Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. RAA

    RAA New Member

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    Thank you for telling us what can be edited in the files! That's cool! You can customize the file even more for yourself!

    And yes, you were absolutely right about the sliders, I really didn't pay much attention to them before. Yesterday I twisted them in more detail and adjusted almost everything with them for myself. When I switched to the default profile, which I liked better before, I realized that I no longer have enough information here that is in your files) For myself, I ended up leaving Old_D_raw, pretty clean feedback, and the grip level feels great here. Great job!

    Perhaps later I will test Immersive well.
     
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  2. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Yes @ijac , unfortunately the file is loaded into memory when the game starts, so you can also modify the *.txt file while you play (make one, two, three changes) but then you need to restart the game otherwise the changes made will not be taken into memory ... I hope that one day Reiza will provide a "reload custom profiles" button but for now you must restart.

    @Boci I'm glad you find modifications that you like, that's how you learn to use custom files, I'll just give you a piece of advice that's valid for everyone, once you find a new value that you like the most, also take a spin on all the cars (even the strangest and most particular or little used ones), sometimes after making a modification many cars will feel better but then changing category they will feel worse ..... so sometimes you could then go back to the previous value or stay with the new one, or choose a median value ... the goal is to make all the cars on average more coherent and pleasant for your brain. ;)

    @RAA I am very happy to have been of help to you, you will slowly find your personal perfection and you will only be able to improve, what I recommended above to the Boci user can also be useful to you in your future choices and changes. ;)
     
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  3. Grip4x4

    Grip4x4 New Member

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    @Stakanov thanks again you did a marvel, version 1.6.1 was already wonderful but this ATMOS 1.6.3 has removed all the excesses. The default rendering of the file is already excellent and perfect for my use and for all the cars and any changes i make then return to your values. I find the organization of the individual entries by type very useful and the explanatory notes help a lot even if some are redundant.

    If I may ask, which categories or individual objects do you recommend avoiding modifying to implement your own tuning? And which objects can be modified by a novice like me without making inconsistencies or errors??
     
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  4. Homed

    Homed New Member

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    Hello,
    I can say that version 1.6 has improved the feel and we feel the tire better.
    I tried several custom files and thank you for those who take the time for the others!
    I use a simucube 1 and I don't like the fake feelings or vibrations which are useless in the feeling and driving.
    What I find is that you don't feel the braking enough and therefore the wheels lock or you lose grip on the steering wheel.
    I tried last DanielKart file and Alex's Rack Force
    I don't use any filtering in my software or in the game because the most important thing is to just feel when you lock the wheels and therefore a loss of grip.
    And yes, I'm trying to get closer to the feeling of a Raceroom
    Can you tell me if it is possible to modify a value in the file to improve this?
    Thanks for answeer
     
  5. Danielkart

    Danielkart Well-Known Member

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    Raceroom FFB has become very clean (by the way, much better FFB than before) and you feel the road conditions and the tires much less than with Ams2. The curbs, on the other hand, are very similar to Ams2. I am someone who loves to feel as much as possible on the wheel because for me it is the most important connection for FFB. But I also understand people wanting it to be less immersive because it's very subjective. My files can be adjusted very well with FX. If you want to feel a lot, increase FX but only up to the recommended range, if you want to feel less, reduce FX. I even know people who drive with 0 FX, it's all a question of personal taste;)

    Addendum: In the end, of course, Ams2 remains Ams2 and Raceroom remains raceroom. Personally, I don't want to turn Raceroom into Ams2 or Ams2 into Raceroom. Every Sim should keep their soul as it is with all its strengths and weaknesses
     
    Last edited: Dec 6, 2024
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  6. Homed

    Homed New Member

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    Completely agree with you regarding Raceroom
    I did not in any way ask that AMS 2 become Raceroom and vice versa
    As you say, the most important thing is to feel the tire information in the steering wheel and above all remove the false vibrations which yes are present in AMS 2
    And yes feel the curbs is important because it is part of the track and feeling the behavior of the car
    For me the black point remains the feeling of braking and feeling the limit of the tire and its loss of grip
    It is this value that I am looking to improve
     
  7. Danielkart

    Danielkart Well-Known Member

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    Sensing the limits of the tire and its loss of grip has been improved with the 1.6 update by Reiza (hysteresis) and has to do with tire physics. There are cars where it can be felt better and there are cars where it is still not noticeable enough (my opinion). Braking, on the other hand, is implemented and felt better in Ams2 than in Raceroom. You see, it's all very subjective
     
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  8. Mustafa Kemal

    Mustafa Kemal New Member

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    hello
    I would like to test an FFB Custom, I have already loaded files but I don't know how to get it into the AMS2, is there a description for it?
    My goal is that I feel more the ABS, oversteer and understeer on the steering wheel
     
  9. Boci

    Boci Member

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    Just paste the downloaded txt to Documents/Automobilista 2 (I always rename it to ffb_custom_settings.txt) and in game use the Custom option instead of Default or Default+
    Side note: you can only have one custom file, so dont paste more than 1.
     
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  10. ulotrix

    ulotrix Member

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    I wish it supports multiple custom FFB files. Comparing side by side would've been much easier :D
     
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  11. Mustafa Kemal

    Mustafa Kemal New Member

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    @Boci
    thank you it work well
     
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  12. Stepy

    Stepy Active Member

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    Make a folder for each custom file you want to try and then activate ONE using JSGME, you still have to exit game to switch ffb files though.
     
  13. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    Yes, JSGME makes changing Custom FFB Files a breeze. Once you understand how to use it, which isn't hard.
     
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  14. GianlucaFiducci

    GianlucaFiducci New Member

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    i need some help to install this sir - recomends highly from fellow racers but how to use?
     
  15. deekracer

    deekracer Well-Known Member

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  16. Alex291190

    Alex291190 Rack_Force guy

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    Put this in "\Documents\Automobilista 2".
     

    Attached Files:

  17. Michael Muhr

    Michael Muhr New Member

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    @Stakanov nochmals vielen Dank,

    Ich habe die Werte wie empfohlen alle probiert.
    Die Datei finde ich immer noch sehr gut.

    Mir fehlt noch immer etwas die ansteigende Flieh Kraft beim durch fahren einer Kurve.

    und etwas mehr Kraft in der Mitte, wenn ich das Lenkrad nicht bewege



     
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  18. Kevin del Campo

    Kevin del Campo Active Member

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    Been using different profiles and so far default+ and default are still my favorites.
    But im trying the v6000 extreme 2 atm and I quite like it but I feel the ffb ramps up very fast when turning in faster tighter corners, even when ffb is set fairly weak.
    Also when I go on the grass the ffb becomes very heavy.
    Is there any way to make it ramp up less harsh?

    Im on a simucube pro and using the true drive settings as described by @Danielkart
     
  19. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    I always lower the master rack value within Daniels ffb file to make it more suitable for my kinda improvised cockpit and it is working fine. Maybe it helps you, too.
     
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  20. Danielkart

    Danielkart Well-Known Member

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    Increase the "static force reduction" on the Simucube2 that should solve your problem. There are cars with high downforce that I drive with around 15% static power reduction. Off the track? Stay on track ;) There will also be the V6000 extreme 3 available today, it should come soon
     
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