Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Marcin

    Marcin Member

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    @Karsten Hvidberg Great fix. I didn't encountered jolts so far. Tested bmw Evo GT3 and feels amazing!!!
     
  2. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    @Domagoj Lovric has just confirmed this is the mesh, as @Kuku Maddog suspected some time ago.
    I will look at how much softer the bumps on Monza10k need to be to work ok. @Domagoj Lovric has suggested how we can deal with it in the near future.

    Best,

    -K
     
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  3. Manolo

    Manolo Member

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    Wow Karsten it would be a great "gift" to be able to eliminate this strange anomaly or this excessive bump which I remember feels especially very strong with Formula cars! ;)

    Thanks to all of you and to Reiza!!! :)
     
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  4. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

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    I have now also tried the 5.1 file with the Procar M1 on Oultonpark. It seems a bit too muffled to me. I do not know how to describe it but with the Default + you can really feel how the car twists and the load change is also comes much more directly to the steering wheel. With the Custom 5.1 file I have more trouble to feel the position of the springs of the car. Is it possibly due to my DD1 settings?

    Sorry for the bad English it is an online translation
     

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    Last edited: Dec 16, 2021
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  5. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    In the in-game menu it seems you have selected "Default", not "Custom". Not sure if that is just an accident when creating the image?
     
  6. newtonpg

    newtonpg Active Member AMS2 Club Member

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    Dunno but using a custom FFB you need to setup CUSTOM in game menu (not DEFAULT)

    EDIT: Late to the party :rolleyes:
     
  7. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

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    I took the screenshot a few days ago. But the same settings I also use with Default+ and the Custom File.
     
  8. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Ok,

    As first thing I would say that to me the M1 unf. is one of the cars that feels the farthest from how I think it would feel irl, regardless of FFB used. It is sliding a lot and the suspension seems very un-sporty.

    But reg. your settings, for the custom file you can try something like:

    * In fanatec settings: Decrease friction and damping to 0.
    * Set in-game damping to maybe 25% at first.
    * Set in-game LFB to maybe 10-12% or so. LFB is not more "correct" at 0 or 20, it is whatever feels best to you.
    * Lower the in-game gain slightly. Maybe down to 40 or 45%.

    Best guesses as I don't have your base, but I think it would help. Mostly the LFB part, so try that up & down.

    As said I think the car is a bad case right now, I'm afraid. I'm really looking forward to that one being tuned in the physics department.
     
    Last edited: Dec 16, 2021
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  9. Danielkart

    Danielkart Well-Known Member

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  10. Danielkart

    Danielkart Well-Known Member

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  11. Danielkart

    Danielkart Well-Known Member

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    Es gibt a
     
  12. Danielkart

    Danielkart Well-Known Member

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    Sorry ich bin neu hier ich fahre einen dd1 und motion. Diese 5.o1-Datei ist wow wow wow. Unglaublich diese ffb, herzlichen Glückwunsch an alle, Karsten etc.

    Habe nur die Notch-Bump-Skala wegen zu hohem Beat etwas reduziert. Nur Monza 10k ist noch nicht ganz perfekt. Die andere ffb ist fast perfekt
     
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  13. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey SlowBloke,

    Here you have a version 5.0.1 attached,

    with damping set static at 30% and damping slider used for power steering.

    Best,

    -K
     

    Attached Files:

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  14. SlowBloke

    SlowBloke Member

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    Thank you so much Karsten :):):) Will give it a go in a bit !
     
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  15. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    v5.01 is mind-bendingly good, imo. The progressive nature of SAT during cornering is superb.

    Honestly, this may be the best ffb I've experienced to date. The bar has been raised. :)
     
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  16. tUMi

    tUMi Active Member

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    Hello, Karsten. :)

    Thank you for releasing the rFuktor 5.0.1 so quickly. I did a quick test with the McLaren MP4/12 on Nordschleife and the heavy jolts I was frequently experiencing with the rFuktor 5.0 have now been reduced to the level they're not disturbing anymore. My wrists feels much safer now. :)

    Thanks to your tweak in the file I was able to increase the vehicle specific FFB gain from 50% to 75% and the FFB with the McLaren MP4/12 feels even better now than it was with the rFuktor 5.0.

    I could even increase the FX back to 30 from 25 where I had it with the rFuktor 5.0. The FFB feels very good now on the McLaren MP4/12. Actually, the best I have ever experienced with that car so far. :)

    I did re-test the GTE/GT1 cars also with the rFuktor 5.0.1 and they still feel as good as they were with the rFuktor 5.0 so there was no need to make any changes to the in-game FFB settings.

