Automobilista 2 Mods!!!

Discussion in 'Automobilista 2 - Modding' started by ZeferinoCoutinho, Jan 4, 2021.

  1. Scar666

    Scar666 Zum Glück bin ich verrückt

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    Are you using the correct class name for the AI file?

    You'll find this in the 2nd half of the crd files which can be opened in notepad...
     
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  2. Mazdaspeed

    Mazdaspeed Well-Known Member AMS2 Club Member

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    Thanks @jusk for clearing up where I can put the file and @Scar666, I was indeed using a wrong class name, problem solved! Thanks!!
     
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  3. YOUNG IL YOON

    YOUNG IL YOON crossfieldz_ROK AMS2 Club Member

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    Always appreciate all moders.
    I enabled Thunderflash mods with other mods by ContentsManager.
    Heres is my steps. hope it helps.

    0. prepare same version of
    "project cars modding team bootfile" and "thunderflash bootfile".

    1. unzip "project cars modding team bootfile".

    2. overwrite "driveline.rg" in thunderflash bootfile directory to "driveline.rg" in project cars modding team bootfile directory

    3. make zip file of project cars modding team bootfile directory again.

    4. make zip files of all thunderflash directories !!each!!. !except thunderflash bootfile.

    5. copy all thunderflash zip files to
    "Automobilista 2/Mods/Enabled" directory. except bootfile

    6. run AMS2 ContentsManager

    7. test


    /* Don't care about "vehiclelist.lst".
    CM will merge it from each mod automatically
    if they contains *.crd file. */

    /* If duplicated cars have shown in game, check your enabled forder, check and remove if there is duplicated or old version of mod exists. */
     
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  4. Seb02

    Seb02 Active Member

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    That's interesting, I'll try.
    Can you specify the fact of having 2 cars, I did not understand. And above all, specify in which file, it is necessary to delete the files which would be in duplicate. Thanks
     
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  5. Seb02

    Seb02 Active Member

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    Hello, I found the name of the class. But how do I find the names of the liveries to assign a new AI?
     
  6. YOUNG IL YOON

    YOUNG IL YOON crossfieldz_ROK AMS2 Club Member

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    2 cars means same .crd files are inside of "vehiclelist.lst".
    if there are
    "modcar v1.4.5.7z" and
    "modcar v1.4.7.7z"
    exist, oldversion "modcar v1.4.5.7z" should be removed to show single car in car list in game.
     
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  7. Scar666

    Scar666 Zum Glück bin ich verrückt

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    The livery names are in the rcf files, also can be opened with notepad...

    Look for the NAMES INPUT "LIVERY" section...
     
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  8. Seb02

    Seb02 Active Member

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    Thank you so much. I followed your procedure and it worked. I don't have any duplicate vehicles apparently. Do you have a blogsplat with the Group 5 Porsche 935/77?
     
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  9. Seb02

    Seb02 Active Member

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    Thanks so much.
     
  10. Seb02

    Seb02 Active Member

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    @YOUNG IL YOON
    I had several crashes when selecting cars from the Thunderflash mod, mainly group 5. It's probably due to the installation method because I haven't experienced this before. Can't wait for Thunderflash mods to be fully compatible with AMS2CM.
     
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  11. TronLi

    TronLi Well-Known Member AMS2 Club Member

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    I think once the GUI is in place it won't be too much longer before the Thunderflash mods are in the AMS2CM format.
     
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  12. YOUNG IL YOON

    YOUNG IL YOON crossfieldz_ROK AMS2 Club Member

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    I've multi played with my friends yesterday, and no one got any error.
    but.. here is recovery procedure that i've succeeded.

    0. clear "/Automobilista 2/Mods/Enabled/"
    (or rename it temporarily:whistle:)
    1. run ContentsManager to uninstall it.
    2. if ContentsManager got stucked, remove
    "/Automobilista 2/Mods/temp/" directory and
    "/Automobilista 2/Mods/installed. json" file
    3. run "verify game files" in steam. steam will recover missing files.
    Steam Support :: Verify Integrity of Game Files
    4. restore "/Automobilista 2/Mods/Enabled/" directory
    5. run ContentsManager to apply mods again.

    i hope it helps
     
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  13. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    When will the GUI arrive?
     
  14. drak64

    drak64 New Member

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    I hope so, at the moment the Thunderflash bootfiles from yesterday I am not going to update it, too many incompatibilities.
     
  15. mad maxx

    mad maxx Active Member AMS2 Club Member

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    GUI would be only an 'easier' way to move/remove mods to 'enabled' folder. We only need mod files in zip/7z/rar format and with needed files (drivelines) inside. With clean bootfiles (hoping no bootfiles needed in future of course).
     
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  16. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    I asked when it will arrive and not what I was, but thanks for clarifying
     
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  17. TronLi

    TronLi Well-Known Member AMS2 Club Member

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    Totally agree! However, easier = more people using it so that's always a good thing.
     
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  18. mad maxx

    mad maxx Active Member AMS2 Club Member

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    Yes, and CM is already a lot faster than JSGME, with tracks. I'm.sure will be ever better soon!
     
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  19. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    Hi Guys. I have a strange thing happening here. If I have no mods installed and go to Special Events (TToTW), everything shows up as normal. As soon as I put Mods in and go to the same place, the track is not correct. They always show up as Taruma, even though when I actually go to the event, it is the correct track. I have tried this a few times with the same result. And, yes, I have verified files through Steam. Anyone else?
     
  20. Jason Bradshaw

    Jason Bradshaw Member

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    Afternoon all, I stupidly overwrote the file below without making a copy:
    Automobilista2\Audio\AMS2\Vehicles\Sort\F\Renault_V10_91.bank
    Is anybody able to send me a link to a copy of this file please...I'd be most grateful! It would save me having to verify and undo a lot of the tweaks I've already made...
     

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