How do I go about running my dedicated server with modded cars? I am using the HTTP UI and the modded cars do not appear in my track list. I'm not sure how to find out what the vehicle ID is for modded cars so I can just add them to my server.cfg file. Any help would be great!
You can use them, but you need to turn off controlgamesetup, then the first person to join the server can select a mod car/track. I had a look at the id's earlier, and it seems to me the mods are using a id of a car/track thats already in the game, not a unique id, however that is with my amateur eyes looking at the files....
That's an interesting param to have to turn off... I have to wonder if that is a matchmaking param... Will definitely need to find a willing league host to run some tests with altered mod physics to see if it's possible to cheat with that param turned off...