So, when I adjust the seat of my car a little backwards, the neck of the pilot model appears in my view and I didn't find an option to turn it off. It happens with others cars too. Is there a way to fix it?
I believe your field of view (FOV) settings might be incorrect. This could cause the seat to interfere with your view when you move the camera backward. Please visit Modern FOV Calculator to find the correct setting, and then adjust the Camera settings in the menu accordingly. I hope this helps improve your experience. Thank you!
I checked it out and It doesn't have a 15" screen option there. Also, when I put the seat backwards my view gets better, if there is a way to just hide the driver's neck that would be better, but no worries. It don't disturb my race it's just annoying sometimes
While FOV and seat position are independent things, most of the time when people puts the seat back, it does it to get a wider vision of the car dashboard, mirrors etc. This very same effect can be obtained from putting a wider FOV (a higher number of degrees). What Marius was trying to tell you if I interpret him correctly, is that you can try to set a higher FOV instead of putting the seat backwards too much. While for some purists there is only one valid FOV, the correct FOV ---and they have a point---, many of us take a compromise using a FOV a bit higher to have a wider vision without moving the seat too much, avoiding the issue you got (that happens in most sims AFAIK, putting the view too back will intersect some models, or at least you will lose the ability to use the function of the head turn, since you will only see the head support of the bucket seat most modern cars have). What I usually do is: 1- setting set up the "correct" FOV, 2- putting the seat as back as I can without having glitches, and then 3- moving the FOV up a bit until I get to my compromise spot.