Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    3.9 Alpha3 early @Karsten Hvidberg release ;)
    Tuned by Stakanov for LowEnd Wheels and Logitech (G920/G29/G27/G25)
    - Date 04/05/2021 -
    In game setting select "Custom" with this starting value (for Logitech):
    GAIN 80* - LFB 68 - FX 70 - DP 68.

    *Then, in the car setting, use +/- % of Gain for car to taste!!

    And with this version (further refined) I think it has reached the maximum obtainable from the rFuktor 3.8 to which the new outpout function Thighten is added (obviously personal opinion) ... :)

    @kkdrummer : i did specific tests on 3.9Alpha2 and Porsche cars and everything is ok ... try this last Alpha3!!! ;)

    Edit: @Peter Stefani: In addition to the others, I changed your excellent tightening TR 0.002 and TF 0.0002 and increased it a little bit to TR 0.0025 and TF 0.00025 ... it still remains consistent ;)
     
    Last edited: May 4, 2021
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  2. The Walker

    The Walker Active Member

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    @AndreiC this custom ffb is amazing, it gave AMS2 a new life. I'm really enjoying it
     
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  3. Dan Elyard

    Dan Elyard New Member

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    Hi everyone please could anyone offer any help or settings for Fanatec CS 2.5 I have tried a few files on here but cannot get close to anything feeling good yet, where am I going wrong?

    Cheers
     
  4. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    As a file surely the excellent 3.8 by Karsten in the post #2709 ... but not having your steering wheel I suggest you search on this thread the word FANATEC and I think you will find the recommended values both in game and in the driver panel of your steering wheel ;)
     
  5. kkdrummer

    kkdrummer Well-Known Member AMS2 Club Member

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    Excellent! I will give it a try tonight. Just to confirm though, your previous file did work fine today after I deleted the ffb config file from the Ams2 folder. So this new one should work fine as well.
     
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  6. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Please post your settings, both ibgame and from fanatec stuff and let us know which car you're trying.
     
  7. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Absolutely yes you can go for sure (I was almost sure that your problems depended on something else) ... also because I only change the values of the items ... the file structure is always the original one .... to sum up in this 3.9 Alpha 3 (compared to Alpha 2) I only slightly changed these entries:
    - (tighten_range 0.0025)
    - (tighten_falloff 0.00025)
    - (center_relax 0.25)
    - (under_steer_scale 0.025)
    - (exaggerate_front_load_feel 0.20)
    - (exaggerate_front_load_feel_hi_df 0.10)
    - (slip_crossover_pos 0.08)
    - (accel_feel 0.8)
    - (brake_feel 1.6)
    - (front_drive_torque_feel 0.8)
    - (bump_feel_follow_weight 0.25)
    - (brake_feel_follow_weight 0.35)

    Only small changes then ... but in my head they worked very well ... I hope you like it :)
     
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  8. Dan Elyard

    Dan Elyard New Member

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    Hi there here are my settings:
    Fanatec settings are:
    SEN: Auto
    FF: 100
    DRI: -2
    FEI: 60
    FOR: 100
    SPR: Off
    DPR: Off
    In Game:
    63
    35
    45
    40
    I was trying the Corolla Stock Car 2021
    The car can be quite tail happy and moves around alot but i just dont feel anything, I rely on sound rather than feel
     
  9. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Reg the fanatec settings, since I don't know them myself, hopefully somebody else can help you more than me. But it's important to use no damping and no or almost no smoothing as well as no inertia effect or similar. These things will all remove information.

    In game i think you prob should use lower Lfb, down between 5 to 15.
    Damping means power-steering with this file, so the less you use the stronger cornering will feel. You have it quite high, meaning quite low force on cornering.

    There is no doubt imo that with the right setting it should feel awesome on your wheel base.
     
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  10. kkdrummer

    kkdrummer Well-Known Member AMS2 Club Member

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    Yep, this version is even better. Tighter in the center for cars with less aero and cars with lots of aero you can feel when the oversteer starts to creep in. Also, all the trepidation from road noise is gone which is a nightmare on logitech wheels. Thanks a lot for doing this!
     
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  11. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    You hit the spot ... I'm not saying it's the only attitude that can save Logitech or the low end, tastes remain personal and therefore must be respected, but personally I have always thought that the low end and probably also the medium cannot enjoy if first it is not filled uniformly (from low forces to high forces) ... let me explain better ... o_O
    Many prioritize flattening (flattening for stability and/or cleanliness is a mistake), then harden just enough (however they not see that hardening an emptied base creates instability elsewhere) but the gaps or vacant remains and in the end they can only accentuate what your head wants to emphasize to fill the same void (the angle, the slip, a specific sensation, road noise, braking etc.) ... this for me (personal opinion) is a mistake.
    With the first rFuctors (despite being vastly ahead of the previous ones) I often puzzled to reduce the oscillations, I was always looking for stability, once I had to lower the GAIN, other times the LFB, other times I crowned myself that the old tightning was the only solution, in short, I was looking for solutions able to fill in the gaps, but the variability of the old tightenig voice (for example) distorts the forces based on their position out of phase everything that was beautiful in Karsten's FFB files and I was forced to change very very much even the curves of Crossover, OS, DS and Yaw ... in short, it always seemed to put a patch on the holes.
    With the latest rFuctor the oscillations were first reduced a lot, then the forces upwards to the clipping limit were raised too much but in the end with the use of the "trail" in centering and increased scaling everything seemed to go in the right direction:
    (centering (blend (- 1 trail_scale) 0.22 0.5))
    (force_scale (* 1.8 (/ 0.22 centering)))
    The final act was the NEW Tighten that not only acts when the forces are different from zero, but always acts even if 0, and for this I have to thank as always the availability of Karsten and Shadak ... with it the circle is closed because yes can make the background of a wheel full and constant, whatever it is from 15Nm to even one alone of 2.5Nm ... done this (everyone can do it with its level even lighter but always full) add the effects I mentioned above (the angle, the slip, a specific sensation, road noise, braking etc.) it can only be a pleasant personalized dressing for your brain!!!!
    I hope that the guys share my idea that first you need to fill evenly and only then season in a personal way according to your tastes ... and this I think is valid from the DD (which almost does not need to be filled) to the lowest of the LOWs (which instead it must be) .... FORWARD EVERYTHING ALWAYS AND ANYWAY .... I AM VERY CURIOUS OF HOW THINGS CAN EVOLVE .... ;)
     
