Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Rodrigo Dutra

    Rodrigo Dutra Don Perina Racing AMS2 Club Member

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  2. Artremis

    Artremis New Member

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    Version: 1.4.1
    Track: Fontana Oval Layout
    Car Used: Happens with multiple classes, so far tried GT4, Stock Car Nueva Generación and Opala 1986. Some cars don't have this issue
    Issue: If you wait around a few seconds in the pre-race screen, the AI cars will slide down the track.

    1066890_20220827214414_1-min.png
    1066890_20220827214435_1-min.png
     
  3. Donnchadh MacGarry

    Donnchadh MacGarry Leprechaun Member AMS2 Club Member

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    Version: 1.4.1
    Track: Any
    Car Used: Vulkan Copa Truck
    Game Mode: Time Trial
    Issue: Getting the message "leaderboard not available for current vehicle and track selection"

    upload_2022-8-28_2-0-57.png
     
  4. Mohnsen

    Mohnsen Member

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    also
    "This pack includes all 3 parts of the Expansion Pack with Part 1 and 2 immediately available, and Part 3 will be released later in 2022, each featuring 3 unique venues and a collection of cars, including open wheelers and oval racing.

    and Part 3 has only 2 venues...

    edit: and Part 4 will be released in 2023:p
     
    • Agree Agree x 1
  5. Don Hunter

    Don Hunter Active Member

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    Not sure what I did but the names aren’t showing up. I’ve got user data folders. I’ll attach a photo of the file(s). The names don’t show on regular tracks either now



     

    Attached Files:

  6. deadly

    deadly Well-Known Member

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    1st you gotta have one custom file called F-USA_Gen2.xml with all the names inside.
    Then copy it to some place and rename it to F-USA_Gen2_SW.xml .
    Do the same for F-USA_Gen2_SO.xml and F-USA_Gen2_SS.xml

    Then place all 4 files to
    ...(x86)\Steam\steamapps\common\Automobilista 2\UserData\CustomAIDrivers

    Worked for me.

    But in your screenshot, there are two folders called "UserData"??
     
  7. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Woops... I don't see how they can just change it after its been up there for so long and people have bought it under that impression, unless Part 4 is included in the pack... or smth.
     

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  8. Don Hunter

    Don Hunter Active Member

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    yes I do?? No idea. Like I’ve said before, I’m not the sharpest tool in the shed when it comes to changing stuff in files. I think I was damaged years ago with all the mods with Arma3


     
  9. jota.191

    jota.191 (I'm Lando Garlando in AMS2 lobbies) AMS2 Club Member

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    Track & Layout Used: Jacarepagua (Oval)
    Car Used: Formula USA Gen1
    Applicable Settings: Date: 13/4/1995, time: 12:00, Sunny, 65 lap race, cautions enabled.
    Report: Early FCY, then after some green flag laps in the restart (2 or 3), AI cars start smoking and pitting.
    Perhaps the combination of time/date/weather is too hot for their "setup"? I'll try different settings to get further data.

    EDIT: Temp is 16C and track temp 12C, should not be an issue.
     
    • Informative Informative x 1
  10. farcar

    farcar Well-Known Member

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    Version: 1.4.1
    Track & Layout Used: Silverstone 1975 no chicaine
    Car Used: Formula Retro Gen1
    Applicable Settings: Any
    Report: Driver animation not working from track view
    Steps to reproduce: Start a race. Retire from race. Select 'Monitor' then Track view. All drivers are static in the cockpit with no animations.
     
  11. jamespoly86

    jamespoly86 Member

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    Spielberg GP is not playable! Cars enter in pit after fake manouvre!
     
  12. Zsozsa

    Zsozsa Active Member AMS2 Club Member

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    For GT Open category no wet tyre can be chosen. Tested with both cars, on several tracks, several times. Slicks and "automatic by weather" options are offered in every part of the menu. If I choose "automatic by weather" I get the slicks then, too.
     
    Last edited: Aug 28, 2022
    • Informative Informative x 1
  13. Maser V6

    Maser V6 Assume nothing._ Verify everything._Have fun AMS2 Club Member

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    I have just tested at spielbergh historic gtopen Ginetta in thunder sp and wets are ok this end (wet are still wip in some cases like temps in ui/grip) this scenario selection wise ok .
    tyres.jpg
     
  14. Haris1977

    Haris1977 Active Member

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    In oval tracks (one example is the Autoclub Speedway but happens with all ovals) and with standing race grid start, all ai cars are sliding throuout the inner track (because of gravity). Should be fixed/checked? ;)
     
    Last edited: Aug 28, 2022
  15. Periophtalmus Spintirus

    Periophtalmus Spintirus [3DP]BumbleBee AMS2 Club Member

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    Never seen standing start on ovals. :D
    But besides that ... yes, should be fixed! o_O
     
    • Funny Funny x 1
  16. Haris1977

    Haris1977 Active Member

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    Yeap no standing starts for ovals, i agree. But it's awkward seeing this happening ! :)

    Should be either fixed or they could just disable standing starts in oval tracks..;)
     
    Last edited: Aug 28, 2022
  17. rmagid1010

    rmagid1010 Well-Known Member AMS2 Club Member

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    I think its a thing as the rolling starts were completely broken in multiplayer
     
  18. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Had one of the friends test again and he reports now that the sound is ok. He did also get the first hot fix before he tested now.
     
  19. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Did a rolling start in Fontana last night with no problems (FUSA G3), but there were only ca 8 cars.
     
  20. John Manetti

    John Manetti Active Member AMS2 Club Member

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    good afternoon, I schared this bug in late 2021 and it hasn't been fixed yet, IMO I think it's not that hard to fix.

    You have created a beautiful dynamic weather system in real time, but unfortunately this system is not usable in a multiplayer game due to this bug, it is not possible to set the server in real weather, because it always loads 4 slots with random weather.

    no real weather in multiplayer
     

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