Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Just finished a wee test session before bed, and I definitely enjoy lat edge at 0.0 more , feels less exaggerated.
     
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  2. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Improved Kart feel quite a lot in 10 mins time, so if anybody's doing any karting I have better values for those & just pm me.
    It will be part of v51.
     
  3. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

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    Hello Karsten,
    The V50 is really great, but for Karts I still prefer the FFB by default.
    So yes, if you have new settings for the Karts, I would like them.

    Thank you
     
  4. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey Jean,

    if you are happy about how Default ffb feels for Karts I see no reason to use a custom file at all, just makes life harder.
    Which wheel base do you use?
     
  5. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

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    Thrusmaster TX.
    Yes you are right, I can settle for the FFB by default for the Karts :)
    Ideally, Reiza would give us the possibility of being able to adjust the Gain, LFB and FX per car, and to be able to save the changes for each car. Not just the gain as it is now.
     
  6. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Ok, for TX I have no idea how these settings work, but they prob. are better than what's already in the file.
    If you are up for it def. improve them for your base & post back.

    In the "Kart adjustments" section, change these lines:

    (isKart (if (min 0 (- steer_ratio 5)) 1 0))
    (ratio (if isKart 1 ratio))
    (tyre_deform_feel (if isKart 0.1 tyre_deform_feel)))
    (tyre_stretch_feel (if isKart 0.05 tyre_stretch_feel)))
    (tyre_friction (if isKart 0.1 tyre_friction))
    (tyre_resistance (if isKart 1.2 tyre_resistance))
    (centering (if isKart 0.8 centering))
    (tyre_initial_resist (if isKart 0.0 tyre_initial_resist))
    (rack_friction (if isKart 0.5 rack_friction))

    To these:

    (isKart (if (min 0 (- steer_ratio 5)) 1 0))
    (ratio (if isKart 1 ratio))
    (tyre_deform_feel (if isKart 0.2 tyre_deform_feel)))
    (tyre_stretch_feel (if isKart 0.05 tyre_stretch_feel)))
    (tyre_friction (if isKart 0.12 tyre_friction))
    (tyre_resistance (if isKart 0.8 tyre_resistance))
    (centering (if isKart 0.9 centering))
    (tyre_initial_resist (if isKart 0.0 tyre_initial_resist))
    (rack_friction (if isKart 0.1 rack_friction))


    Let me know if that helps for you and also in case you change them to something great for TX be sure to post back.

    Thanks,

    -K
     
  7. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

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    thanks I will try.
    I understand that in the same FFB file, you can indicate particular settings only for Karts?
     
  8. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Yes, these ones modify the settings when a Kart is used only.
     
  9. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

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    Karsten, I need to do more tuning, but the little I have tested goes the way I wanted.
    I'm just missing a little more road feel, but the FX is already strong enough for other cars, so I'm going to search with your settings for the Kart.
    And I also miss a bit of the rough tire feel when it slips.
     
  10. AxisMagi

    AxisMagi Member AMS2 Club Member

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    Another level up and nice improvements. Adding LFB at low angle addition is really feeling good, great work Karsten!

    With Simucube2 I'm running only 5 LFB and 10 Damping now.
     
  11. Shadak

    Shadak Active Member

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    try higher LFB and lower gain, on DD1 i now run about 23-25 LFB in v50, I also like more closer torque between initial and final load.
     
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  12. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

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    Hello Karsten,
    I modified your last settings to my liking.
    Just to have a little more feeling of the road and the tires during the corner slides.
    But the changes you posted before is already a lot better than what's in the V50 file.

    Here are my final settings:
    (isKart (if (min 0 (- steer_ratio 5)) 1 0))
    (ratio (if isKart 1 ratio))
    (tyre_deform_feel (if isKart 0.2 tyre_deform_feel)))
    (tyre_stretch_feel (if isKart 0.55 tyre_stretch_feel)))
    (tyre_friction (if isKart 0.12 tyre_friction))
    (tyre_resistance (if isKart 0.2 tyre_resistance))
    (centering (if isKart 0.55 centering))
    (tyre_initial_resist (if isKart 0.0 tyre_initial_resist))
    (rack_friction (if isKart 0.1 rack_friction))

    Thank You
     
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  13. Karl Rawstrone

    Karl Rawstrone New Member

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    I haven't tried the karts yet (and don't have very much time in them) but v50 is brilliant so far (Porsche GT3 and 1980s Stock Cars.) it gives me a lot of confidence in knowing what the car is doing and I've caught some slides that I may not have before. The feedback all feels very integrated. This is the first version where I haven't felt the need to go in and tweak settings. If anything, perhaps the road undulation is quite high (Nords) but it feels 'correct' or 'real' whatever that is. I like the on-brakes understeery feeling of extra weight on the front tyres (rather than grip-loss looseness) and the slip is just enough to indicate the limits. Amazing job.

    I'm on CSL Elite+ with in-game FFB 70, LFB 30, FX 50, DAM 20. Wheel settings FFB100, Dri -2, FEI 80. I think there is room for a lot of personal-preference tweaking just with the in-game settings to suit individual tastes as the core v50 is so good.

    Great job and thank you!
     
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  14. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    .

    Thank you, Karl, excellent feedback!
     
  15. Karl Rawstrone

    Karl Rawstrone New Member

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    I have a question which I will probably take into another thread after starting here. I use a CSL Elite PS4 with a G29 shifter via Bodnar to USB. I have modded the shifter so I can use it H-pattern or sequential modes. To facilitate this I use Joy-to-Key. However, the only controller configuration which allows this to work is the CSR one (the CLS Elite one will not override the shifter paddles as up/down inputs, for example).

    Here's the question for this thread. If I am using a custom ffb file (which I am, obv), does the controller config (i.e. CSR in this case) make any difference to the FFB or is it completely overridden by the custom ffb file?
     
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  16. Reiche

    Reiche Member AMS2 Club Member

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    That's a good one actually. I'm using a Simucube 1 and wondered the same whether or not it might be "better" to stay on custom wheel preset or switch to Fanatec DD1 and just assign my controls there.

    (Although not exactly custom FFB related I guess)
     
  17. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    Just tried the latest Beta, 1.1.1.6, and it looks like it has completely broken the Silver Raw FFB. I was using .50 with 1.1.1.5 and it was great, but with the update to 1.1.1.6, the steering is very very vague in the centre and does very weird things on turning either way, almost springy. There seems to be no feeling of the car or track at all. Almost impossible to drive. Hopefully it will be something easy to fix. Will try a few different things to see if it helps.
     
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  18. azaris

    azaris Well-Known Member AMS2 Club Member

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    I hope this is not the case or the new default is amazing. The last time they "improved" the FFB (v1.0.5.0), I couldn't get the FFB to feel good for weeks.
     
  19. Karl Rawstrone

    Karl Rawstrone New Member

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    Did you replace the customffb file and restart the game?
     
  20. Harald Loch

    Harald Loch HarryHole AMS2 Club Member

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    That didn´t solve the problem.
    Cusstom FFB (.50) is completely lost with the actual beta-Update (1.1.1.6). I have to confirm Michael Enright´s post.
     

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