Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Snazz

    Snazz New Member

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    Version: 1.4.5.2
    Track & Layout Used
    : Long Beach
    Cars Used: Formula Classic G1M1, Porsche 962C, Caterham Supersport
    Applicable Settings: Race session with Track Limit Penalties On
    Report: Following the Driving Line and/or AI through Turn 1 is detected as cutting the track, even when avoiding the inside curb entirely. Seems to only be an issue in a Race session, as no Track Limit penalties given for taking the same line during Qualifying.
    Steps to reproduce: Set Driving Line to Always and enable AI opponents on Long Beach in a Race session. Then follow either of those closely through Turn 1.
    Thoughts: Objectively-speaking it's an issue of consistency, between player/AI and qualifying/race. Subjectively I find it unreasonable to penalize drivers for generally taking that line through Turn 1, ruining an otherwise impressive track for me.
     
  2. Gary_S

    Gary_S Active Member AMS2 Club Member

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    Was this at imola 2001 layout?
    I had the same myself if so.

    Edit, just seen your track. Yes I had the same issue myself today. Surface defaults to "snow".
     
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  3. Scar666

    Scar666 Zum Glück bin ich verrückt

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    Current RC...

    Helmet overrides are not active on Formula Vintage Gen 1...

    Outfit overrides are not active on the Formula V12...
     
  4. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    Current build:

    All liveries for the Brabham BT62 hypercar are prefixed with a hashtag (e.g., #Brabham BT62 #01). Is this a typo, or is Geoff Brabham the new CEO of Twitter?
     
  5. Łukasz Łażewski

    Łukasz Łażewski Member AMS2 Club Member

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    Current build:
    Car: MP4/4 (don't know if MP4/6 too)

    Issue: No matter if I choose Random grid or player middle in single player race (withour qualify) i'm placed 25 on 26 grid, with all the same settings (player random) but only changing car my GT1 Porsche was placed 8th. After changing car back to MP4/4 my grid position was 25.
    Had no time to check more setups of races. Tracks were Spielberg and Montreal
     
  6. thun0r

    thun0r New Member

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    Snetterton is extremely broken so no BTCC! Please hotfix.
     
  7. deadly

    deadly Well-Known Member

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    Current build:
    Car: MP4/4
    Track: Spielberg GP (might occur on others, too)

    Report: AI cars jump like frogs when entering/exiting pits driving this car.
     
    Last edited: Jan 1, 2023
  8. Peter Kasbergen

    Peter Kasbergen Active Member AMS2 Club Member

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    Version: 1.4.5.2
    Track & Layout Used: Cascais, Nurburgring GP, Imola (probably any other track as well)
    Car Used: Nissan R390 GT1
    Applicable Settings: Multi-Class race including GT3 cars.
    Report: When running a multi-class race in another class with also GT3s, all GT3 cars are the new Nissan GT3-R car. No other GT3 cars are ever present. Also: When running out of Nissan GT3s, the game just adds more cars of the other class(es). All grid types (max av, custom, manual) are broken this way.
    Steps to reproduce: Use settings as described. Tested on multiple tracks.
     
    Last edited: Jan 2, 2023
  9. Marg

    Marg Active Member

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    Version: 1.4.5.2
    Track & Layout Used: Montreal, Adelaide 1988 (but can any)
    Car Used: McLaren MP 4/6 (can be any)
    Applicable Settings: Championship mode
    Report: In championship mode pit speed limit seems to be only 37 kph.
     
  10. Scar666

    Scar666 Zum Glück bin ich verrückt

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    Current RC...

    Livery overrides cause ghost drivers on the Lotus 98T

    [​IMG]
     
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  11. pcraenme

    pcraenme Member AMS2 Club Member

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    I tried the Nissan RC89 on Daytona Road Course (sportscar layout) and I have no sound from the car and wheel FFB is totally wrong. When I drive that same car on Spa for example, all is fine with sound and wheel FFB.
     
  12. Turbo Granny

    Turbo Granny Well-Known Member

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    The low downforce variant is broken. It doesnt cause CTD anymore but it's impossible to use in the high speed courses.
     
  13. Redvaliant

    Redvaliant Well-Known Member

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    Yep. The LD Group C Nissan on Daytona is undrivable, steering is borked and the sound is AWOL.
     
    Last edited: Jan 1, 2023
  14. deadly

    deadly Well-Known Member

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    Since latest update, you can not map buttons to adjust the weight jacker of the F_USA on oval tracks. Was possible in former build. Now, you gotta use the ICM.
     
  15. Marg

    Marg Active Member

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    Since update: there is another aspect of " McLaren always last ones" bug. I made a championship, consisting 1 race (Montreal88), I made qualify session 15 mins. One AI driver in McLaren MP4/6 got a pole position, but I myself was, in another McLaren MP4/6, the 9th. After session ended I finished it, went out to main menu. Later I selected this championship, to continue to race, but, both (me and another Mclaren) were the last two cars on the grid.
     
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  16. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    Do you mean the already mapped buttons do not work on ovals?
     
  17. deadly

    deadly Well-Known Member

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    Yes. Since latest update, you can map buttons for adjusting the fuel mix, but the possibility to map buttons for the weight jacker has gone. To change it, you must open the ICM. Found it out coincidentally.
     
  18. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    They are still there to be mapped, as they were before.
     
  19. deadly

    deadly Well-Known Member

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    My mistake. Have german version in my game. In former build, weight jacker also had the english name in the key settings interface. It has now switched to german. Did not see that.
     
  20. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    Blame @CrimsonEminence for that one ;)
     
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