General Chit-Chat

Discussion in 'General Discussion' started by CrimsonEminence, Sep 12, 2024.

  1. SpaceYam

    SpaceYam Active Member AMS2 Club Member

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    So just for my fun little experiment, I did indeed do a bunch of laps in the 911 GTR around Spa in both ACC and AMS2. Bearing in mind my times are bad, because I'm just not that fast at Spa and I haven't put a huge amount of time into mastering the circuit.

    Here's the verdict:
    ACC's driving model, much like AC, tends towards understeery cars.
    AMS2's driving model feels more 'balanced' with a tendency towards oversteer.

    Times using default setups (Safe/Stable in ACC)
    Results in ACC: 2:28 flat after several laps (2 restarts)
    Results in AMS2: 2:23.8 after 3 laps (2 restarts, one deleted time)

    Obviously all this proves is that I'm more used to AMS2's driving style, it doesn't make it better. So I set up the 911 for a more understeery setup just for the hell of it:

    First 'completed' lap was 0.6 up after my best Radillon/Eau Rouge, but same time by the end of the lap

    Second completed lap I changed to Default+ (I normally use Default, but Default+ is a lot more like the FFB in ACC) I was 1.1 seconds slower.

    And for completeness, of course, I went into ACC and set up for more oversteer-oriented. Only managed to put together one complete lap before I got bored of making mistakes and it was 2 seconds slower than my best in the default Safe setup. I will say though that it was hard to feel what was going on with the rear until I'd already lost the back end (through FFB). That can possibly be tweaked in settings.

    So the conclusion?
    They're different. I wouldn't say one is better than the other. One could, in fact, argue quite strongly that "ACC is really slidey" when coming from AMS2, but in reality you're going from a more balanced/oversteer oriented setup, to a more understeer-oriented setup.

    And in both cases, even with my moderate car setup changes you can indeed modify a car's setup to better reflect the other game.

    All that I've proven is that you're good at what you do the most of. If I was to switch to ACC as my main sim, and get used to driving cars with more understeer, then I can imagine making the switch back to AMS2 and more oversteer would be very frustrating and daunting. I'd say this is probably why people do get so upset about AMS2 being "slidey" because oversteer is less forgiving when you don't know how to manage it, whereas if the front lets go first then you're more likely to just slide in the direction you were already traveling. And seeing as it's highly likely that the majority of people are driving FWD and AWD cars in real life, both of which are far more likely to understeer, it probably feels more unnatural to jump into a car that oversteers.

    I say this, but I've owned and regularly driven an equal number of FWD and RWD cars, as well as three AWD cars (one RWD-oriented, one FWD-oriented, and one Subaru). So, you can never tell :)
     
    Last edited: Sep 5, 2025
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  2. Wilfrandy Ramirez

    Wilfrandy Ramirez Member

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    I’m curious, does the game generate a log file for single players sections?
     
  3. jota.191

    jota.191 (I'm Lando in AMS2 lobbies) AMS2 Club Member

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    Nop by the sim itself AFAIK. There are apps like Second Monitor that do that by accessing the shared memory API.
     
  4. MEVLÜT KOÇ

    MEVLÜT KOÇ New Member

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    he is right about tc. needs fix to help the game to drive smoothly through corners:
     
  5. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Since we don’t know the full picture of the sim I would say we can’t say “tc needs to be fixed”. Me and a lot of theirs thought the tyres were the problem with corner exit oversteer, but it was fixed with adjustments to yaw sensitivity. This shows we don’t know the full story so we can’t say what’s will fix what
     
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  6. Assaultive

    Assaultive New Member

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    Game developers often try to simplify TC to help players, but the result is unrealistic.
     
    Last edited: Sep 15, 2025
  7. TomLehockySVK

    TomLehockySVK Well-Known Member

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    What even is realistic TC ?! Who here drove a real racecar with TC and can tell what the game does with TC is correct or not.
     
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  8. Ace

    Ace Active Member

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    Driving each car just two laps with cold tires is meaning absolutely nothing, is it too much to ask for drive a car for like 20 minutes and even do some races to get an actual opinion on the cars? I enjoy some of his content but he sadly his AMS2 videos really seem like made in a rush to just cover the content. Last time he took the M4 GT3 with cold tires, did a like 2:24 on Spa within two laps and claimed the car was horrible. Then just don't feature it if you have absolutely no interest in actually getting into it

    I dont think TC is an issue in AMS2, it works but if you want the car to get rid of all of your spin (which you don't since it slows you down) you have to set it to max. If your rear still steps out too much in current state of the game it's definitely not the TC, but your own bad driving technique/too aggressive inputs. TC is not there to let you stay on full throttle like a maniac and stay safe with it, if it kicks in all the time you should adjust your throttle input.
     
