Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. FastForward

    FastForward New Member

    Joined:
    Jan 1, 2024
    Messages:
    18
    Likes Received:
    16
    Afaik Fanatec is recommending rather your 2nd variant as FEI under 80 is supposed to increase latency. Personally I was not able to feel / notice increased latency and unfortunately there is no precise information what FEI is doing exactly (assumption: Low-pass filter).
     
    Last edited: Dec 3, 2024
    • Like Like x 1
  2. Remco

    Remco New Member

    Joined:
    Feb 4, 2023
    Messages:
    17
    Likes Received:
    0

    Thanks Daniel. I Will try both with your v6000 extreme 2 ffb version. Thanks again
     
    • Friendly Friendly x 1
  3. Danielkart

    Danielkart Well-Known Member

    Joined:
    Jun 25, 2021
    Messages:
    1,286
    Likes Received:
    1,333
    Fanatec's recommendations are very old and no longer current. If you are still using the old software, I definitely recommend variant 1. As you rightly said, you don't feel any latency. I have also tested many bases and if I want to achieve the same feelings I clearly have to lower FEI. Otherwise a Simucube2, a MozaR21 and an Assetek would all be wrong. I doubt that, however
     
    • Like Like x 1
  4. Sébastien Matuchet

    Sébastien Matuchet New Member

    Joined:
    Oct 20, 2021
    Messages:
    12
    Likes Received:
    1
    Hello!

    Big news in "gamermusclevideo" and from "Alex 291190".

    Amazing custom force feedback! Rfactor's Style! Incredible...

    "Rack Force"
     

    Attached Files:

    Last edited: Dec 3, 2024
    • Funny Funny x 1
  5. AllocDK

    AllocDK Active Member

    Joined:
    Jun 22, 2024
    Messages:
    445
    Likes Received:
    186
    Yeah no thanks... Thats the guy that seriously says that AC is more realistic than iracing or any other sims...

    I would never take anything he states as anything good
     
    • Agree Agree x 2
    • Like Like x 1
    • Disagree Disagree x 1
    • Funny Funny x 1
  6. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

    Joined:
    Jul 28, 2022
    Messages:
    6,148
    Likes Received:
    2,122
    Also called AMS2 fans concussed
     
    • Funny Funny x 1
  7. Sébastien Matuchet

    Sébastien Matuchet New Member

    Joined:
    Oct 20, 2021
    Messages:
    12
    Likes Received:
    1
    i'm not always a fan of his chanel too... I just need to quote my sources, though... : )

    Please test this ffb settings and tell me
     
    Last edited: Dec 3, 2024
  8. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

    Joined:
    Jul 28, 2022
    Messages:
    6,148
    Likes Received:
    2,122
    Won’t you test?
     
  9. AllocDK

    AllocDK Active Member

    Joined:
    Jun 22, 2024
    Messages:
    445
    Likes Received:
    186
    I did a quick look, and your file is almost empty... Try and look at some of all the other FFB files and see there is noone that only has 5 lines

    But i guess you didnt test it yourself?
     
  10. Sébastien Matuchet

    Sébastien Matuchet New Member

    Joined:
    Oct 20, 2021
    Messages:
    12
    Likes Received:
    1
    I've tested it ! it's genius!

    All sliders on 0 except ffb Gain (and avoid clipping)...
     
    Last edited: Dec 3, 2024
    • Agree Agree x 1
  11. Sébastien Matuchet

    Sébastien Matuchet New Member

    Joined:
    Oct 20, 2021
    Messages:
    12
    Likes Received:
    1
    Yeah weird... Agree.
    But still, it works!
     
    Last edited: Dec 3, 2024
  12. Rintintin78

    Rintintin78 Member

    Joined:
    Sep 3, 2023
    Messages:
    70
    Likes Received:
    6
    Hi,
    so the various values present in the game (FX, damping and etc...) can be left at 0? Or in any case if you set them to 0 or 100 there is no difference if you use this file?
    How much do you set the gain to?
    Thanks
     
    • Like Like x 1
  13. Grossi

    Grossi New Member

    Joined:
    Jan 18, 2023
    Messages:
    4
    Likes Received:
    0
    Yes, sliders are dead apart from gain. At least that was the case when I tested the file under version 1.5.

