VR Discussions, Questions & Feedback

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 5, 2020.

  1. Wolfgang Herold

    Wolfgang Herold I Like Liveries :) AMS2 Club Member

    Joined:
    Apr 3, 2016
    Messages:
    2,427
    Likes Received:
    1,448
    there is a big difference between playable and having fun.

    I remember a friend of mine with a 1070 and a Rift CV1, who was really happy with his system. Then he visited me and tried out the HP Reverb powered by a 3090 and the first comment was " oh boy, that's unfair "

    Unfortunatelly in VR its really "you get what you pay for".
    THere is not much room for cheap out on something
     
    • Agree Agree x 2
  2. UrsineSaturn9

    UrsineSaturn9 Active Member

    Joined:
    Sep 2, 2022
    Messages:
    100
    Likes Received:
    26
    Link? I had a quick scroll and couldn't see it
     
  3. MickT

    MickT Active Member AMS2 Club Member

    Joined:
    Jun 5, 2021
    Messages:
    271
    Likes Received:
    75
    • Like Like x 1
  4. Cassini

    Cassini 3D Artist and Video Editor AMS2 Club Member

    Joined:
    May 14, 2020
    Messages:
    282
    Likes Received:
    196
    Sad truth.
    There are no shortcuts for VR performance.
    You can tweak it here and there, but depending on the headset you need a lot of power.

    Did anyone test the 5800x3D CPU with AMS VR? I have a 5600x and want to know if I'll benefit from this upgrade.

    I saw big performance gains in ACC and iRacing, but no video in AMS2 VR.
     
  5. MickT

    MickT Active Member AMS2 Club Member

    Joined:
    Jun 5, 2021
    Messages:
    271
    Likes Received:
    75
    I went from a 5800X to a 5800X3d, but didn't really see any difference in AMS2, which was running fine beforehand anyway without any CPU bottleneck or CPU induced stutters.
     
    • Like Like x 1
  6. GogglesPaesano

    GogglesPaesano Member AMS2 Club Member

    Joined:
    Oct 8, 2020
    Messages:
    37
    Likes Received:
    21
    I seem to be getting a better VR image by setting antialiasing in Nvidia Control Panel to Enhance the application setting. I'm running Trilinear in game and MSAA medium.

    There does not appear to be a big performance impact.
     
    • Informative Informative x 2
    • Like Like x 1
  7. patrick le

    patrick le New Member AMS2 Club Member

    Joined:
    Jun 28, 2021
    Messages:
    19
    Likes Received:
    9
    With a 4090 and HP G2, I found VR looks much better with MSAA Medium. This allows more headroom to Render at 130% (using OpenXR Toolkit).

     
  8. GogglesPaesano

    GogglesPaesano Member AMS2 Club Member

    Joined:
    Oct 8, 2020
    Messages:
    37
    Likes Received:
    21
    If you set the G2 to 60hz in WMR settings, it will allow you to run 200% resolution in SteamVR. The picture quality is incredible!
     
    • Like Like x 1
  9. neal

    neal Well-Known Member AMS2 Club Member

    Joined:
    Jun 1, 2017
    Messages:
    635
    Likes Received:
    302
    Have you tried it for any length of time? I'm wondering about the possibility for eye-strain with that low refresh rate.
     
  10. Maddin71287

    Maddin71287 Member

    Joined:
    Oct 6, 2021
    Messages:
    48
    Likes Received:
    37
    I play with 60hz since i guess two years. Luckily i have no problems with it.
     
    • Like Like x 1
  11. GogglesPaesano

    GogglesPaesano Member AMS2 Club Member

    Joined:
    Oct 8, 2020
    Messages:
    37
    Likes Received:
    21
    I've been using 60hz for years, since Reverb G1. Currently using a Pimax 8kx also at 60hz. I have no issues with it.
     
  12. neal

    neal Well-Known Member AMS2 Club Member

    Joined:
    Jun 1, 2017
    Messages:
    635
    Likes Received:
    302
    I meant frame rate not refresh rate, but thanks for your answers.
     
  13. GogglesPaesano

    GogglesPaesano Member AMS2 Club Member

    Joined:
    Oct 8, 2020
    Messages:
    37
    Likes Received:
    21
    I believe 60hz limits frame rate to 60fps. I also tried 120hz on the 8kx, while limiting the fps to 60, but there was ghosting. I prefer 60hz setting.
     
    • Like Like x 1
  14. safwan khan

    safwan khan New Member

    Joined:
    Mar 11, 2023
    Messages:
    1
    Likes Received:
    0
    hi, thanks for this game. my problem:
    cannot use quest 2 controllers in game.
    my setup: PCVR via steam on quest 2.
    i want to play with quest 2 controllers only.
     
    • Funny Funny x 2
  15. Fernando

    Fernando Active Member

    Joined:
    Mar 11, 2016
    Messages:
    204
    Likes Received:
    94
    That's not possible, unless I'm unaware of some SteamVR controller config/hack.

    You can play on VR by using a regular xbox/d-pad controller for example.
     
    • Like Like x 2
  16. AC3NSP4D3

    AC3NSP4D3 New Member

    Joined:
    Mar 14, 2023
    Messages:
    4
    Likes Received:
    1
    Is it just me, or is the plane of the view in VR not locked to the car? The yaw obviously is locked to the car, or else you wouldn't stay facing towards the front of the car when turning. And pitch seems to stay locked to the car. At least I don't recall the pitch losing it's tracking in relation to the car while driving through Corkscrew on Leguna Seca. But when you're going around banking on ovals, the roll doesn't move with the car. It kind of broke immersion while driving on Daytona Roval. The view stays at 0deg while the car is at 31deg.
     
  17. TheMattyOnline

    TheMattyOnline Active Member AMS2 Club Member

    Joined:
    May 31, 2019
    Messages:
    249
    Likes Received:
    179
    I can’t remember which one changes this, but either legacy on or off will change this so the view does move with the banking.
    Maybe it’s been reset for you with an update or something?
     
    • Like Like x 1
  18. AC3NSP4D3

    AC3NSP4D3 New Member

    Joined:
    Mar 14, 2023
    Messages:
    4
    Likes Received:
    1
    I just wanted to report back that this worked. I switched legacy off in the head movement settings. No update reset this, I just never set it to begin with because I wasn't sure what it did. I wasn't sure if the roll issue was a limitation of the engine or something overlooked, as it's not as apparent at non-oval tracks. Thanks!
     
    • Like Like x 1
  19. blanes

    blanes Member

    Joined:
    Apr 20, 2020
    Messages:
    88
    Likes Received:
    52
    Thanks for tip ... Never knew this and avoided banked tracks mostly because how immersion breaking it is.
     
    • Like Like x 1
  20. noel spence

    noel spence Member AMS2 Club Member

    Joined:
    Jul 4, 2019
    Messages:
    92
    Likes Received:
    13
    does anyone have trouble with blurry vision when doing multi player ,but is fine in single player ,i get 90 fps in both scenario's
    This is with a hp reverb g2
     

Share This Page