I really appreciate AMS2 which I consider in terms of physics, FFB and VR graphics the best simulation currently on the market and I also very much appreciate the seriousness, competence and dedication of the development team who have demonstrated their tireless work on improving the game. However, having said all this, I unfortunately believe that the inconsistency of the A.I. with performance either too fast or too slow, early or delayed braking, acceleration out of corners impossible for the player to match, inexplicable differences in performance between circuit and circuit or even between various sections of the same circuit deeply undermine the playability of the title. The excellent immersion obtained with all the other components mentioned which return an excellent feeeling is completely nullified by the fluctuating and unrealistic performance behavior of the A.I. . Of course, all of the above relates solely to the single player aspect. Therefore, I would like to advise the developers to focus primarily on the elimination of the defects of the A.I. as the rest of the sim has already reached a level of excellence. My greatest fear is that to prevent the necessary optimization of the A.I. neither is the lack of will, ability and dedication of the Team but rather depends on the intrinsic limitations of the Madness Engine. Posterity will judge. Thanks anyway Reiza for the work done so far. I forgot .... (the only flaw at the graphic level is the shimmering of the shadows ...).