Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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  2. benjamin-jp

    benjamin-jp New Member

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    Track & Layout Used: Curitiba
    Car Used: Audi R8 LMS GT3
    Applicable Settings: Rolling Start, Max opponents (max visable 24), 1 hour race, sunny weather
    Report: Player Engine audio is missing within the cockpit when using "On board" camera during a replay.
    Steps to reproduce: Endurance Brazil preset > Single Race > view replay > click on-board viewing camera (once race is completed)
     
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  3. benjamin-jp

    benjamin-jp New Member

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    Track & Layout Used: N/A
    Car Used: N/A
    Applicable Settings: Controller enabled(?). I'm using steam deck but does the same with my dualshock 4 controller.
    Report: When selecting a vehicle using a controller, selection allows you to move right to select vehicle within chosen class, however you can't then move the selection back left again to change the class.
    Steps to reproduce: pick any race where you have the option of selecting a vehicle from multiple classes, then when using a controller attempt to scroll right to pick a vehicle, then left to go back to the class selection.
     
  4. Tomatosoup

    Tomatosoup New Member

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    Car Used: Porsche 911 rsr 3.0 gt vintage
    Report: Right hand side tires spin opposite direction of the wheel rims, in counterclockwise direction instead of clockwise
    Steps to reproduce: any testdrive with the car, tested on kansai east and spielberg
     
  5. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    More generally, player's car audio is missing in replays, "Monitor view", "Instant replay".
    It can only be heard in "Chase" cam view.
     
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  6. wegreenall

    wegreenall Active Member

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    perhaps strangely, the kerb sounds are generally available though - so you watch a quiet car driving around and bashing on the kerbs super loudly (which is quite funny, but ruins the fun of the replays)
     
  7. Mking

    Mking Member

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    Low fps to 20. Online lfm hockenheim...

    32gb
    4090rtx
    8700k
    Ssd
    Win 10
     
    Last edited: Dec 6, 2024
  8. DiggerHawk

    DiggerHawk New Member

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    Track & Layout Used: Snetterton 200
    Car Used: Any
    Applicable Settings: Any
    Report: When viewing a replay from the trackside camera it will switch to a fixed view that does not show the car or even the track. It will get stuck on that view until you switch cameras. Then it will return to the same view shortly afterwards. This makes watching a replay from trackside impossible to enjoy. The same view is also present in the Snetterton 300 layout but it doesn't get stuck. I haven't tried the 100 layout so I don't know what happens there.
    Steps to reproduce: Watch a replay from the trackside camera.

     
  9. brendanrfoley

    brendanrfoley Member

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    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: Graphics and Performance, Motion Blur Off
    Report: Turning motion blur off in graphics settings prevents "Shutter Speed" from having any effect in photo mode. This is new to 1.6.3.
    Steps to reproduce: Turn off motion blur and enter photo mode mid-race or during a replay.
     
  10. JustinCase

    JustinCase Member

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    Track & Layout Used: Spa 1993
    Car Used: Mercedes CLK GT-1
    Applicable Settings: rolling start, same class, Ai aggr medium/std level 90
    Report: took me five restarts to make it to the kemmel straight alive because of AI. But the real problem was crashing in try #1 un-centered my wheel, which was not re-centered when "restart[ing] session", causing me to immediatly crash again after controls were handed back to me in the rolling start #2
     
  11. endemiq2

    endemiq2 New Member

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    Track & Layout Used: Hockenheim GP (2020) but probably Any
    Car Used: LMP2 Oreca 07 but probably Any
    Applicable Settings: Multiplayer Race
    Report: Full course yellow. The moment leader crosses the line and FCY lifts a few cars on the grid spin randomly. Rear tires lose all grip and the car goes into the wall. Cars were going straight with no meaningful steering input with the steady close to constant speed. No inputs changed to trigger the spin as drivers could not see the moment the leader crossed the line and just cruised in formation. Happened to me too once it feels like the rear loses the grip instantly. There is no chance to save it. it's from 100 to 0 grip in 1 frame.
    Steps to reproduce: run multiple full curse yellow with the big grid. seams to affect 5% of the cars randomly
     
