Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Wolke

    Wolke Member

    Joined:
    Apr 2, 2020
    Messages:
    31
    Likes Received:
    8
    Track & Layout Used: Road America
    Car Used: Group C
    Applicable Settings: SP, same class, 35 Cars
    Report: 35 cars in class, Track has 48 starter field size, cars overlay each other, double pitbox allocation. first 6 Boxes are empty
     
  2. Qrio72

    Qrio72 New Member

    Joined:
    Jun 8, 2021
    Messages:
    5
    Likes Received:
    1
    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: any
    Report: Haptic signals being sent to haptic devices (buttkickers in my instance) during replays
    Steps to reproduce: Watch any replay with haptics on rig and hold on to your teeth.
     
  3. formulafan1994

    formulafan1994 New Member

    Joined:
    Apr 10, 2022
    Messages:
    17
    Likes Received:
    6
    Track & Layout Used: Any
    Car Used: F-HT G2M2 was used (may affect other cars.)
    Applicable Settings: any
    Report: Tires being edgy, the tire temperatures seem to be too low for it be acting edgy, noticed it in active suspension cars, may happen in every car. i first Noticed this at Silverstone 1992. so i tried other circuits like Portugal, etc. even interlagos. same results happen, the car just snaps at the lower temps even though i am trying to drive it as conservatively as i can, but when i pushed it extremely hard, it snapped even more so. the temperature in the tires just were at normal temps which were 170/200 degrees Fahrenheit... i think the problem will extend to other cars, it's just more noticeable in active cars. another user also experinced this problem in a video which i will link now...

    Steps to reproduce: drive every car in the game to the utmost limit, the tires will give at a lower temperature rather than higher temperatures like it's supposed to.
     
    • Like Like x 1
  4. Sasha

    Sasha Member

    Joined:
    Nov 30, 2024
    Messages:
    52
    Likes Received:
    12
    Track & Layout Used: Any
    Car Used:Stock Car Brasil 2021 Maybe others too
    Applicable Settings: Custom event
    Report: in races with AI if I change the tire pressure then in the race the pressure is indicated as default, on test day everything is displayed correctly
    photo_2025-06-09_13-48-06.jpg photo_2025-06-09_13-48-00.jpg
     
  5. muzarati

    muzarati Active Member

    Joined:
    Mar 15, 2016
    Messages:
    201
    Likes Received:
    29
    Track & Layout Used: Cascaval but don't think it matters
    Car Used: Trainer & F3 Brazil
    Applicable Settings: Single player race
    Report: After completing a race in the Trainer and then switching to the F3 Brazil, the gear ratios in the setup were that of the trainer not the F3
     
    • Informative Informative x 1
  6. muzarati

    muzarati Active Member

    Joined:
    Mar 15, 2016
    Messages:
    201
    Likes Received:
    29
    Track & Layout Used: Cascaval
    Car Used: F3 Brazil
    Applicable Settings: Any
    Report: Final drive ratio is fixed but all other ratios are adjustable which seems the wrong way around
    Below is an exert from F3 regulations
    • Final Drive Ratio:
      While the final drive ratio is generally free, torque biasing differentials are not permitted.
     
  7. Bernd18995

    Bernd18995 Active Member

    Joined:
    Feb 15, 2023
    Messages:
    130
    Likes Received:
    85
    Track & Layout Used: Interlagos
    Car Used: Porsche Carrera Cup 4.0
    Applicable Settings: Any (Current version of the game)
    Report:
    @Marius H
    Apologies for the ping, figured id do it do let you know the report since you asked me to file it regarding the audio.

    Car audio getting effed and sounding like electrical drive train nearly,
    may be linked with switching cars in replay between different drivers and cameras.

    check between 11 and 12 minutes of my stream there:
    https://www.youtube.com/live/5_av74LAMCs?si=Uy7fEAS47R45G-hn
    and you can see it happening and what i did preceeding it. Hope it helps :)

    PS: im pretty sure it happened with other car classes as well already but this was the "proof" of it happening i could provide/remember.
     
    Last edited: Jun 11, 2025
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    • Agree Agree x 1
  8. mr cheese

    mr cheese Member

    Joined:
    Apr 16, 2024
    Messages:
    35
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    12
    Car: LMDh
    - Track: Le Mans la sarthe
    - AI strength: 99
    - Track conditions: dry
    - Report: AI seem to abort their pit stop when a lapped car (same class or slower class) is close in front of them. They instead attempt to pass the slower car and miss the pit lane. This is problematic as it leads to a lot of unnecessary retirements due to cars running out of fuel.
     
    • Agree Agree x 1
  9. TinRacing

    TinRacing New Member

    Joined:
    Jan 1, 2025
    Messages:
    2
    Likes Received:
    0
    Track & Layout Used: Any track
    Car Used: Copa Truck
    Applicable Settings: any
    Report: When you click return to pit option, normally you get a few options like monitor view to spectate the race, but only in copa truck you only have the option return to menu so you cant spectate the race for example.
    Steps to reproduce: Go do any copa truck race and return to pit box in the race and then you can only go back to main menu.
     
