TC and ABS as numbers not as sliders

Discussion in 'Automobilista 2 - General Discussion' started by EF_Neo1st, May 20, 2021.

  1. Andrew Hollom

    Andrew Hollom Active Member

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    That's just a guess at what the mappings between pre-sets and percentages might be. For example, a TC of 10 being 1% would mean the TC would be active nearly all the time (i.e. it's far too little slip), so that wouldn't be a sensible pre-set. I think what people want is realism, though I understand why you favour flexibility.

    In real life, the car will have a limited number of pre-sets, say 0-5 or 0-7 (or even just 0-1 for off/on), and the engineers/testers who designed/tuned the car will map the pre-sets to levels they think make the most sense. So for a car that has 0-4, 0 may be a low setting (or even be off), and 4 will be set to a level for the slipperiest conditions you'll encounter, and the ones in between will be spaced out in whatever distribution makes the most sense to the engineers/testers.

    Having pre-sets makes a lot of sense over a sliding scale, as it allows the driver to adjust them more easily while racing, and this is something Reiza really needs to implement, so they need to move away from the sliding scale as soon as possible. Once this is done, then TC/ABS up/down button mappings will make more sense, which will hopefully be implemented to avoid using the in-car menu.

    A half-way house would be to keep the sliding scale and introduce the number of pre-sets each car has in real life and pre-map them each to a level in the sliding scale. These pre-mapped levels could be edited in the garage setup screen, though if they're set realistically to start with, most wouldn't feel the need.
     
  2. azaris

    azaris Well-Known Member AMS2 Club Member

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    The problem with diagnosing the TC is that the differential acts as an additional form of TC that obfuscates the problem and makes it seem like TC is still on even when it's turned down or off.

    If I drive the DPi (with 600+ Nm of torque) and turn TC to 0 and set the assist to 'off', I can still floor it from 1st gear hairpins and the only result is a bit of one-sided(?) wheel spin that is easily controlled on corner exit. This is with the default setup with a fairly high 100 Nm preload, which I'm not even sure how it's possible. Shouldn't both rear tyres break traction in such cases, resulting in a spin?

    Reducing the preload to 0 Nm makes the "one-tyre fire" even more pronounced but since all the torque is now on one side only, the car is no more likely to step out. Until the tyres hit 95 C, it seems very easy to keep the rear in check no matter how much I stamp on the throttle. I certainly lose time compared to when using the ABS and probably over time would overheat my tyres, but it's not what I would have expected from such a powerful car.
     
  3. Andrew Hollom

    Andrew Hollom Active Member

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    I don't think anyone's diagnosing the TC, we're just wondering why it's not implemented as the pre-sets the real car has. The only 'diagnosing' I do is by setting the TC lower and lower until I feel my right foot can't cope and then back it off a click (not a percent!). I just don't feel I need to know whether TC setting of 1 is 20% or 80% or whatever percent.
     
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  4. azaris

    azaris Well-Known Member AMS2 Club Member

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    Yes but the point is they changed what the TC levels mean without explaining how they are supposed to work now. If you expect it to work like ACC (as many people seem to do), where TC 0/1 means you will spin out of every slow corner when flooring the throttle, you will be very confused when you turn TC off in AMS2 and have no problem flooring the throttle even in cars with more torque than the GT3s. So people will mistakenly diagnose it as "TC can't be turned off" when the problem probably lies elsewhere.
     
  5. Andrew Hollom

    Andrew Hollom Active Member

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    I've not adjusted the TC since the last update, so I hadn't noticed they'd changed - oops! I assumed it was still the massive sliding scale from 1 to 100%, which was implied by @steelreserv in his earlier post.

    So they still don't work like in the real car? That's a shame.
     
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  6. EF_Neo1st

    EF_Neo1st New Member

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    In fact, for GT3s it should work more like this:
    Porsche 991 GT3-R & Porsche 991ii GT3-R (EVO)
    1-9 maps.