    I also have another question for the creator of the file. I like the file a lot but the vibrations that already drive me crazy in the Reiza default presets are even more noticeable here. Isn't it possible to add another command to the file that removes these vibrations or makes them much weaker? Unfortunately, I don't know anything about the subject and am dependent on help from this forum.

    Thank you
     
  14. Alex291190

    Alex291190 Rack_Force guy

    Joined:
    Jul 27, 2016
    Messages:
    36
    Likes Received:
    32

    Fx and damping at 0, gain at 50, adjust gain from there.
     
    • Like Like x 2
  15. Sébastien Matuchet

    Sébastien Matuchet New Member

    Joined:
    Oct 20, 2021
    Messages:
    12
    Likes Received:
    1
    Thanks for your contribution in the GM video! great FFB, the best imho...
     
    • Like Like x 1
  16. Alex291190

    Alex291190 Rack_Force guy

    Joined:
    Jul 27, 2016
    Messages:
    36
    Likes Received:
    32
    Hi, as the person who "made" the file, those 4 lines are all you seem to need. Technically you can do 3 and get rid of the histogram in telemetry :p
     
    • Like Like x 2
  17. Joaquim Pereira

    Joaquim Pereira Well-Known Member

    Joined:
    Dec 31, 2021
    Messages:
    530
    Likes Received:
    485
    Default settings + 200-250% Natural Inertia (with FSR wheel)
     
  18. Rintintin78

    Rintintin78 Member

    Joined:
    Sep 3, 2023
    Messages:
    70
    Likes Received:
    6
    which video?
     
  19. Sébastien Matuchet

    Sébastien Matuchet New Member

    Joined:
    Oct 20, 2021
    Messages:
    12
    Likes Received:
    1
    A long one about FFB on gamermusclevideo... TLDW!
     
  20. Manolo

    Manolo Member

    Joined:
    Sep 28, 2021
    Messages:
    83
    Likes Received:
    57
    Guys I guess you're talking about nothing ... this is the "modified" or a little little part of basic file that the game loads if you select custom without inserting any custom file.

    If you remove in this code everything that I highlighted in red, such as the definition of the maximum force, the calculation of its reciprocal, the scaler with the smooth and finally eliminate the parkingforce and the code for the lock_stop at the end you will get the same 4 lines of code that I highlight under in green ... in reality you call the "arm_force" entry that is defined in the Reiza rack but no longer having any brakes the gain becomes the only variable that controls it (the same with the basic) and for all the shortcomings just indicated it is only a pulling force that goes to the right or to the left ... it could seem or is coherent and functional becouse is connected to the physic but it does not contain anything else ... it is a basic without rules e without control of force (only the gain can reduce).

    This is the extract of the basic file.... ;)

    #Some constants
    #
    ##general multipliers (from ams1)

    (max_overall_force 11500.0)

    (recip_force ( / 1.0 max_overall_force))



    (mass_damper ( * M_smooth_samples 3.0))
    (arm_force_smooth ( spring arm_force 200000 0.2 mass_damper))
    (arm_force (if M_smooth_samples arm_force_smooth arm_force))


    #mfasr scaler
    (rack_scaled ( * arm_force ( / max_overall_force M_max_force_at_rack)))
    (rack_scaled ( * rack_scaled recip_force))
    (rack rack_scaled)



    The result is....
    (rack (/ arm_force M_max_force_at_rack))


    Among other things it is also indicated in the basic file itself what "arm_force" is ... ;)

    #sum fl_steering & fr_steering matrix values here
    (arm_force ( + FL_tierod FR_tierod))
    #above left and right rack are axial forces in tierods. To project them to rack, multiply by respective left right below "rack proj"

    The use obviously does not create any disturbance, if you like you are free to use it, but inside there are no surprises, repeat it is only a coherent pulling force to the right or left, which you can limit only with the gain. :)
     
    Last edited: Dec 3, 2024
    • Informative Informative x 3
    • Agree Agree x 2
    • Disagree Disagree x 1

Share This Page