Hello, quite recently I have noticed that the hud elements appear to be wavy, as if there was a sheet of water running over them. I am using an HP G2, settings with my 3080 are getting 90fps with opencomposite and openxr toolkit. The sim image is excellent, everything is clear except for the hud elements. I can line up an element of the hud right over something like a car instrument and the car instrument doesnt have any clarity issue but the hud is right next to it like it has a moving water layer on top making it look a bit like a flag waving in the wind. I have searched and not found a similar query about this issue.
Hi, I had it set to high, I also tried lowering it and different anistropic settings but nothing made a difference so I put it back to what it was, highest texture and x16 filter. I looked a bit more closely and its not just the overlay that is effected but a small area surrounding them, so if I move my head so that there is some fine detail behind them I can see that has the wave. Its obvioulsy the hud creating it and everything else is perfectly clear. Also I noted that it is clear if your head is still, but as soon as you move your head thats when it happens but as I say isolated to just them.