    Last edited: Dec 7, 2024
  12. endemiq2

    endemiq2 New Member

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    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: Any
    Report: The window for the adjusting HUD elements position is mapped for the higher resolution screens. Mouse movement does not map 1to1 in this window. Moving the mouse to the right lower corner of the monitor only allows to select widgets in the center of the window. For the monitors 1440p and below widgets in the lower and right half of the screen can not be selected. Workaround: enable DSR in the nvidia control panel and set system res to 2880x1620 or higher the elements are selectable again.
    Steps to reproduce: test on 1440p and 1080p single monitor. start the race. go to Options/Adjust HUD layout. try to select and move widgets in the right lower corner of the screen
     
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  13. kmikiwi

    kmikiwi Member

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    Track & Layout Used: Ovals like Daytona, Fontana, Indianapolis.
    Car Used: Modern StockCar, Copa Montana
    Applicable Settings: Race
    Report: Modern StockCars and Copa Montana have P2P active when they race on ovals.
    If these cars were also adapted to run on ovals, they created an appropriate setup, and they even have slick tires for ovals. They cannot be used for oval races if they have P2P available or active, it should be disabled for oval races I think.
    Steps to reproduce: Run any race with these series.
     
  14. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    Version: 1.6.3.1
    Track
    : VIR
    Applicable settings: graphics settings maxed out, "Pit Crew detail" set to "High"
    Report: pit crew is popping noticeably late when entering pit, a bit after the STOP panel popup (itself poppping late)

     
  15. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    Version: 1.6.3.1
    Issue: refuelling not performed at pit stop in specific scenario
    Report:
    - start a race with a car you have never driven before (or a car you have never ever altered the setup, not even just fuel), with pit stop allowed and refuelling allowed. *don't change the car setup*
    - at the end of first lap, go to the pit
    => Car will not be refuelled. It is pretty much as if the default pit strategy (which always includes refuelling) is not applied

    if however, you go into car setup and change any setting, the default pit strategy will somewhat be assigned and refuelling will take place during pit stop.
     
  16. AlexTheNotSoGreat

    AlexTheNotSoGreat New Member

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    Version: 1.6.3.1
    Track: Any
    Car: Multiclass mixture e.g., IMSA cars
    Issue: When viewing a live race online or a replay offline, the car class colours will be mixed. For example, LMDH are supposed to be white, LMP2 dark gray, GT3 green. This is what i saw in my replay
    upload_2024-12-7_16-14-30.jpeg
     

    Attached Files:

  17. Dave Egler

    Dave Egler New Member

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    Track & Layout Used: any
    Car Used: Imsa lmdh
    Applicable Settings: Linux fedora, GE proton 9-19, fanatec DD
    Report: Lmdh cars use hybrid power in reverse but not forward gears. ICE must be manually started because cars don't bump start
    Steps to reproduce: Any

    Something to note is that sometimes the electric power will work in forward gears when driving like it should. It's about 5% correct deployment and I have no idea why the game decides to do this
     
  18. Eccho

    Eccho New Member

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    Track & Layout Used: Road Atlanta (doesnt matter)
    Car Used: BMW M4 GT3 Gen 2 (doesnt matter)
    Applicable Settings: n/a
    Report: Qualifying will not go to race, been happening forever now.
    Steps to reproduce: Its random
     
  19. Eccho

    Eccho New Member

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    Version: 1.6.3.1
    Track & Layout Used: Road Atlanta
    Car Used: BMW M4 GT3 GEN 2 (happens in various cars)
    Applicable Settings: RTX 3060, Enhanced mirrors off
    Report: Mirrors become foggy in wet conditions. Rear View Mirror is completely frosted over and unusable. Rear View Camera and Side View Mirrors are very foggy but usable when the car behind is close and has their lights on.
    Steps to reproduce: Happens in multiplayer in wet conditions (any kind of rain or track wetness). The bug does not go away even if qualifying was wet and the race is dry. It only goes away once the game is shut down.

    Attached image shows unusable rear view mirror, and the very foggy side view mirrors and rear view cameras.
     

    Attached Files:

  20. Tee Moan

    Tee Moan New Member

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    Track & Layout Used: Watkins Glen GP Inner Loop
    Car Used: GT3 Gen 2 - Corvette
    Applicable Settings: AI - Multiplayer Race
    Report: If you select rolling start, and qualify/start the race on pole position, the rolling start function directs you into the pit lane, and you get DQ'd for Breaking Formation. You never get a chance to "drive" the car......
    Remedy: Use "Standing Start"
     

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