: Watkins Glen
    Car Used:
    F USA but probably any wide car

    On rolling start in pole position it scrapes you along the armco before giving you control. A little off putting just as you're about to start a race.
     
  17. bobbie424242

    bobbie424242 Well-Known Member Reiza Backer

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    Build: V1.3.1.0
    Track: Watkins Glen
    Car Used:
    F-USA

    (not the author of that video, just reporting it).
    Weird 1s freeze in MP when the pitting board displays:


     
    • Agree Agree x 1
  18. RDG

    RDG Member

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    Track & Layout Used: All tracks
    Car Used: Formula Ultimate
    Applicable Settings: All.
    Report: Tires clipping the ground
    Steps to reproduce: Drive the Formula Ultimate anywhere (or watch the AI) and look at the front tires. They seem to clip the track surface when under load.
     
    • Agree Agree x 1
  19. deadly

    deadly Active Member

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    Build: V1.3.1.0
    Track & Layout Used
    : Kansai GP
    Car Used: F_V10_Gen2
    Applicable Settings: Race, 30 laps with mandatory stops , full grid, 23 AI.
    Report: All AI cars! were disqualified for not pitting at all.
     
  20. deadly

    deadly Active Member

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    Build: V1.3.1.0
    Autoclutch still not works when shifting to neutral gear and stop car in certain classes. If player pits, the engine stalls.
     

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