Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    @PeterV I found if we give too much importance to rear end... we end up driving the rears, not the fronts.

    In v22 you can try to change line #111 from:
    to this:
    This will have a greater effect in reducing yaw force with rear grip loss.
     
  2. juliant

    juliant New Member

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    I just got the Alpha Evo 12 NM and havent found a good setting yet for AMS2. If I use your custom file it eliminates the grinding/buzzing but I find the wheel gets far too heavy in long turns. I did use all your ingame setting recommendations too.
    For some reason my Simpro2 software does not have the wheel torque adjustment setting?? It tells me my version is up to date.
    If I use Default or Default+ I feel like I am getting better sensation of losing grip etc but I cant get rid of the grinding even with nil FX in game and nil in Simpro
    I had a bit of trouble getting my G1 wheel to connect to the base when first setting up and then had to recalibrate the wheel in game which also didnt work the first couple of trys. Maybe I should delete my profiles in Mydocuments and start again?. At the moment I prefer the FFB on my M10 base (which was using one of your custom files)
     
  3. Danielkart

    Danielkart Well-Known Member

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    What setting do you mean by "steering wheel torque?" I don't know if you're using the latest firmware in the Simpro? Yes, I would check
     
  4. Marnus Zwarts

    Marnus Zwarts Boost Creep AMS2 Club Member

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    Great, I can get to testing from today!
    edit: Just to be clear, lower damper setting for higher downforce cars, and higher for tin tops etc?
     
    Last edited: Jun 6, 2025
  5. juliant

    juliant New Member

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    Versions of simpro managerI have seen on youtube used to have wheel torque assist just below dynamic prediction level for example see Dan Suzukis youtube review of evo base minute 27. Anyway not on mine and I have the latest version. Assume it is not on yours either?
    Anyway my issue resolved. Once I could see the whole Simpro Manager information by running it in windows 8 compatibility mode (a workaround) I saw that the settings in the Other Effects section were all maxed out (because I could not see the full range of the settings). Now set to your recommendations and all is well. Thank-you
     
  6. Danielkart

    Danielkart Well-Known Member

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    Yes, these "additional effects" settings can easily be overlooked. The "dynamic prediction level" is something that doesn't do anything, just weird FFB. This setting makes no sense and causes anomalies in the FFB. Simulating a prediction in the FFB is impossible because they always run different lines, which leads to overlaps. If you have this setting, turn it off. If the Simagic setting was deleted by an update, that's fine. I'll check it the next time I use my Simagic. Glad you noticed it yourself and everything's okay now.
     
    Last edited: Jun 6, 2025
  7. Nolive721

    Nolive721 Active Member

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    Hello,

    I have an ALPHA 15Nm and been running your FullFFB v17 for a good 6months and loving it, for me its your GOAT

    whatever version I tried after v17, I feel the wheel became sluggish losing the dynamics you expect to handle cars in the Game.

    What paremeters should I chnage to get a similar feeling to v17?

    thanks a lot
     
  8. Thirty-Four

    Thirty-Four Hardcore Petrolhead

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    Hey folks

    I updated my custom FFB-file, there were several updates, especially by oscilation with strong wheelbases and hard bouncing effects at high speed with high downforce.

    Have fun and happy racing!
     
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  9. Robert Gerke

    Robert Gerke Active Member AMS2 Club Member

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    Thank you 1st.

    I experience extreme oscillations as soon as I hold my wheel just a little less firmly. Significantly more than with all other custom FFB settings here. Unfortunately, I also feel very little from the grass, curbs, etc. The rest is great!
     
  10. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    Recent versions are more nuanced than previous ones.
    Many things have changed since v17 but v18 brought a new lateral G-force algorithm, with a more subtle presence.
    Perhaps you like it stronger, as it was! :p

    You can try to put it back by changing this section (v22):
    with this one:
    While testing the Alpine A424 at Sebring, I had to increase the vehicle-specific gain from 100% (in version v17) to 110% (in v22) to achieve similar overall FFB levels. That also affects (a lot!) FFB perception.

    By the way, I keep older versions available because some people might prefer them or find they work better with their wheelbases.
     