    • 1 normal power&consumption least progressive throttle map
    • 2 normal power&consumption progressive throttle map
    • 3 normal power&consumption aggressive throttle map
    • 4 normal power&consumption linear throttle map
    • 5 Qual power, high consumption, least progressive throttle map
    • 6 Qual power, high consumption, progressive throttle map
    • 7 Qual power, high consumption, aggressive throttle map
    • 8 Qual power, high consumption, linear throttle map
    • 9 Low power, low consumption, progressive throttle map
    10 Pace Car very slow map and low consumption for Pace Car situations

    It seem to be a more accurate as to how each of these cars work with TC and ABS as per real life counterparts, still, even as a slider the TC values for GT3 cars dont seem to work as I am used to in ACC (but then again, comparing one sim to the other is not exactly fair or correct because it should be compared to real life counterparts, but at ACC it seem to folow that and I could not find maps for the real life counterparts (not that detailed) so if also someone else knows that for the real cars it would be a much appreciated info too.
     
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  7. mansell

    mansell Active Member

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    aren't those the throttle maps? Engine Torque Map and Pedal map

    the TC in Porsche 991 GT3-R has 12 presets (1-12) plus 0=off
    By switches on the steering wheel the setting of the traction control can
    be changed. 12 different settings are available (1... less traction control
    intervention 12 ... more traction control intervention, 0 ... traction control
    off).

    Traction Control - Porsche 911 GT3 R Technical Manual [Page 152] | ManualsLib

    FYI, BMW M6 has TC 0-10, merc AMG GT3 has 0-11 and mclaren 720 has 0-12.
    TBH i think reiza is lucky that all 4 GT3 cars in this game happens to have only 1 TC.
    because if ie (your beloved) ferrari 488 GT3 EVO (witch IRL have TC1 and TC2 presets, as many other GT3 racing cars) will hopefully come in AMS2 the mess and inaccuracy with this kind of presets (?) will be even bigger.
    lets hope 'till then we will see accurate TC settings in this simulator (too)

    IMHO, you are right to follow ACC for this kind of info. sure the content, the VR performance, the real historic weather and maybe the handling, the physics, the tyre models, the AI, whatever are worst for a lot of AMS2 fans, but the accuracy in ALL techical specs and rules is as close to perfection as you can ever get. could be used as a manual for real life GT3 and GT4 racing anytime.
    and, no, this ACC accuracy is NOT because of the unreal engine 4.




     
    Last edited: Jun 22, 2021
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  8. EF_Neo1st

    EF_Neo1st New Member

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    Well, yes, like the Ferrari, I also did not notice TC2 at the setup page at AMS2.
    As I usually just drive the cars without changing anything other than tyres psi and fuel (for most of the time) I would have not noticed this TC behavior with the GT3s at AMS2 had I not tested it with TC 0 and ABS 0 then with TC 10.

    Yes, I know I drive the Ferrari EVO the most (and for a good time) but I can also drive the other cars (I would need to adapt myself, depending on the car adapt braking point, how I deal with brake and throttle, etc) but I can do similar times with consistency with AUDI, Lexus and Aston and somewhat near times with BMW, Lambo and Boatley (the Lambo being the least consistent times of these cars for me), just the Porsche I am usually with no consistency and from 2s to 4s slower than my best times depending on the track (I dont remember any track where I am just 1s slower with the Porsche).
    Still, I am just a rookie trying to learn, sometimes I try other cars but most of the time I go with "that one I feel more confortable with" but sometimes I already changed from the Ferrari to other cars because these felt "more confortable at the time" to drive as fast as I can and with consistency.
     
