General Chit-Chat

Discussion in 'General Discussion' started by CrimsonEminence, Sep 12, 2024.

  1. Ace

    Ace Member

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    Absolutely! I really don't get fanboys who think just because you like one sim you have to hate the other. The more variety for simracers, the better! Especially for driving with friends against bots AMS2 is just unbeatable, LMU won't even let me join the same split of an online event with friends
     
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  2. kingkoenig

    kingkoenig Active Member

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    It's night and day since Hood has joined the company. I remember these YouTube videos explaining how MSG had turned into a giant scam. The company almost went under. You now have the feeling that there's an adult in the room, so to speak.

    Spot on. This morning, I ran a few laps on LMU to test the latest hotfix. Then, I fired up AMS2 to do some practice at Montreal in the Lotus 98T!
     
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  3. Danielkart

    Danielkart Well-Known Member

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    It's funny to see how more and more negative comments are coming in for LMU. Just look at the GT3/GTE or Lmdh races. People are driving on eggshells, and half or more don't finish. Is that realistic? No, I don't think so. As I already mentioned, the hypercars are the only ones that are still drivable. Everything else is a joke and has nothing to do with grip or the connection to the road. I'm sorry, but I stand by my statement
     
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  4. dryheat94

    dryheat94 Well-Known Member AMS2 Club Member

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    It seems this last update really caused a lot of issues with grip and there are a lot of unhappy people. The latest Steam reviews are once again taking a hit. GamerMuscle just did a couple video's about it, and as much as I know he's not popular with many, he makes some very valid points for those with an open mind. I was going to buy LMU during this sale, but with this last update I've decided to pass on it.
     
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  5. Danielkart

    Danielkart Well-Known Member

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    If physics/FFB and handling are important to you, there are much better simulations out there, and you can save yourself the money. At least for now. I'll check back in a few months.
     
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  6. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    At the Road To Le Mans GT3 race last weekend before the main race, several drivers spun on the formation lap on cold tires, so it‘s maybe really as it is.
    I yet have to test it but I‘m excited for it, as I would describe my driving as smooth and precautions.
     
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  7. kingkoenig

    kingkoenig Active Member

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    I don't get the hate for the latest tire update. From what I've read, the big complaint is that the rear has a tendency to snap unpredictably, but I have not experienced this, or maybe I'm not driving close enough to the limit. On my side, I love the way the cars handle, especially the Lexus, which has become a favorite of mine.

    Anyway, version 1.0 is coming in late July and I'm convinced that the tire model will be refined by then.
     
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  8. Ace

    Ace Member

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    While the new tire model could use a bit of finetuning, I think a good part of the issue for many drivers now is that the game let you overdrive the cars abusing the rearend to rotate/drift in corners more that it should be. These people are of course now screwed since overdriving will make your cars snap. To me it's definitely a huge improvement in terms of FFB and knowing what the frontend does under braking. It feels very natural coming from AMS2 now ot me. If the game wouldn't crash constantly since the patch I would play more of it.

    Remember that AMS2 1.6 also used a few patches to finetune the new tire model for GT3 and until base setups were properly adjusted

    But of course, it's totally legit to not like LMU, it's feedback or the recent tire changes.
     
    Last edited: Jun 16, 2025 at 10:42 PM
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  9. Danielkart

    Danielkart Well-Known Member

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    Yes, of course, the selection is large. There should be something for everyone, and opinions will always differ for each simulation ;)
     
  10. LostPatrol

    LostPatrol Active Member

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    I think part of the problem with tyre models is that sometimes “accuracy” can end up feeling like the game is artificially more difficult than real life because of the limited amount of seat of the pants feedback you get in a sim.

    The developers always need to balance it for a range of hardware and also make it driveable/enjoyable for the people who maybe love sims but don’t have hours everyday to practice. Thats not easy.

    I’ve not driven much in LMU so I admit when I do I find it quite challenging in a way that makes me think I would need to practice alot. With AMS 2 I may not be the fastest but I can drive a range of cars fast enough that I find it challenging and enjoyable in the limited time I have. I also get on quite well with RF2 but found ACC a pretty poor experience. I probably don’t have the patience or the focus for these games that are trying to be super accurate in simulating a very limited number of cars. I prefer a sim that is “accurate enough” over a much wider range of vehicles.
     
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  11. GFoyle

    GFoyle Active Member AMS2 Club Member

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    I get the feeling that the changes to the tires on LMU just highlight older issue with the physics of the engine, the stiff rear (rear ARB at minimum is often best and even then it feels quite stiff).

    There is better front end now, but because the rear is more peaky and offers less slip angle, you just lose the rear easier mid corner (and corner entry on some cars), there is no warning from FFB (you have to memorize where the limit is and drive accordingly) and it's very hard to catch save those snaps. I find the peaky nature of the tires realistic (based on how the tires of GT3's have been described by IRL drivers), but it just cliff edge is too close. Non-adjusted default setups definitely don't help either.

    There is some similarities on how the handling now is compared to AMS2 on GT3 with how the rear can just go on corner entry especially, but on throttle and how aggressively you can still use the throttle, keep it in the slip angle and help to rotate the car is currently quite different. In LMU, going on throttle early just leads to more understeer (though not as much as before the the update), which don't happen in AMS2 GT3s nearly as much if at all (same issue with a lot of of the prototypes too).

    There is plenty to like about in LMU with the GT3's (how dynamic the tires can be over longer distance and changing condition), but at the moment, I don't find the actual driving part very engaging, feels I need to underdrive too much. The experience would certainly improve if I would spent a lot more time with it and memorize where the limit is, which would let me drive closer to it more. Driving experience in AMS2 if more exiting to me "out of the box" the same cars, but it's definitely not perfect either and might be less realistic on how much overdriving it still allows
     
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  12. kingkoenig

    kingkoenig Active Member

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    The base setups for LMGT3 cars have been updated in today's patch. I'll give them a go later this evening. I'm curious to find out how different they are.
     
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  13. Kongweihao

    Kongweihao New Member

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    After LMU updated the tire physics in June, the AI frequently crashes into players and loses control, making it impossible to play solo normally.
     
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  14. Djeantleman

    Djeantleman Member

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    Drive a GT3 for a few moments on LMU, then go to AMS2 and take the GT3 or GT4. AMS2 feels more floaty/icy to drive
     
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  15. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Are you trying to say AMS2 is like driving on ice? If yes, then i would like to know how
     
  16. Begfgbgdb-bxf

    Begfgbgdb-bxf Member

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    Maybe he said that gt3 on ams2 drive unpredictable compare to lmu ?
     
  17. AllocDK

    AllocDK Active Member

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    Last edited: Jun 20, 2025 at 5:25 PM
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  18. Jehuty

    Jehuty Active Member

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    News incomming just after the release of Star Citizen .:whistle:
     
  19. Danielkart

    Danielkart Well-Known Member

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    I'm not interested in all these comparisons. It's just my opinion on the current state of LMU. I know how LMU feels and how other sims feel. I'm completely unbiased when it comes to the different simulations. I'm not a fanboy of any sim, like there are unfortunately many. I'm not supported or paid by anyone, and I don't have sponsors like many "big YouTubers" do. I'm not an influencer, and I never will be. I don't follow any mainstream like many do; I don't care what kind of sim it is. I have some sims that I like without comparing them, but LMU is definitely not one of them. Whether people like it or not is irrelevant to me
     
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  20. kingkoenig

    kingkoenig Active Member

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    Sorry, but I agree. The GT3s in LMU feel a lot better than GT3 in AMS2.
     
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