I'm not sure where to post this, so it goes here. I have encountered graphical glitch while driving MCR2000 on Toban. It looks like middle range LOD has problem with "lighting detection cone" or something. It it most noticeable when driving by the pits where cars are stationary. I'm attaching screenshots. In this case I just stood stationary on start/finish straight and let cars go by. When cars are very far - no problem. As cars get closer I see this strange gray inverted pyramid appearing. When cars are very close - all is fine again. As car gets by and goes further in front pyramid re-appears and then disappears again. Problem does not exist with USF2000 on Toban. Any ideas how to solve this?
I considered that. Problem appeared after rF2 update and my guess was that it might be connected to that - some kind of incompatibility or something. I doubt that Studio397 would fix content produced by Reiza, if it was really because of the update, and I would be redirected to Reiza forums anyway. Anyway, lucky for me, I was able to "fix" the problem by cleaning up CBash and Shader cache folder.