Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. VideoGamerGuy

    VideoGamerGuy New Member

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    Thanks for the feedback - I've just tested and even with the dead zone on the in-game slider set to 100 (and very evidently not registering the first part of the pedal) it is still doing the exact same thing.

    I went further and removed the binding of the brake pedal and assigned it to a keyboard button. Again with the same dead zones, just in case that had a bearing on the result, and the bug still persists.

    Given a certain CrimsonEminence seems to have a bit of a power trip - cant take feedback and generally likes to "disprove" reports rather than acknowledge errors, I cant wait for PMR :)
     
    Last edited: Oct 1, 2025 at 1:38 AM
  2. Zmanku

    Zmanku Re-Member

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    Version: V1.6.7.2
    Track & Layout Used: any
    Car Used: Mclaren MP4/12
    Applicable Settings: Any
    Report: I just notice how nose of mclaren MP4/12 is too wide and a bit shorter and it's from MP4/13
    in-game:
    [​IMG]
    real MP4/12:
    [​IMG]
    hope it will get fixed.
     
  3. Fantazer

    Fantazer New Member

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    Version: V1.6.7.2
    Track & Layout Used: any
    Car Used: F1 Gen 2
    Applicable Settings: Any
    Report: I noticed an error on the wheel on the f1 gen 2 car, there is also a left and right, I thought from the skin pack for the new season, but after deleting it, it turned out not to be, the error is also there
     

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  4. deadly

    deadly Well-Known Member

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    Track & Layout Used: Jacarepagua Oval
    Car Used: F_USA Gen 1/2/3
    Applicable Settings: Race against AI

    Report:
    In qualifying, AI come out of pits and immediately have maximum grip, whilst player has to fight with stone cold tyres and driving feels like racing on ice.
    At 95% strength, the AI already easily reach same laptimes as the fastest guy in TT, where you do not have fuel load and people drive with extremely aggressive setups which can kill your engine within a few laps.
    In addition, they want to force their way through player's car and constantly go for contact and destroy player's vehicle. Of course, AI's cars can go on racing without any problem after the crash.
    Senseless to do a race with these cars on this track.
    You either have to massively reduce AI's grip level or highly increase the one of players car.
     
    Last edited: Sep 23, 2025
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  5. deadly

    deadly Well-Known Member

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    Track & Layout Used: Jacarepagua Oval
    Car Used: Any
    Applicable Settings: Any

    Report:
    There is a replay camera placed in the middle of the oval, showing you fences, trees and billboards instead of cars on track for half a lap. Great idea!!
     
    Last edited: Sep 27, 2025 at 3:02 PM
  6. AllocDK

    AllocDK Active Member

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    Version: V1.6.7.2
    Car Used: Super Trophy
    Applicable Settings: Select Super Trophy preset and select Test day

    Report:
    Test day dont filter the tracks like Single race. Many other presets also has the problem
    [​IMG]
     
  7. mr cheese

    mr cheese Member

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    Track & Layout Used: Le Mans La Sarthe
    Car Used: LMDh
    Applicable Settings: Multi class race. Specifically LMDh, LMP2, and GT3 Gen2. Haven't tried other classes.
    Report: The AI doesn't seem to want to pit for fuel under a safety car. This results in MANY cars running out of fuel. To add to that, it also seems the AI prioritize an overtake near the pit entry rather than commit to a pit stop, also resulting in unnecessary retirements. Perhaps the distance which cars ghost and commit to the pit stop can be increased? Kinda breaks endurance racing at Le Mans for the moment.
    Steps to reproduce: Start a Multi class race with LMDh, LMP2, and GT3 Gen2. Max grid. Retire at the start or at least before the first round of pit stops so you can watch the AI from the garage. Wait until the first retirement and watch as usually multiple cars skip the pit stop and run out of fuel. Use x2 or x4 fuel consumption if you want even worse results.

     
    Last edited: Sep 24, 2025
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  8. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Track & Layout Used: doesn't matter, seems to be happening for most if not all cars on all tracks.
    Car Used: M1 procar in this example, but recently it also happened with the Ultima GTR Race and Opala '86 stock car and the formula Junior.
    Applicable Settings: Make a pitstop
    Report: During a multiplayer race, some cars appear to be hovering several centimeters above the surface, i have some video examples which i shall link to below, this seems to be related to the cars not being jacked down after a pitstop.

    Example 1:
    https://youtube.com/clip/Ugkxa7tRW3VmJSrH13AeDyBo4cTCXQfYRV1A?si=rDguScygcm4CW66R

    Example 2:
    https://youtube.com/clip/Ugkxp8UYl_zQLnk18FVApK2VX6LY-FHHNVaX?si=Yv7j39anC5wVk77F

    Also when watching a replay, cars are hovering.

    Example 3, this was from a replay on a different server, with a different host as examples 1 & 2.
    https://youtube.com/clip/UgkxCMN-9eYX2DLca5u-aiizr7Qg_kBcU3Hs?si=5YgGK9CZPhuzwG1b

    Example 4, this was from the same server as examples 1 & 2


    Sometimes the car get's lowered as it drives away, which leads me to believe it might be related to the pitstop duration in relation to the lowering of the cars, also because it doesn't happen to every car.

    i'm unable to fully confirm if this only happens during multiplayer, so far it seems to be, not sure if the AI use a different logic at a pitstop that causes the lowering always to be in sync with the pitstop length.

