Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

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    Where do you actually find the default+ FFB file in AMS2. I would like to change this only slightly and store it as a custom file.
     
  2. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Short answer, you don’t :oops:
     
  3. Manolo

    Manolo Member

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    I aligned myself on the values of Peter, Gain 90-95, LFB 10-30 FX 50 DP 15.

    EDIT: Test sometimes even high LFBs up to 80 and it is not so bad indeed in some ways everything is better except the central oscillation that returns, but it is not without control, exponential and increasing as before the 5.xxx file, it arrives, it is small and decided from right to left and stays there until you grab the steering wheel ... but regardless of the LFB regarding the effects, especially the scrub and curbs seem muffled and covered by the remaining forces!
     
    Last edited: Dec 21, 2021
  4. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I’m starting to wonder if there’s better consistency between cars if damping put back to 0.3
    Need to play around some more, and might revisit original rFuktor 5.0 version to test that out armed with better understanding.
     
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  5. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    I just read this over on the beta forum. I haven’t tested it yet, but thought it ought to be shared…

     
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  6. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

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    and this is how his problem has manifested... actually like me...o_O


     
  7. azaris

    azaris Well-Known Member AMS2 Club Member

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    Try increasing positive caster in the setup, it makes a lot of the older F1 cars feel much more connected with the road.
     
  8. VFX Pro

    VFX Pro Well-Known Member AMS2 Club Member

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    I agree, but that's why I suggested an "advanced" tab or button that expose the hidden settings for those of us who love to tinker with all the options and keep them hidden for those who don't.
     
  9. tUMi

    tUMi Active Member

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    @Kuku Maddog

    I did some quick testing today with your new modified rFuktor (5.0.2K as you call it in the file's description) version you uploaded yesterday.

    I loaded up the new 5.0.2K and first I selected Nordschleife with the McLaren MP4/12. I didn't make any changes to my in-game FFB settings I used with your earlier modified 5.0.2 file, they were still at 30/5/30/35. I am pleased to tell you that everything still felt as great as with your earlier file with this car/track combo. The FFB does seem to feel even more direct now, which I like. Also the scrub and tear still felt good, I would say even improved from your previous modified 5.0.2 file. :)

    Then again I selected Laguna Seca with the Corvette C8R GTE car. This was a car/track combo I was struggling with your previous modified 5.0.2 file. I started testing this car/track combo with the exact same in-game FFB settings (30/5/30/35) that proved successful with the McLaren MP4/12 earlier so I thought these settings would be a good baseline to start with the C8R GTE car.

    I was pleasantly surprised how good the C8R felt from the very first corners. The FFB felt more direct, informative and detailed than earlier with your previous modified 5.0.2 file with any in-game FFB settings I tried with it. With your previous modified 5.0.2 file it felt just flat and dull.

    Then I started fine tuning the FFB settings for this car and ended up with the in-game settings of 33/10/35/35. Now the C8R feels absolutely amazing, everything is in balance, I'm absolutely astonished by it. Difference was like night and day especially in the scrub and tear department.

    I think increasing the LFB and especially the FX were both key ingredients to fine tune the feel of the C8R from good to excellent. However, the new 5.0.2K was the main ingredient in all this, it really transformed this car to something I'm now enjoying very much. Brilliant work, Kuku! :)

    @Karsten Hvidberg To answer your question you asked me earlier... I think that I prefer the way the scrub, tear and smoothing is set up in Kuku's latest modified 5.0.2 version (also known as version 5.0.2K). :)

    This time I didn't fiddle with the static damping setting, I kept it at 0.0 as it is in your 5.0.2K version by default. I might do some experiments of my own later on with the static damping setting. ;)
     
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  10. Mathias[NuoSimulation]

    Mathias[NuoSimulation] New Member

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    it would be great to have the ffb settings in the setup menu. and then you can either use the global settings or the settings for the specific car. that would be great.
     
  11. Peter Stefani

    Peter Stefani Active Member AMS2 Club Member

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    ^^^ You can put any car/track specific settings in the set up description section, so when you load the set up the specific settings are there. I used to do this, but now the file is so good, I find the only thing I need to adjust on a per car basis is the level, done with the plus and minus keys in game.
     
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  12. Marcin

    Marcin Member

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    Hi Can you post the @Kuku Maddog custom file and settings you are using in TD and AMS2? Thx.
     