    Last edited: May 4, 2021
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  12. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    rFuktor 4.0:

    Thanks to the usual crew @Panos Schoino & @Shadak for fine tuning this one for high end.

    * Adjusted for more feeling from the front tyres stretching.
    * Adjusted for more front feel in general.
    * Other values adjusted to make it come together.
    * @Stakanov It seems the tighten does hit DD wheel bases in some ways, even when used only to a small degree, so we will experiment more & if it's possible will include it in the high end file in a future version.
    * Old values should mostly carry over, but if you want the most of it, make sure to keep the front tyre stretch value at least as high as is already in this file.


    High end file attached:
     

    Attached Files:

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  13. Great Ape

    Great Ape Member

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    CSL Elite PS4; this was the magic sauce. Using rf 3.8
    Wheel:
    Sen: 600 (yup)
    FF: 100
    DRI: -2
    FEI: 80
    FOR: 110 (might change that actually)
    SPR: 0
    DPR: 0
    BLI: off
    SHO: 100

    Game:
    Gain:80
    LFB:10
    FX:20
    Damp:0

    These need a little fine tuning for me.
    3.8 is very good, but reducing Sen to 600 was the winner; for the first time, I'm actually getting detail back from the wheel that I can use. Took the Porsche GT3 around Brands, and for the first time in this game I was smiling.

    I'd had the same thought today that I'm getting nothing in the wheel, and all of the cues are audio/visual but Sen at 600, I can feel what the car is doing.

    The only problem now is that now I can play the game, it's revealing just how bloody awful the default setups are; but that's a thing I can fix.

    Cheers for all of the work on these custom files guys, they've made the game playable.
     
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  14. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    No problem for the No include the thighten in the file .... it means that at present it is not much better for DD and for me you have already done a lot ;)

    The file 4.0 to be beautiful it is beautiful, it is easy to set and easily transporting the values of the old rFuctor 3.8 / 3.9Alpha ... but I don't know if it is higher ... maybe it improves the front tire stretching (and I think the file is based on this improvement) but a little worse on the roundness of the not very relaxed in center, over_steer, under_steer and the rear grip loose feel ... but maybe I just have to metabolize it and change a little bit the value ... o_O.

    Instead I don't like this line because the hopping returns on the V10Gen2 and the Ultimate
    (force_scale (* 1.7 (/ 0.22 centering)))

    I prefer
    (force_scale (* 1.8 (/ 0.22 centering)))

    Now it's late in Italy tomorrow I will deepen a little ... a good night to all!!!! ;)
     
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  15. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I like how each new version is going in the same direction as my internal tuning experimentation.
    Look forward to trying this later but can see from reading file it’s going to be good.

    In regards to this tightening @Stakanov , i’ve not found it to not be advantageous on my wheel. it seems to create a minor click or notch on transition. I probably need to read back and understand it better and maybe see if some other values might work .
    I’ve been limited in experiment time lately, and trying to keep it simple for my possible tune posting .
     
  16. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Hi @Karsten Hvidberg @Shadak

    First thing i noticed with short test of 4.0 was how very light and low force the feeling of oversteer and when counter steering .
    There’s very little resistance to it and makes it easy to spin due to the back end coming around without much warning.

    Reverting rear tyre stretch to 0.2 helps greatly , but there may be something else needed.
    Not sure if the different force scale of 1.7 has a part to play or not yet.
     
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  17. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey Kuku,

    Any particular car that makes it most obvious?
    We did not notice this in the ones we tested.
     
  18. Eetu Peltomäki

    Eetu Peltomäki New Member

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    This was super good! I toned FFX down to 40, because i felt the wheel being a bit too nervous to my liking, too much road effects. Otherwise it is great! Really felt well what the car was doing, kerbs etc feel real nice. I think i'll stick with this setting. I don't want to spend too much time searching for some holy grail.

    I use T300 Ferrari F599XX.
     
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  19. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Ginetta g40 cup , Gt4 super cup and the Caterham were the only 3 i tried.
    All what i call balance cars . very good for dialing in ffb.
     
  20. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    The force scale to 1.7 is NOT a part to play for this different sensation to spin without much warning ... this is only a different scale but (with this) the scale of forces is reduced and with the same setting of 3.9 return i little the hopping on the V10Gen2 and the Ultimate... for me 1.8 work good (personal opinion of course) ... but for this even if 1.7 just a recalibration would be enough (no problem to solved).

    The NEW front tire stretching value and the reduced over_steer, under_steer and the rear grip loose feel (with a minor relaxed in center) creates the different feeling and uncertainty.
    In fact, in the file, only the new stretching value and the abolished of these lines of code were made:
    #(FL_stretch (power FL_stretch (power (abs FL_stretch) -0.05)))
    #(FR_stretch (power FR_stretch (power (abs FR_stretch) -0.05)))
    #(RL_stretch (power RL_stretch (power (abs RL_stretch) -0.05)))
    #(RR_stretch (power RR_stretch (power (abs RR_stretch) -0.05)))
     
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