    Example of this from both my POV during the race and the replay:
    https://youtube.com/clip/UgkxHtY5J8JnmkKS9UpAYotsxjgs0WMX9jWe?si=cJzI0JRE44NWgDCI



    Final example from an LFM Special Event:
    https://www.twitch.tv/lowfuelmotorsport_de/clip/ToughGeniusMacaroniPeteZaroll-T63EgtjE3r1wWpc-

    If needed i can provide my logfile and the serverlog, i was the host, but i'm not sure the logs would have any additional value, if i'm wrong about that, please let me know.

    Hopefully this helps finding and resolving this issue, as it's not only distracting when your being passed by a hovering car, it also makes AMS2 look bad on broadcasts/livestreams, which is a shame, as everything else looks very good.
     
    Last edited: Sep 25, 2025
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  9. deadly

    deadly Well-Known Member

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    Track & Layout Used: Any
    Car Used: Formula Classic Gen 2 (but I guess this does not matter)
    Applicable Settings: Qualifying in private mode
    Report: Some AI repeatedly abort their fast lap and return to pits for no obvious reason, as they are alone on track and do not get blocked by any other car. A few drivers do not finish a single fast lap during a session of 20 minutes, whilst most of them do their laps as they are supposed to do. :rolleyes:

    Steps to reproduce: Start a qualifying session in private mode and watch the AI on the monitor.
     
    Last edited: Sep 27, 2025 at 12:51 PM
  10. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    It does very well matter which class and also which track - share all the detail please.

    Also tone down the usage of rolling eyes emotes and leave any commentary out of it etc., keep reports dispassionate - there is nothing you gain by adding those stylistic choices to your posts, you can do that in general discussions/chit chat threads but it's not welcome in the report threads and goes on for too long at this point.
     
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  11. deadly

    deadly Well-Known Member

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    The tracks where I noticed that behaviour were Road Atlanta and Mosport.
     
    Last edited: Sep 27, 2025 at 3:00 PM
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  12. mach999

    mach999 New Member

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    Version: V1.6.7.2
    Track & Layout Used: any
    Car Used: Aston Martin Vantage GT4
    Applicable Settings: any
    Report: Body/chassis parts clipping through front brake discs
    Steps to reproduce: Turn the steering wheel so the front wheels are at an angle, a black/carbon piece will clip through the brake rotors.
     

    Attached Files:

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  13. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Version: V1.6.7.2
    Track & Layout Used: Sebring 12 hours
    Car Used: Aston Martin GTE
    Applicable Settings: any
    Report: TT leaderboard missing
    Steps to reproduce: Select car and track combo. The leaderboard is not available
     
  14. deadly

    deadly Well-Known Member

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    Version: V1.6.7.2
    Track & Layout Used: Indianapolis Oval
    Car Used: Formula USA Gen 1/2/3
    Applicable Settings: Race against AI with mandatory tyre change
    Report: Whilst player gets sent out of pits with extremely cold tyres after stop, the AI immediately has warm tyres and maximum grip at pit exit. This gives the AI an unfair advantage.
     
    Last edited: Oct 1, 2025 at 11:34 PM
  15. MAK

    MAK Member

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    Version: V1.6.8
    Track & Layout Used: Azure/Monaco
    Car Used: Any
    Applicable Settings: Any
    Report: This has been bothering since..forever (It's probably present since PC2??). The mesh of the structure on the right is not properly aligned & rotated and is clipping through the hospital building.
    Automobilista 2 02_10_2025 7_05_50 pm.jpg Automobilista 2 02_10_2025 7_05_27 pm.jpg
     
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  16. Bernd18995

    Bernd18995 Active Member

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    1.6.8
    might be related to the german version of the sim or present with all languages.
    If using the lambo mura and going into setup, there is no tyre name displayed, you can only switch between auto select and this "blanket" one.
     
  17. VideoGamerGuy

    VideoGamerGuy New Member

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    Version: V1.6.8
    Track & Layout Used: Any
    Car Used: Miura
    Applicable Settings: Only noticed while damage is off - though it probably happens with damage, on too - just hard to see
    Report: When crashing/harsh bumps in the Miura the wheels visibly pop out through the hood. upload_2025-10-2_21-57-34.png
     
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  18. alink

    alink Well-Known Member AMS2 Club Member

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    Version: V1.6.8
    Track & Layout Used: Any
    Car Used: Lambo Murcielago, car #31
    Applicable Settings: red mirrors and front cover
    Report:
    murciolago_Nr31.jpg ss144852.jpg
     
  19. Alistair McKinley

    Alistair McKinley Well-Known Member AMS2 Club Member

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    Version: V1.6.8.0
    Track & Layout Used: Jerez Moto
    Car Used: Lamborghini Revuelto
    Applicable Settings: Training (used as track day with other cars from the Hypercars class)
    Report: After a powerslide there was graphics glitch in replay mode (TV cam) concerning the trace of rubber.
    I recorded it - see below.
    Steps to reproduce: If I exit replay mode and enter it again the glitch appears agin. But I don't know if it will happen again or with another car.
     
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  20. MAK

    MAK Member

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    Just to be sure. Are you overclocking your GPU?
     

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