  9. EF_Neo1st

    EF_Neo1st New Member

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    In that regard seem like Reiza implemented a sort of "generic" TC and ABS range for all cars (as every car go form 0 to 10 without around the same percentages applied per TC and ABS) what . . . dont exactly seem to do what it should and even considering the table:
    TC 0 - TC OFF
    TC 1 - TC 10%
    TC 2 - TC 20%
    TC 3 - TC 30%
    TC 4 - TC 40%
    TC 5 - TC 50%
    TC 6 - TC 60%
    TC 7 - TC 70%
    TC 8 - TC 80%
    TC 9 - TC 90%
    TC 10 - TC 100%
    It did not seem to me to be working like that at the GT3s as I did not feel much difference between TC 0 and TC 9 but with TC 0 it was harder to spin or slide with the car when compared to driving the same way with TC 9 (so it would look like a car with TC2 with high value applied and TC1 never being completely OFF).
    Maybe if that other setting (TC2) is actually also being applied in a "sort of generic way" to the GT3s and with a high value, it could explain the TC behavior I felt, but still would not explain why TC 0 seemed to have more TC activation than TC 9, to something that (as I will try to explain how it feels in numbers) would look something like this:
    TC 0 - TC 100%
    TC 1 - TC 95%
    TC 2 - TC 90%
    TC 3 - TC 85%
    TC 4 - TC 80%
    TC 5 - TC 75%
    TC 6 - TC 70%
    TC 7 - TC 65%
    TC 8 - TC 60%
    TC 9 - TC 55%
    TC 10 - heavy Stability Control
    What is also not the case for how I feel the differences for TC values at the GT4s (so it seem the TC at GT3s are inverted from 0 to 9 but I feel like TC 9 is like 55% at the slider).
    Again, I dont know if anyone else is having this with GT3s when driving, I tried already validating the files at Steam and reinstalling the game after deleting the AMS2 folder before uninstalling and reinstalling.

    If it is not working like that for someone, I will keep trying to reinstall AMS2 untill it changes.
     
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  10. mansell

    mansell Active Member

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    @ neo
    about my tortellinii comment before: i feel kinda alien with my GT3 times in AMS2.
    even if i just test it for time to time after the updates and i never try to set it up for my limits, i can easily brake my records even with the porsche, a car so difficult for me in other games. and of course with the other 3 GT3 cars. by 1 second or more!
    im not surprised at all with your AMS2 brands hotlaps or if would see AMS2 leaderboards to go under one minute there LOL.
    are you? thats an interresting question to answer.
     
  11. mansell

    mansell Active Member

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    as i said before, IMO reiza is lucky cause none of the GT3 cars in AMS2 has TC2 IRL.
    so any form of TC2 applied, would be even worst for the simulation aspect.
    the fact that is difficult to me to see (or to hear) in AMS2 when and how much the TC applies while on track, make any hypothesis more difficult.
    i guess telemetry could give the answers, but im not good at this and not motivated enough by AMS2 to start learning these kind of stuff. i can beat the AI with skill and aggression sliders, you know...
     
    Last edited: Jun 22, 2021
  12. EF_Neo1st

    EF_Neo1st New Member

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    I kind of understood you meant "I was bragging" there . . .
    And that is not what I meant, I meant that the Porsche was a hard car for me at AMS2 as it is at other sims, and now I could drive like that, also that my previous best was a 1:25.0, at ACC it is 1:24.0 but now testing the Porsche I did 1:22.999, I did not try to brag anything (what I tried to explain with my previous message about it):
    That was a comparison of how the Porsche itself felt to me before and after the TC and ABS update at AMS2 and how it still feel to me at ACC, and no I did not mean I am 2s to 4s faster with other GT3 cars at AMS2 now, but now the Porsche itself felt much more tame to me and I could do that lap time, while at ACC my best still 1:24.0 and I still have difficulty the same with the Porsche there, all that was just for a "comparison purpose" and I tried to explain it was "for comparison purpose only" (with the next post I just quoted) and also explaining that before I was some 3s off from the best times and now I am again some 3s off from the best times, but with a 1:25.0 lap time (so . . . I dont know if the lap time improvements have anything to do with this change or not but at least the leaderboard times I remember were also slower lap times too from when I tested some months ago and after the "TC and ABS update" and GT3s felt a "car with more grip" to me, also a more "tame" Porsche GT3 . . but that just with the GT3s there at Brands where I tested).

    Also, was I to brag "I can do 2s to 4s faster with other GT3s" I would not brag, I would just do it (making a video or not).

    The question I also did is, have it felt different for someone else?
    Did the car felt different for you after the update? Because to me it felt (also the TC settings, as to what I tried to describe) when it is not the case, the comparison with the Porsche is exactly because I did not expect to get that result (1:22.999 at Brands) and with a Porsche (and yes, with other GT3s at AMS2 I only achieved "similar times" but not better).
     
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