A recent thread on reddit got me curious to see how things were still being done in Madness engine. Am I the only one that finds AI in Qualifying super difficult but in race manageable? I've enjoyed what I've played in AMS2 but I have to say some of the AI is a bit all over the place, and could probably use a lot of tweaking. There are some cars and tracks that work great and some where their performance seems inconsistent, depending on the kind of racing and classes on offer, with a common sight being a 3-4 car track piled up behind a slow car locked together. Or: cars that perform great in qualifying and then die on the track in the actual race, which can really get annoying if you've worked hard to get a decent combo of cars and skill level and got pole. Anyway, looking through the executable in a hex editor we see some familiar settings to anyone who has played with modding Need for Speed Shift or the GMotor games SMS/Simbin/Reiza worked on previously: Adjust AI RaceAbility Adjust AI QualifyAbility Adjust AI Defending Adjust AI Passing Adjust AI Overall Aggression Adjust AI Overall Difficulty Adjust AI Intelligence Adjust AI Start Reactions Adjust AI Risk Taking Adjust AI Stamina Adjust AI Aggression Gameplay Adjust Opponent Difficulty most with a min/max range selectable. The ones I'd really be interested in are QualifyAbility, Passing and Defending, though the others would be neat to play with also. I'm not asking for something as huge as making a menu system for these parameters in the game, but, is it possible to expose these settings to modification in a user .xml file in \Documents\Automobilista 2 ? AI difficulty in general seems to be the kind of thing where different users prioritise different things from the game, and there may simply be no real way of keeping everyone happy with a common set of parameters. If they're moddable I think it could also provide the devs much more detailed feedback on what's working for what class and tracks and why.
Right now you can do that on a per-driver basis following this guide: Information for Customizing AI drivers in AMS2 V1.3