  10. Frank99

    Frank99 New Member

    Joined:
    Dec 13, 2024
    Messages:
    2
    Likes Received:
    0
    Track & Layout Used: Any with DRS Zones
    Car Used: Formula Reiza
    Applicable Settings: any
    Report: DRS is too sensitive to driver little directon changes, when youre going to overtake the car in front of you, the car losses control like you made an agressive maneuver, but it happens with a normal overtake maneuver, even when you´re going to do a fast lap in practice session and you dont have any car in front of you, just using the DRS. It just happens with Formula Reiza only , Formula ultimate G1 and G2 are OK. This problem doesnt affect AI
    Steps to reproduce: Just start a normal race weekend or championship and try to use the DRS to overtake or just to do a corner with DRS zone like Nurburgring.
     
  11. Sasha

    Sasha Member

    Joined:
    Nov 30, 2024
    Messages:
    52
    Likes Received:
    12
    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: race
    Report: Sometimes relative times don't reflect the time
    Без імені.jpg
     
  12. SoulMaTriX

    SoulMaTriX New Member

    Joined:
    Oct 31, 2020
    Messages:
    24
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    0
    Track & Layout Used: Azure Circuit
    Car Used: Formula Ultimate Gen2
    Applicable Settings: Weather - Clear
    Report: Dedicated server errors - Cannot select a livery, vehicle picture shows Stock Car 2024, when others join random cars are selected
    Steps to reproduce: Dedicated server only has Formula Ultimate Gen2 as the selected car/class. However, when other human players join, they are placed in random classes - had Formula Vee, Group A, Goup C, etc all randomly selected for human drivers versus the only class available per the dedicated server settings.
     
  13. TomLehockySVK

    TomLehockySVK Well-Known Member

    Joined:
    Aug 7, 2022
    Messages:
    1,337
    Likes Received:
    1,743
    Track & Layout Used: Any
    Car Used: Chevrolet Omega 1999
    Applicable Settings: Automatic Clutch - ON
    Report: Randomly when upshifting from 3 to 4, the revs will be MAXED for a full second as if the clutch was not pressed down, losing you valuable time and speed. This is the only car with which i noticed this problem.

    This issue is happening while holding the throttle fully down, when held only half way, less, or not at all this problem does not happen. But it should not happen period, it feels like the auto-clutch system is broken on this car.
    Steps to reproduce: Drive the Omega 1999 stock car on any track using Auto Clutch and hold the throttle fully down while going from 3rd gear to 4th and you will randomly and regularly have full revs before it finally upshifts.

    Video of the bug:
     
    Last edited: Jun 19, 2025 at 1:49 PM
    • Informative Informative x 1
  14. mmertens

    mmertens Old school racer

    Joined:
    Sep 19, 2022
    Messages:
    202
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    260
    Track & Layout Used: Mosport
    Car Used: Fusca (Hot Car)
    Applicable Settings: Helmet Cam
    Report: Cannot listen to my car engine sounds, only AI cars and all other sound effects for environment and my car as clutch, tire noise, etc.

    Steps to reproduce: Load the car on track, change to helmet cam and drive. I don’t know if it’s only on this track that happens, only tried in Mosport.
     
  15. boganfrombama

    boganfrombama New Member

    Joined:
    Mar 20, 2025
    Messages:
    5
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    0
    Track & Layout Used: Gateway Oval Layout
    Car Used: F USA (Any Gen)
    Applicable Settings: N/A
    Report: AI do not follow pit exit. They return to track right on the entry into Turn 1. It is very dangerous when the AI rejoin because they join right on the low line. I tried the exit myself but got slapped with a warning for crossing pit exit lines.

    Steps to reproduce: Set a race with a mandatory pit stop and watch the AI on exit.
     
    • Informative Informative x 1
  16. FADOQ

    FADOQ Active Member

    Joined:
    May 30, 2022
    Messages:
    286
    Likes Received:
    55
    Track & Layout Used: any I guess ( but discovered on Nürburgring Veedol 2020 )
    Car Used: any I guess ( but discoverd with audi R8 LMS GEN1 )
    Applicable Settings: no filter | filter
    Report: on Time Attack board, if a player have two best time with two different car only one is displayed ( seems the best one) . If car's filter is applied then the missing car time appears.

    Steps to reproduce: select Veedol 2020 time attack and look at the board for Granatovitch's time ( see screenshot )
     

    Attached Files:

  17. TurboHenk

    TurboHenk Active Member AMS2 Club Member

    Joined:
    Feb 15, 2023
    Messages:
    200
    Likes Received:
    91
    Car Used: Volkswagen Gol
    Applicable Settings: Car details on high
    Report: At close distance the car looks okay, but at already 100-200meters distance the car becomes ~50% transparant, no wheels, no interior, it looks really weird.

    Steps to reproduce: Set a race with the classic Gol car and look at the car from a certain distance.
     

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