Oculus + Fixed Foveated Rendering = mission impossible?

Discussion in 'Automobilista 2 - Help & Support' started by Sparviero, Sep 9, 2023.

  1. Sparviero

    Sparviero Member

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    A brief premise: with Quest2, I used VR Performance toolkit (vrperfkit) for fixed foveated rendering up to 2 days ago, and it work great (AMS2 or PCAR2).

    Today, it caused a CTD just entering in race (ok in menu, but CTD when cars are visualized, eg. race, showroom). Yesterday, oculus software has an update, so I think it is the problem, but as we know, oculus update cannot be reverse...

    So I try some software for FFR, but without success, do you have any tips?
     
  2. Andrew Hollom

    Andrew Hollom Active Member

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    Not the same problem, but related to yesterday's Oculus update, after which Oculus link wouldn't work at all (couldn't do USB speed test either),. This was on the original Quest, but after some googling I saw it affected Quest 2 a well, and the recommendation to fix this was to join the beta test channel. This worked for me and it may fix your crashing problem too, so give it a try.
     
  3. Sparviero

    Sparviero Member

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    Thanks for the tip but don't work. I hope there are others softwares for FFR that works with oculus, because the fixed foveated is a masterpiece in this game
     

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