  11. Nolive721

    Nolive721 Active Member

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    thank you Joaquim

    I had a R9 before moving to the 15Nm ALPHA 6months, v17 was working really well with the R9 and AMS2 prior 1.6update. I didn't feel the need to move away form v17 since my wheel base upgrade.
    I have gain at 100% in the software and between 50 and 60% per car in Game

    thanks for the tip about parameters adjustments,I will test this weekend
     
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  12. Harmoniser

    Harmoniser Member

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    This is also good relationship advice
     
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  13. Danielkart

    Danielkart Well-Known Member

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    I checked it again on my Simagic Evo base (12 Nm) with the new Simagic update.The "Dynamic Prediction Level" setting is still present in the software.Avoid this setting at all costs and set it to 0. It makes no sense to use this setting because it causes overlaps in the FFB.It also causes high-frequency noise, and predicting the FFB is nonsense.I only see it making sense for very old, arcade-style games with very weak and poor physics/FFB. Also, take advantage of the speed of these bases (they're perfect for this) with a high "Wheel Rotation Speed" and slightly increase the friction and inertia on the base to more accurately feel the mechanical feel of the steering axis.
    By the way, the "Steering Torque Assist" setting is only available on the Simagic Evo Pro (18Nm).This is the static force reduction that otherwise only Simucube/Assetek/VRS bases have
     
    Last edited: Jun 7, 2025 at 3:30 PM
  14. Thirty-Four

    Thirty-Four Hardcore Petrolhead

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    Hey Robert
    Thank you for the reply! Could you please check if the FX and damping is around 50%? This FFB is set to be neutral at 50% of each scale, because it is the middle of the range :D

    The most people told me in the beginning especially the curbs were very hard and if you going off track it hits hard with impacts, so the opposite of your experience. :confused:
    Is there a possibility with something special at the wheelbase?

    Please let me know!

    Best regards, Benjamin
     
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  15. Robert Gerke

    Robert Gerke Active Member AMS2 Club Member

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    I tried again and optimized the damping, FX, and especially the PitHouse settings a bit more. Now I'm satisfied. Thank you!
     
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  16. Artood2s

    Artood2s New Member

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    Signed up just to say THANKS and ask a quick question :)

    The V7000 file is insane. I A/B tested versus my previous settings (Default game FFB and tweaked Simagic Alpha U) in Road Atlanta using stock setups on both the Formula V10 Gen 2 and Formula USA 2023, and was ~1 second faster after a few laps with V7000. The steering feel is so much better.

    Since you recommend keeping car-specific FFB at 100, should I adjust the game FFB or driver FFB if I want to make it a bit stronger for different cars?

    Thanks for the amazing work!
     
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  17. muzarati

    muzarati Active Member

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    It may seem obvious to some but I'm just after some clarification on what the difference is between these two forces,
    kerbs_surface_scale
    kerb_bump_scale
    Thanks
     
  18. Danielkart

    Danielkart Well-Known Member

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    If you want something a bit stronger, you should only increase the power at your base using these V7000 files. If you increase it in-game (gain) or the vehicle-specific FFB, it will cause clipping and change the dynamic range of the FFB ;)
    Alternatively, you can also increase the friction and inertia on Simagic bases by 5-10%, as they tend to have more looseness around the center than other bases. This will also improve the mechanical feel of your steering axle (especially with the new Simagic Evo bases)
     
    Last edited: Jun 10, 2025 at 11:10 AM
  19. Knok56

    Knok56 New Member

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    With my Logitech pro, the V7000, I set my base to 8nm to 11nm and the clearance to 55, effects to 30, the rest to 0. I don't understand the difference between the two V7000 versions. Thanks Danielkart, your FFB files are still my favorite, maybe related to my steering wheel.
     
  20. Danielkart

    Danielkart Well-Known Member

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    Don't worry, the V7000 versions are almost identical. As described in the changelog, there are minor differences. Files 3 and 4 are primarily for bases sensitive to high-frequency noise, such as Moza or Simagic bases. Additionally, files 3 and 4 incorporate base updates from various bases. You can, of course, apply these new base settings to files 1 and 2 as well
     
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