Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. A.F.K DaN

    A.F.K DaN Member AMS2 Club Member

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    Game Version: 1.0.5.0
    Track & Layout Used: Nürburgring (Veedol S) & VIR Full
    Car Used: Mercedes AMG GT3
    Applicable Settings:Used new Default FFB with 42/26/1
    Report:
    After driving for a while (like 5 or 6 minutes) my wheel (Fanatec CSL Elite with F1 Carbon Rim) suddenly pulls with full strength to the left and the USB disconnect sound plays.
    At VIR i think it was two times at the same place (might be coincidence) on track, on Nürburgring it was down the S/F Straight in the breaking area.
    Didn't test Custom FFB. Before that, i drove the Porsche and Mclaren (only for a couple of laps) without issues. Don't know yet if the problem persists with these cars too.
     
    • Informative Informative x 1
  2. Pedro

    Pedro Member

    Joined:
    Jul 18, 2017
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    Track & Layout Used: VIR
    Car Used: mclaren 570s
    Applicable Settings:
    Report: No car sound on 3rd person cam!
    Steps to reproduce: Drive the mclaren 570s
     
  3. Pedro

    Pedro Member

    Joined:
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    Track & Layout Used: all
    Car Used: any
    Applicable Settings:
    Report: Please, fix the AI! The game is very strong on singleplayer but the AI is not up to it!
    Steps to reproduce:
     
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  4. Aza340

    Aza340 Active Member

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    What exactly do you mean ? That report just doesn't make sense !
     
    • Agree Agree x 2
    • Disagree Disagree x 1
  5. Simmo99x

    Simmo99x Active Member

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    Track & Layout Used: All
    Car Used: GT4
    Applicable Settings:
    Report: BOP
    Steps to reproduce: Please can you check the BOP in the GT4 class, seems to be about a 6 second spread cheers.
     
  6. Richard Boulton

    Richard Boulton Member AMS2 Club Member

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    Game Version: 1.0.5.0
    Track & Layout Used: Nurburgring GP 2020
    Car Used: Any GT3
    Applicable Settings: AI 95 / 50 Aggression, but also seen with 20 aggression
    Bug: AI will drive right into you to take their line, as though you aren't there. I believe this is a fairly universal problem, but it's very pronounced on this circuit/track combo and easily reproduced, so I thought it would make a good example for a bug report. The most egregious place is after Dunlop, leading up to the Schumacher S, if you get a good exit out of Dunlop and are on the right with a car to your left, they will simply turn right to take the racing line into the Schumacher S, even if you are half a car length ahead. They either spin you around or push you off the track. Similarly, if you take the inside of Valvoline and run side-by-side, leaving you on the left for Ford, they will turn left to get to their braking point, pushing you off the road.
     
    • Agree Agree x 2
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  7. Richard Boulton

    Richard Boulton Member AMS2 Club Member

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    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: McLaren 570S GT4
    Applicable Settings: VR
    Bug: In the default VR centred view, the driver's neck is clearly visible a few inches in front of your face. Even when corrected, under heavy braking it comes back into view.
     
    • Agree Agree x 2
    • Like Like x 1
    • Funny Funny x 1
  8. ToMythTo

    ToMythTo The Hero We Need But Not Deserved

    Joined:
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    Game Version: 1.0.5.0
    Applicable Settings: VR
    Bug: Car info hud within VR is inaccessible either via mouse or gaze control. Mouse has some ofset to all hud items while trying to select, thus car info is not selectable.
     
  9. deadly

    deadly Well-Known Member

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    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: Multiplayer
    Report: When I adjust pit strategy in garage (menu), the game crashes to desktop.
     
  10. daedalus

    daedalus New Member

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    Nov 1, 2020
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    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: 570S GT4
    Applicable Settings: any
    Report: Brakes seem noticeably weak. Have to stop at >150m boards vs. 100m boards for the Camaro or Cayman.
    Steps to reproduce: T1 at Nurburgring is a good example. You can get away with 110-120m full breaking for T1 in the Cayman/Camaro, but in the 570S you need to be 160m+ to make the turn. The car just doesn't stop.
     
    • Agree Agree x 2
  11. Simmo99x

    Simmo99x Active Member

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    And it's still 3 seconds a lap faster, imagine if it did have good brakes lol
     
    • Funny Funny x 2
  12. Simmo99x

    Simmo99x Active Member

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    Track & Layout Used: All
    Car Used: Mclaren 720s GT3
    Applicable Settings:Authentic
    Report: BOP
    Steps to reproduce: Needs nerfing it's about 2 secs a lap faster than the Porsche GT3, I can live with 1 sec or so as it's a new model but 2 is a bit of a multiplayer nightmare/league race.
    AMG is pretty close to the 911, but the Mclaren is like the GT4 version way too quick.
     
  13. AndreiC

    AndreiC Active Member AMS2 Club Member

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    Game Version: 1.0.5.0
    Track & Layout Used: Imola2018
    Car Used: Mercedes-AMG GT3
    Applicable Settings: Online race
    Report: Relative times do not work
    Steps to reproduce: Race online
     

    Attached Files:

  14. AndreiC

    AndreiC Active Member AMS2 Club Member

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    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: Mercedes-AMG GT3
    Applicable Settings: Online race
    Report: Oponent Mercedes-AMG GT3 car "shake"
    Steps to reproduce: Race online

    Edit, video added :
     
    Last edited: Nov 1, 2020
  15. AndreiC

    AndreiC Active Member AMS2 Club Member

    Joined:
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    Messages:
    742
    Likes Received:
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    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: Mclaren 570s GT4
    Applicable Settings: Any
    Report: Rear Left fast rebound does not work
    Steps to reproduce: Go to car settings try to change Rear Left fast rebound.
     
  16. AndreiC

    AndreiC Active Member AMS2 Club Member

    Joined:
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    742
    Likes Received:
    186
    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: Cayman GT4
    Applicable Settings: Any
    Report: Onboard rev light do dot work
     

    Attached Files:

  17. AndreiC

    AndreiC Active Member AMS2 Club Member

    Joined:
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    Messages:
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    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: Cayman GT4
    Applicable Settings: Any
    Report: Onboard track surface and tyre sounds volume are to low, cannot be heard.
     
  18. AndreiC

    AndreiC Active Member AMS2 Club Member

    Joined:
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    742
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    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: M1 Procar
    Applicable Settings: Any
    Report: Missing sound when car goes over kerbs
     
  19. AndreiC

    AndreiC Active Member AMS2 Club Member

    Joined:
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    Messages:
    742
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    186
    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: Porsche 911 GT3 Cup 4.0 and 3.8
    Applicable Settings: Any
    Report: Tyre sounds, track surface sounds, environment sounds are to low, barely audible
     
  20. AndreiC

    AndreiC Active Member AMS2 Club Member

    Joined:
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    Messages:
    742
    Likes Received:
    186
    Game Version: 1.0.5.0
    Track & Layout Used: Any
    Car Used: Porsche 911 GT3 Cup 3.8 also the 4.0
    Applicable Settings: Any
    Report: Top painted part of windshield flickers when going over kerbs
     
    Last edited: Nov 2, 2020

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