FFB Frequency

Discussion in 'Automobilista 2 - General Discussion' started by Steve Morris, Jun 3, 2024.

  1. Steve Morris

    Steve Morris New Member

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    Hi<

    New to the game.

    I'm struggling with the road buzz. I think this is the surface and/or 'scrub' and/or 'tear' effect?
    Regardless, I cant cope with the constant high frequency output

    I'm currently running a very lightly modded version of the original 'custom' settings.

    Is there a way to eliminate that buzz altogether?
    Maybe removing/reducing the effect, or even just downsampling the FFB, maybe with some smoothing somewhere?
     

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  2. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Have you tried lowering the FX setting in game?
     
  3. Steve Morris

    Steve Morris New Member

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    Yeah, all the sliders are on zero.
    in the settings file I've set the lfb to 0.01
    I think that's as low as it can go
     

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  4. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    Please share your wheel details as the solutions are often ffb-hardware specific, especially gear-driven vs Belt vs DD.
     
  5. Steve Morris

    Steve Morris New Member

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    I'm driving a VRS Mige @ 20nm.
     
  6. Steve Morris

    Steve Morris New Member

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    Quick, Cheap and Easy solution = moarr smoothing.

    Filter out the higher frequency signals and turn the lower freq FX up at the same time, without altering the physics derived feedback !!!

    It's not perfect. I'm 100% sure there's a better way to do this, but I dont have the time/knowledge/patience to learn how to write FFB scripts from scratch, and the files from the Custom FFB threads are full of stuff I dont understand.
     

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  7. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    • If you have a smoothing filter for the wheelbase, that should help.
    • If you have the option to lower the ffb signal bandwidth (Wheelbase), that can remove high-frequency details.
    • In-game Damping is useful with DD-wheels (Start at 50%)
    • Wheelbase Friction / Damping may be combined to tame details, add weight and control rotation speed.
     
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  8. Steve Morris

    Steve Morris New Member

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    In an ideal world my wheelbase would have freq/bandwidth sliders and/or the sim would have switches for individual FX...

    That first will take some grovelling to my hardware devs;

    I think the 2nd one is possible with some of the Custom FFB scripts from Karsten et al... around page 6 of the top pinned thread a few files have toggles for individual effects but they're also going to take more time than I've got, to understand and modify reliably.
     
  9. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    Yes, it's very doable in custom files but, you are correct that it takes some time to decipher the code and experiment repeatedly. Stick to the basic parameters available, not the complex lines. Make notes along the way so you keep track of where you started, what you changed and by how much.
     

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