The Feature Request Thread...

Discussion in 'Automobilista 2 - General Discussion' started by VFX Pro, Jul 3, 2020.

  1. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Which cars are missing paddle shifting animation according to you? Cause as far as i can remember, most if not all have that animation
     
  2. Zmanku

    Zmanku Re-Member

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    McLaren MP4/12 don't have it for example
     
  3. wegreenall

    wegreenall Well-Known Member

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    Does that have auto-shifting?
     
  4. Revhed

    Revhed New Member

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    can it be possible to join an online race in progress and start from pitlane like other sims? also make it possible if u miss clicking READY for race start can u start from pitlane as opposed to being DQ? i drive drunk and so have to piss/make a drink LOLOL and often miss the race start by mere seconds and am then excluded for a race even though i may have qualified in a good position. it doesnt seem fair. it hurts nobody if i can start from pitlane. please make it so!
     
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  5. Race4Fun

    Race4Fun New Member

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    Greetings, its been almost a week without timetrial of the week. I dont know if it only happens to me or if its a bug or no longer supported.
    Since ranked races isnt in the plans, it would be nice to create some sort of TT ranking rather than just meaningless events. Progression and competition keeps players engaged, and Automobilista 2 doesnt offer that right now (constructive criticism).
    More in deep stats would also be welcome.
     
  6. DaWorstPlaya

    DaWorstPlaya Active Member

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    This is one feature that is sorely needed. The ability to start from the pitlane if you miss "Ready" at the start of the race.
     
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  7. Pahvi0

    Pahvi0 New Member

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    IDK if this is asked before, but i'd wish more graphical options to help with the VR performance.

    Most importantly:

    An option to choose how many cars cast lights.
    This would be a huge FPS saver and would probably enable enough performance in many instances to not have need to hide other cars at night/rain.
     
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  8. muzarati

    muzarati Active Member

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    Track specific AI settings for those tracks where the AI are ridiculously fast or slow
     
  9. CrapsJarrard

    CrapsJarrard Member

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    I don't know if the Madness Engine can have support for non-car physics interactions, but it would be cool if Reiza could add ragdoll-enabled roadkill to the circuits. Even cooler would be if classic tracks could feature animals that are now extinct, but maybe still existed when the track was current.

    Open wheel racing at Montreal with the ever-present threat of gophers and hedgehogs would be cool. Maybe even have one car hit an armadillo and have it roll up past the roof and then slam into the windshield of a closely following car. Blood splats could be cleaned up by windshield wipers in the same way they clear spray in rain races!

    [​IMG]
     
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  10. stealthradek

    stealthradek Driving character: Chaotic good AMS2 Club Member

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    While I get it would add another aspect of real racing into the simulation but I'd say that's a step too far. Those scenarios are extremely rare and more importantly - extremely unpleasant.

    I doubt F1 team's simulators have that implemented. There's GTA for that kind of "wildlife interactions".
     
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  11. alink

    alink Well-Known Member AMS2 Club Member

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    Not only animals:eek:_O:eek:



    But I would prefer to get much more marbles on track
    upload_2025-9-25_9-22-5.jpeg
    upload_2025-9-25_9-24-16.jpeg
     
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  12. andy_east123

    andy_east123 Active Member

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    Very much a nice-to-have as there is a work-around available.

    It would be great to have the setup parameters as a slider that snapped into each unit, and the rate of that unit position displayed.

    Failing that, a toggle so that we can switch between units and rates whilst in the setup menu.

    This would remove the need for the Units/Rates option in the main menu and would give greater clarity to the user as to what they are setting, and how it relates to other factors.

    Personally, I'd prefer the 1st hybrid option, if it were feasible.

    All the best
    Andy
     
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  13. Khalid

    Khalid Member

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    Yes, smaller and more track marbles would be very nice. Would even like to see the small ones stick to the tyre and reduce grip for a bit when you go off the racing line and drive through them
     
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  14. autimatik-

    autimatik- New Member

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    Request: Porsche 911 GT3 R (992) model update
    Description: Currently missing the rear camera system - BOSCH CAS-M3 EVO

    54628505742_59fba890b2_wo.jpg
     
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  15. Khalid

    Khalid Member

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    I would like to request a speed trap reading during practice or qualifying. Would really provide a better insight into the competion you are facing on track, especially in leauge races or with the AI
     
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  16. Bernd18995

    Bernd18995 Active Member

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    that's a cool idea
    the free software second monitor shows the topspeed of the other cars but the reading can bug out sometimes.
     
  17. MrBurns75

    MrBurns75 New Member

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    Hey guys,
    I wish for:
    1. Savegame-feature during race
    2. More ovals! (Milwaukee, Michigan, Phoenix))
    3. IndyCar season 1989 featuring all eigenes and chassis (Chevy, Ford, Alfa Romeo and most of all Buick and Porsche!. Chassis: March, Lola Penske.

    That would be great!
     
    Last edited: Sep 28, 2025 at 5:34 AM
  18. Shovas

    Shovas Member

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    [Suggestion] Wet Modes: Dry, Mostly Dry, Mostly Wet, Wet Weather Modes

    In GTR2*, we have 'wet modes': dry, mostly dry, mostly wet, wet. I have found these very useful when you want variation between weather slots but are looking for a certain general weather scenario.

    Dry isn't just Clear weather, it would include, for example, Clear, Light Cloud, Medium Cloud, Heavy Cloud, Overcast, perhaps fog, but none of the rain weather types. Mostly Dry is 75% dry weather types and 25% wet weather types. Mostly Wet is 75% wet weather types and 25% dry weather types.

    This can also be useful for when one session get rained out and you want to be certain your next session is dry - say, for a fantasy championship.

    Bonus points for biasing weather types to the locale's weather. Eg. Zuhai might bias to heavier rain weather types in August while a locale like Qatar would bias to dry and clear most of the time in August.

    *Using the Crew Chief GTR2 Enhancements Plugin by The Iron Wolf and the Real Weather mod: Modernizing GTR2 with the Crew Chief GTR2 Enhancements Plugin - Simwiki.net
     
    Last edited: Sep 28, 2025 at 4:03 PM
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  19. jota.191

    jota.191 (I'm Lando in AMS2 lobbies) AMS2 Club Member

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    +1

    Even something more basic would be really useful: random dry.

    There are reasons to avoid wet racing at all (mainly 1: AI inconsistent performance -and while the multiplier is a good workaround they gave us it must be tested before to know the value to set it into, impractical when you just jump to do a quick race- and 2: inconsistent PC performance, specially if you dial your config to perform FPS-wise just over the refresh rate in dry condition). Currently we must set the slots if we want to avoid rain, but some randomness would be nice...
     
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  20. asebasti18

    asebasti18 New Member

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    A new engine sound for the Ginetta GT4 would be awesome. The current one sounds really bad from the outside. Is that possible?
     

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