I have a problem. The standard Porsche GT3 R rims in the game are black, but after changing the skin they somehow become silver. I tried more than one, but the result is the same. Does anyone know how to make the wheels black like the standard ones?
This is a livery override question not a mod question... When you use a livery override they default to whatever is in the base livery override options... If there's no rim option there's one rim for all cars that have a livery override... You'd have to create a mod version of the car in order to be able to paint the rims currently... The base game ones would be using the silver wheels as default then the skins with a different rim colour would use a different texture and those with a different effect different mtx files (shaders) within the build of the car itself...
Maybe there is command in livery override .xml file for rims color? Like Mercedes E190 some standart cars have different rims colors.
Only what is listed in the _dist.xml file is possible... That Mercedes is the same... The standard liveries run off how the car is built... The livery overrides do not effect them until they are activated... And then if there's no rim options in the _dist.xml they will always default to the default rim skin...
Is it possible to create a mod by just adding a new category using all physics data and other original data from the game? Example: Create a new category "F-Ultimate - 2023", using all data from the original car "F-Ultimate G2" and just putting different paint jobs and maybe changing the slot number.