AMS2: The ‘Not-a-Priority Things to Fix’ List

Discussion in 'Automobilista 2 - General Discussion' started by GregzVR, Apr 2, 2020.

Tags:
  1. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

    Joined:
    Mar 12, 2016
    Messages:
    6,749
    Likes Received:
    3,406
    Do those cars have adjustable radiator openings? Not sure what you are suggesting?
     
  2. ott782

    ott782 New Member

    Joined:
    Mar 21, 2024
    Messages:
    12
    Likes Received:
    9
    Just asking for enabling the Radiator Opening option again as in version 1.5.
    Those cars might not have adjustable radiator openings. However, they used race tape to partially cover the inlets (see attached foto), likely to prevent over-cooling and with fingers crossed reducing drag.
    When running the Formula Trainer Advanced in cold conditions (e.g. Mid October, Brands Hatch) your water and oil temps are quite low as per telemetry data.
    temps.png
    You can even find papers online discussing Formula Ford wind tunnel tests with race tape application. Probably to convince you to buy the magic tape :whistle:. I don't know.

    Shouldn't be a big deal to enable it again, and be it only for the immersion.
     
    • Agree Agree x 1
  3. TBE_0027

    TBE_0027 New Member

    Joined:
    Dec 4, 2024
    Messages:
    2
    Likes Received:
    0
    PLEASE add more gamepad customization options. More specifically analog linearity (like the option in Assetto Corsa) and options to make the steering more responsive, ESPECIALLY when counter steering... Note that I'm not asking for any assistance settings whatsoever, simply more responsiveness and customization for gamepads.

    Edit: While I'm at it, may I also ask for unrestricted wheel rotation? It's a good piece of visual feedback seeing your virtual driver correctly rotating the virtual wheel and not just limiting it to 180º full lock...
     
    • Agree Agree x 2
  4. FS7

    FS7 controller filters off please AMS2 Club Member

    Joined:
    Oct 23, 2016
    Messages:
    1,735
    Likes Received:
    1,018
    You should check the thread below:
    Gamepad Support - Analysis, Suggestions, Wishes

    People have been asking for gamepad improvements since the game launched back in 2020, the bold part is something I've asked many times since I got the game in 2021. From my understanding improved gamepad support is at the bottom of their list of priorities.

    About virtual wheel limit rotation, you can fix that by setting up your gamepad as custom wheel (I set mine to 300 degrees).
     
    • Agree Agree x 1
  5. mce076

    mce076 New Member

    Joined:
    Aug 26, 2024
    Messages:
    5
    Likes Received:
    4
    on the topic of gamepad support i would love to see advanced button assignments like ACC has.. the shift key, standard press and timed press greatly improved the number of functions a button limited controller can perform.
     
  6. JavierZumaeta

    JavierZumaeta Active Member

    Joined:
    Aug 28, 2020
    Messages:
    289
    Likes Received:
    151
    You know what would be neat?

    If the pits were populated with people/mechanics/workers in the same way the grand stands are populated, so as to not create a bigger demand on the graphics - I would even remove people from the grandstands and add them to the pits if that's what it takes. But like, really thick with people, you know?

    It would add a ton of atmosphere, I think.
     
    • Agree Agree x 1
  7. TomLehockySVK

    TomLehockySVK Well-Known Member

    Joined:
    Aug 7, 2022
    Messages:
    1,183
    Likes Received:
    1,554
    Kansai GP and Classic still have the same last chicane on the thumbnail. Classic layout has a different chicane but the thumbnail does not reflect that.
    20241214125406_1.jpg
     
  8. JavierZumaeta

    JavierZumaeta Active Member

    Joined:
    Aug 28, 2020
    Messages:
    289
    Likes Received:
    151
    here's another quirk, 100% nice to have, and also, 100% not a priority since it involves mods.

    As it turns out, when a mod car that's been added to an existing Reiza class of car, despite the new car showing up on the timings and select screen as part of the same class, on legacy tracks (LeMans) the game does still recognize the new car is it's own separate class. However, on the new tracks (Road Atlanta), the game does properly merge everything together as expected.

    So, whatever the new tracks are doing, hopefully the older tracks can do as well! lol
     
    • Agree Agree x 1

Share This Page