Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    It is hard bc of that line @Stakanov pointed out, so simply lower gain in game.
    Around 30% it is the same as other files, above 30% it gets much higher.
    I though it would help g-series, but no, so I added the old line back in, but made the error to forget to remove the newer one.

    So either edit the files as @Stakanov pointed out, or I will post fixed version tomorrow.
     
    Last edited: Mar 30, 2022
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  2. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    @Danielkart wait i test now this 2 requests ... no smooth grip ed inverted center!!! ;) ... thank goodness you're not a woman with DD!!!! :D:D:D
     
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  3. Danielkart

    Danielkart Well-Known Member

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    Are you sure :D:D
     
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  4. Danielkart

    Danielkart Well-Known Member

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    I saw it now too , thank you
     
  5. Danielkart

    Danielkart Well-Known Member

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    What do the 2 values do to center_full... 0.25 0.5???????
     
  6. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    i didn’t find the last files that much more heavy but definitely noticed the wheel was slower or had more friction, but if the code double up stakanov found was the reason, then it should be fine after that .
     
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  7. Danielkart

    Danielkart Well-Known Member

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    Need my beauty sleep now :D I' m a woman :eek::D
    Good night
     
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  8. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Grip_Smooth Disable
    Yes Yes Yes Yes and Yes the feel of the wheel is cleaner and less rubbery, even, the FFB signal in the histogram is more detailed and less dirty ... the smooth removed the peak (for example at the start) but then maintained the coarser grip effect ... now without smooth the peak is felt more but the wheel remains clear and light ;)
    -----------------------------------------------------
    Center with value inverted (10 is mutch then i use my value 7.5)
    (center_full (blend (min 1.00 (* lfb_slider 7.5)) 0.5 0.25))

    NO and Yes :)
    the force to the center is more directed and pushed towards the center like a sword (then great) but tends to oscillate more around the position 0 and supports the curve less because it wants to return to the center quickly (good) ;)

    Center with normal
    (center_full (blend (min 1.00 (* lfb_slider 7.5)) 0.25 0.5))


    Yes and No :D
    the force is less directed and pushed towards the center no like a sword (but good) but tends to oscillate less around position 0 and supports the curve more because it wants to return to the center quickly but less compared to above (then great);)
    --------------------------------------------------------
    @Danielkart I'm undecided, I like both ... but this story that your DD wants to become GEAR, and my GEAR wants to become DD must end!!! :D:D:D
    ----–--------------------------------------------------
    EDIT:
    I couldn't sleep I kept thinking about trying the 9 and I made another attempt with the same feeling abov but with an even more convincing center .... maybe the second line.....


    (center_full (blend (min 1.00 (* lfb_slider 9.0)) 0.6 0.3))
    (center_full (blend (min 1.00 (* lfb_slider 9.0)) 0.3 0.6))

    I'll think about it while sleeping GOODNIGHT TO ALL ... ;)

    -------------------------------------------------------
    EDIT 2:
    I couldn't sleep again I kept thinking about we use this

    (angle_d_l2 (* angle_d_l 30))---> not def. 25
    (angle_d_r2 (* angle_d_r 30))---> not def. 25
    which we set precisely to 30 to increase the forces towards the center.
    Then i reported the value fron 30 to default 25, and the the center that winner is..............

    :hurrayreiza: (center_full (blend (min 1.00 (* lfb_slider 9.0)) 0.6 0.3)) :hurrayreiza:

    Now i can sleep..... :D:D:D
     
    Last edited: Mar 30, 2022
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  9. mdecker79

    mdecker79 Active Member AMS2 Club Member

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    The latest experimental files feel fantastic. Thank you very much
     
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  10. Danielkart

    Danielkart Well-Known Member

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    Oh my god... This ffb needs a gun license :D:D:D:D:D I felt it"s better the other way around. Yes, we increased the middle to 30, because it was too loose. Back to 25? Yes, yes, yes Stakanov, that" it. Clint Eastwood would be jealous :D:D:):):)
     
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  11. Danielkart

    Danielkart Well-Known Member

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    Now center_full...... Is perfect:D:D Wow
     
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  12. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    "ffb_custom_settings - 5.0.1.4-experimental5"

    * Grip feel range slightly modified. Hopefully clearer when driving on edge.
    * Steering slightly lighter at low speed, so more difference from slow to fast.
    * Removed the gain amplification that I somehow did not remove earlier. Thanks to @Stakanov for pointing out.
    * Suspension feel slightly adjusted.
    * Madness bug section removed - The bug should be fixed a while ago, according to @Domagoj Lovric .
     

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  13. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Something seems broken, its very light in tyre resistance , Maybe the Vel Mag section ?

    you guys are throwing things out there so fast its hard to keep up :), ive been trying to test different things by applying them one bit at a time to my existing go to tune as a control.

    I just tried the new slip crossover from this file and it feels good so far.
    Ive been trying Stakanovs Centre full and it works quite nicely.

    so many little things to try yet, so little time .
     
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  14. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hmm, that sounds weird, it does not seem broken here, but is just lighter when driving very slow (<80 kmh).
    Can you try adding the "madness bug" section back in and see if it makes for a difference?
    That bug appeared in slightly different places for some users, so maybe it still is there, would be good to know for sure :)
     
    Last edited: Mar 31, 2022
  15. Danielkart

    Danielkart Well-Known Member

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    Unfortunately, I don"t have time to test again until the Weekend. I still don"t like the relax_us values (understeer) perfectly. I think there ist still a lot that can be improved. Stakanov, maybe you have time? The ffb has changed completely , so there is still a lot to improve. But it's already the best feeling I"ve ever had.:) Sleep long again, Stakanov :D:D
     
  16. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I've never used a downloaded custom FFB for more than a few minutes/hours. After I see it's potential, I start to change the weights to my liking.
    The important thing is to have explained, in the comments ("#"), what does what. My wheel base and my personal tastes are, for sure, different from the original creator.

    Thanks to all who produce these wonderful settings, elevating AMS2 to a higher level!
     
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  17. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Ok, Have done so, it seemed better, though still a little weak in tyre grip feel, but that might just be the file set up.
    Then tested again without madness bug and it seemed normal again , so maybe it just needed a second load.

    As a comparison, and so I don't lose it :whistle: , here is my current wip of incremental changes to my current tune.
    Its midnight, so that's it for the night for me , will be interesting to see what comes overnight ...;)
     

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  18. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    "ffb_custom_settings - 5.0.1.4-experimental6"
    (last file from me in this round unless something is majorly off somewhere)

    * More tyre feel when running low lfb.
    * Slightly upped gain.
    * Other minor adjustments.
     

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  19. Bull Shark

    Bull Shark "Later has already begun." AMS2 Club Member

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    I see so many files now.. What is the ingame setting for this one? (CSW v2.5)
     
  20. Danielkart

    Danielkart Well-Known Member

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    is as always a matter of taste. I like it without cushioning, neither in game nor on base. Gain between 60-65, that's the ideal range for Ams2. FX 30-40 what you like . I would always adjust gain at the base depending on the car, but not in the game via vehicle-specific ffb. Otherwise you adjust the gain in the game again and are no longer in the ideal range
    Hope I could help a little
    regards
     
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