    Last edited: Sep 13, 2025
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  9. wegreenall

    wegreenall Well-Known Member

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    LOL yeah - driving around with 67 degree tyres and thinking you have an idea about how it is likely to drive. Less than eighty, time to waity. Over a hundred, end of the fun(dred).
     
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  10. Khalid

    Khalid Member

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    Dont know if it is just me, butt does anyone else notice the gtp cars dont produce sparks when they bottom out. I know they arent f1 cars with titanium skid blocks but dragging down the staights at le mans with minimum ride height and max downforce and dont even notice a spark
     
  11. Silenc3

    Silenc3 BANNED BANNED

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    I played the new update in raceroom yesterday and the new ranking system is great why can't you do something like that in ams2 it's such a shame
     
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  12. TomLehockySVK

    TomLehockySVK Well-Known Member

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    For someone who does not play R3 it can you describe what the point of that system is or what does it do ?
     
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  13. YOUNG IL YOON

    YOUNG IL YOON crossfieldz_ROK AMS2 Club Member

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  14. alink

    alink Well-Known Member AMS2 Club Member

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    For myself, any ranking system is useless, but R3 has Charade? Hey, that's what I need:D
     
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  15. Danielkart

    Danielkart Well-Known Member

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    That's not all. The handling and physics in Raceroom have also become fantastic. For me, it's currently the best overall package in sim racing.
     
  16. Emptyjar

    Emptyjar Physics Snob

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    agreed! It’s so good. Really enjoying Racerooms handling and physics.

    Though if AMS2 updates it physics with another 1.6-style revision I would happily come back here.
     
  17. Danielkart

    Danielkart Well-Known Member

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    I was never enthusiastic about Raceroom before. I was completely surprised by how good it is now. Yes, I also hope Reiza will correct some things in the future that unfortunately currently significantly detract from the experience for me personally.
     
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  18. Rhodos

    Rhodos New Member

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    With complete respect I think thats great for you but what we are talking about is the broader take-up/continued growth of AMS2.

    Integrated to-the-game online, with ranked matchmakng is currently limited to iracing and LMU. AMS2 wipes the floor with those 2 on content and value for money, but it simply doesnt have a decent in-built online portal with daily/weekly racing with ELO ranking.

    No one every says "you know what, AMS2 needs more content". It needs, imho, online ranked multiplayer built in to the game.
     
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  19. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Renato has mentioned a bit about that and why it's not coming to AMS2 and below is a quote about it:

    "A little while ago we shared news about ongoing collaborations with several online sim racing services focused on providing scheduled multiplayer racing, such as Low Fuel Motorsports, JustRace, and RaceCraft Online. The latter two have supported AMS2 scheduled races for some time already, and LFM is expected to make its exciting debut offering AMS2 schedules soon after the V1.6 release.

    The reason we pursued such collaborations was because these services offer something we do not plan to provide ourselves, and they do it very well; our goal is to ensure they have all technical and material support they may need to to provide a quality service with AMS2 races so that those looking to race online with it in a controlled environment always have an option in sight, and that they get to do it with minimal risk of technical issues."

    Source: Automobilista 2 September 2024 Development Update - The Road to V1.6 Pt2

    Keep in mind that not everything you or others wanr, is actually feasible/possible for several reasons, engine limitations/resources/knowledge.

    Also, and i hate to burst your bubble, but iRacing isn't using an integrated multiplayer system. First it launches the UI app, where you can register for a race, then when you want to go to the race, it launches a different app which is the simulator.
    So basically the way iRacing works, is no different than what LFM or JustRace are doing, especially since you can launch AMS2 from those platforms directly and load into the server.

    Have a good Sunday
     
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  20. Periophtalmus Spintirus

    Periophtalmus Spintirus [3DP]BumbleBee AMS2 Club Member

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    I see where you come from, but AMS2 was never meant to be a game for competitive online racers. It's more designed for the more casual driver with little time who wants to do some relaxing laps with the wide spread content, simple solo championships or even do some fun races with friends.
    AMS2 isn't and probably will never be the mainstream e-sport racer.
     
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