  13. tUMi

    tUMi Active Member

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    Hey there. ;)

    Here's a direct link to Kuku's modified rFuktor 5.0.2K custom file (static damping is set to 0.0 as default in the file, you can easily edit the damping value yourself from the file directly if you need any damping): https://forum.reizastudios.com/attachments/ffb_custom_settings-txt.18619/

    Link to screenshots of my True Drive settings (you can also look for my online profile called "AMS2 Silver Raw rFuktor 5.0.2K SC2 Sport" in True Drive Paddock for easier access to my TD settings):

    http://www.dropbox.com/s/xumclzn16w..._15-08-21_ffb_settings_true_drive_1.png?raw=1

    http://www.dropbox.com/s/4afnwkscb5..._15-08-21_ffb_settings_true_drive_2.png?raw=1

    http://www.dropbox.com/s/wna5ieajl6..._15-08-21_ffb_settings_true_drive_3.png?raw=1

    http://www.dropbox.com/s/8ird2y2pss..._15-08-21_ffb_settings_true_drive_4.png?raw=1


    My AMS2 in-game FFB settings for lower downforce cars (such as the GTE/GT1 cars):

    Gain: 33
    LFB: 10
    FX: 35
    Damping (power steering): 35


    My AMS2 in-game FFB settings for higher downforce cars (such as the McLaren MP4/12 and other open-wheel cars):

    Gain: 30
    LFB: 5
    FX: 30
    Damping (power steering): 35


    Remember: you can decrease the vehicle specific FFB gain from the vehicle tuning setup menu if the FFB feels too strong for the car you're driving (and vice versa) rather than adjusting the Gain/LFB/FX values for each car individually (but you can also go for that route if you prefer that)! For example, for McLaren MP4/12 I have kept the vehicle specific FFB gain at 100% but set it to your own preference per car if necessary.
     
    Last edited: Dec 21, 2021
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  14. Marcin

    Marcin Member

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    Thank you....i will have a look the online profile. Do you think i need to adjust any settings as I'm using SC2 pro?
     
  15. Racer25

    Racer25 New Member

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    That's a good idea, unfortunately many cars are already maxed out on caster with the default setting.

    It's weird how certain cars, even in different categories feel great, yet others so numb. I drove the Lola Champcar, the P3 open cockpit and the GT1 Mclaren and they all felt responsive and provided great feedback. The Group C Sauber felt disconnected almost wobbly and the GTE Corvette was drivable, but not informative.
     
  16. tUMi

    tUMi Active Member

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    As far as I know, my True Drive settings (or my online profile) will work fine for the SC2 Pro (I got these settings from @Karsten Hvidberg and @Panos Schoino who are both using the SC2 Pro).

    You may need to lower the Gain (or the vehicle specific FFB Gain from the car tuning setup menu as an alternative method) from AMS2 in-game FFB settings as you are using more powerful wheelbase than I am. You may also have to increase or decrease the LFB and/or the FX just a little to find a sweet spot for the cars you're driving.

    So, you may have to do some small adjustments for the AMS2 in-game FFB settings (depends heavily on a car you're driving as the FFB feel can vary greatly between different cars) but other than that, all the settings I have posted here should work just fine for the SC2 Pro as well. :)
     
  17. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    Yeah, I've suggested the same approach however, perhaps it would still place extra burden on developers, as access would be too easy. The way it is now, we have to jump through some hoops to tweak the settings but, that also eliminates more headaches for the dev team.
     
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  18. Marcin

    Marcin Member

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    Thanks for explaining. Is there any way to reduce engine vibration?
     
  19. chonk

    chonk Well-Known Member AMS2 Club Member

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    This is really odd because for me the C9 is one of (if not the) most informative of all the cars i've tried with v5. I don't really drive the open wheelers at all, so I may be missing something there. But the C9 gives me really detailed feedback. Obviously the car squirms around more than pretty much any other and the throttle is hyper sensitive especially on boost in 2nd, but even with all that going on I can feel the grip come and go more very well. I do adjust strength on a per car basis though. For example I have gain at 80 and in something like the Superlight I can push this up quite a bit before experiencing meaningful clipping. However with let's say the DPi or P1's I have to adjust this down to maybe 60 or even 55 to avoid clipping in high speed turns. This I find makes a huge difference to the level of detail I experience at the wheel, although often having to sacrifice the over all weight I would prefer to have.
     
  20. Racer25

    Racer25 New Member

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    I should've been more specific with my description of the C9. The power-on oversteer I can feel, but the front end has no precise feeling to it. I tried upping gain on FFB , but that just made it heavier with more shake.

    It's interesting that you mention turning P1 and DPi down. On my setup the P1's have good feel, but are very light in comparison to the GT1 and Champcars. I actually added gain and a little FX to the P1. I've got overall gain between 30-34 depending on car and FX 33-35. I'll have to try more LFB and play around with power steering settings some more.
     

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