    I also did some testing with the in-game damping setting. I tested the damping with several different values (0, 15 and 30) and even tried to set it all the way to 50. To be honest, I couldn't feel any significant difference even between 0 and 50, a slight change in wheel weight maybe but that's about it. Maybe I'm not sensitive to this setting at all as the car felt totally driveable with any damping setting I tested so far.

    Damping at 15 and 30 felt pretty much the same to me as 0 but I could tell a small difference between 50 and the lower values I've tried. I'm still unsure which damping value to settle with but at least for now I have decided to keep it at 0, it seems to work best for me and for my wheelbase. :)

    To be absolutely clear, I am now using these in-game FFB settings with the rFuktor 5.0.1:


    For higher downforce cars (such as the McLaren MP4/12):

    Gain: 32
    Low force boost: 8
    FX: 30
    Damping: 0

    For lower downforce cars (such as the GTE/GT1 class):

    Gain: 37
    Low force boost: 11
    FX: 30
    Damping: 0

    So big thank you for the changes you've made to the file, they made a big difference to my driving experience with the higher downforce cars! :) I also just noticed you have released a rFuktor 5.0.1 variant with a static 30% damping and damping slider used for power steering, sounds very interesting. I will try that out next and decide later on which file to settle with, the original 5.0.1 or the power steering variant.
     
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  17. Magnus

    Magnus Active Member

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    I watched this and made the adjustments within Fanatec software to emulate those used in the video. I was then able to drop the Gain from 75 down to 65, keeping my other settings the same and found this to be a real sweet spot for me.

    Just thought I’d mention this so that @Peter Nielsen and @Mike Evans can try it if they’re interested and have the same base.
     
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  18. tUMi

    tUMi Active Member

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    I also just finished testing your new rFuktor 5.0.1 variant with the static 30% damping and damping slider used for power steering.

    First of all, the damping set static at 30% from the file itself seems to be the right setting for my wheelbase, can't speak for other wheelbases but at least on mine it works just fine. :)

    I much prefer this version over the original 5.0.1, mainly because now the damping slider has actually become useful again. In the original 5.0.1 version the damping slider was practically useless for me as it didn't make any significant difference.

    One downside with this version is that now there's more adjusting involved with the damping slider as you can't simply just set it to 0 anymore and forget it like in the original 5.0.1 version. To get the most of the power steering function it needs to be adjusted per car or else the wheel is going to feel too heavy or too light when switching to another type of car.

    Luckily it's quite easy to find a right setting for every type of car. Easiest way to do this is to load the track and car combination of your choosing and first off before entering the track, go to the in-game FFB options and set up the damping slider to a very low setting (like 0-15, for example). Then go for a drive and drive at least for couple minutes to feel how stiff turning the wheel is. If it feels too heavy, go back to in-game FFB options and increase the damping slider by 5% at a time. Then go back to the track to check how's the wheel turning after increasing the damping slider. If it's still too heavy, go back at in-game FFB options and increase the damping slider again for another 5%. Keep repeating this to the point the wheel doesn't feel too heavy to turn and leave it there, you will know when it feels right. ;)

    I did some experimenting and ended up with these in-game FFB settings for the car types I mainly drive with. Remember, there is no right or wrong values for the damping slider (now known as power steering slider), you will know in your arms and wrists when it's set up correctly. ;)

    For lower downforce cars (GTE/GT1):

    Gain: 37
    LFB: 11
    FX: 30
    Damping (power steering): 15-30

    For higher downforce cars (such as McLaren MP4/12):

    Gain: 32
    LFB: 8
    FX: 30
    Damping (power steering): 35-50

    Thank you again, @Karsten Hvidberg , for creating this power steering version of the rFuktor 5.0.1 file, I think many people will appreciate it and prefer it over the original 5.0.1 version. :)
     
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  19. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Thank you for all this, as usual, awesome feedback, @tUMi!

    It really helps steer away from and towards things that might be bad or good or better.

    Really appreciate it!

    Best,

    -K
     
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  20. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I’m looking fwd to trying this power steering version.
    i did a couple of experiments last night and converted the cantering and force scale system to what i use in Delta.
    I quite liked it as it gave more feeling of lift off oversteer etc. with momentary lightning of the resistance.
    will see how it goes with next version when i get a chance, having our work xmas function today so will be drunk and disorderly for the short term

    for me and the way my wheel base seems to interpret high frequency stuff , i need to figure out the scrub feeling. it’s coming through a bit too slowly and rubbery.

    I’m thinking that changing the spring values in the scrub and tear might be the trick perhaps.
     
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