Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Nolive721

    Nolive721 Active Member

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    Impressive. Can you share your custom file if you edited any parameters?
    We share the same wheel so I would try it.
    And also in game gain lfb and fx if you can

    Thanks so much
     
  2. tUMi

    tUMi Active Member

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    I've attached my AMS2 custom FFB settings file in this post for you to try out. It is the same file that you can find on first page in this thread - "Full Silver Raw 6.0 - Momentum Rack 3.0" (July 26 2020). With just one minor modification.

    I edited only the "min_force" parameter, I use the value 0.06 on that parameter which seems to work nicely with my Thrustmaster TS-PC Racer. I didn't touch any other parameters.

    These are the FFB settings I use in-game with Karsten's full Silver Raw 6.0 - Momentum Rack 3.0 custom FFB file. I'm on Thrustmaster TS-PC Racer Ferrari 488 Challenge Edition:

    Gain: 90
    LFB: 30
    FX: 70
    Menu spring strength: 10


    And these are the settings I use in Thrustmaster Control Panel:

    Wheel rotation: 540º (this is personal preference, you can use 900º if you want the game to decide the wheel rotation for each car, for example Formula cars have different rotation than Stock cars)
    Master Gain: 100% (the detailed gain settings are left on their default values (100%) in Thrustmaster Control Panel, also the auto-center setting is left on it's default value which is "by the game")
     

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  3. Nolive721

    Nolive721 Active Member

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    Ok cool we are on the same settings in the TM panel including steering rotation angle so perfect for a back to back comparison.
    Thanks again
     
  4. tUMi

    tUMi Active Member

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    You're welcome. Please let me know how the settings worked out for you.
     
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  5. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Ok guys, it's been a long while now & for some reason silver raw just continues to improve, bit by bit, since feedback, adjustments & ideas for improvements don't end :)

    This latest edition has been posted in post #2 of this thread earlier today(& re-posted just now, so for the early ones, it's improved now).

    Posting here now too, since this one feels pretty special.

    Improvements are too numerous to list, but some key parts:

    * Stronger sense of road connection in many situations.
    * Front tyres sticking to road stronger under load. You will def. feel the difference in a V10 between medium speed & fast speed cornering.
    * Improved use of available range of FFB. It will compress the down force from a high down force car if gain is set high & compress little or not at all when gain is set lower. This one is important, so if you race a high down force car, make sure to lower the gain if you can. For normal, low down force cars, have gain as usual.
    * Momentum Rack 4.0. Improved stereo calculations for the front tyres. Full control also at low speed. Improved under-steering behavior and feel.


    A big thank you to @F.Santos & @Shadak who have both hugely contributed to this file with suggestions, issues-pointing, adjustments and fine-tuning(the hardest part of all). It's incredible what you guys sense from your wheel bases! In fact this file would not have come to be without you.


    Custom ffb file "Silver Raw 6.4 - Momentum Rack 4.0" attached:
     

    Attached Files:

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  6. Nolive721

    Nolive721 Active Member

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    I did try it just now.But I prefer nuscorpii base since I feel Karsten one, and no offence at all to the hard work, giving me still too vague wheel center feel like the Reiza defaut one.
    With the files from Nuscorpii, there is the "tightness"parameter that allows me to get rid of this vague wheel center feel.
    but thanks again for sharing, much appreciated.
     
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  7. Rasmus Juel Andersen

    Rasmus Juel Andersen New Member

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    Not that I can help you solve the issue, but out of curiosity, what wheel base are you using?
     
  8. Manuel Staedel

    Manuel Staedel Active Member AMS2 Club Member

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    I like it, but its very much damped with friction and inertia.
    Can i get it out, without changing all another parts of that nice file?
     
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  9. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hi Manuel,

    What wheel base are you on?
    It has been fine tuned to give a sense of realism.

    Yes, you can dial down "momentum_resistance" and then raise "momentum_scale" to make sure you don't get an empty center. It is very configurable, so you should be able to dial in & out what you want.

    I hope this helps, otherwise feel free to message me directly.

    Cheers
     
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  10. Manuel Staedel

    Manuel Staedel Active Member AMS2 Club Member

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    Ohhh, thank you for fast response, i am using a big SC1. I will test it...
     
  11. Chip

    Chip Active Member AMS2 Club Member

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    Thank you so much for the continued updates! I am looking forward to testing this. Which in-game settings are using? Also, have you changed your TrueDrive settings at all since last sharing? Thanks again!
     
  12. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Well, the true drive settings I use with this are somewhat low dampening and friction.
    Most importantly when on any high performance DD wheel with this file is the added scale and linearity you get by running the base at high output.
    So I now use 20-25NM output in true drive as well.
    Then in game Lfb of 0.
    Its important to note that the Lfb of 0 will be very bad for normal wheel bases, as the low forces will not be felt. So for any non DD I would think Lfb would ha e to be at least at around 20 for high end wheel bases and even higher for mid and lower end wheel bases. Otherwise you will have a very dead center.

    This file makes it really beneficial to run at gain lower than 50 on the high down force vehicles as it gives room for the wider range the high df in combination with high speed provides.

    Cheers
     
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  13. Manuel Staedel

    Manuel Staedel Active Member AMS2 Club Member

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    No, i not using any settings, that changing physics.
    But, i am sorry, for me feels better with default settings that are modified at
    (recip_force ( / 0.7 max_overall_force))
    But, the next versions of your file, i will save testing.
     
  14. Nolive721

    Nolive721 Active Member

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    Hello.TS PC racer as I mentioned to Tumi who is using the same base.
     
  15. 2ndLastJedi

    2ndLastJedi Free speech matters AMS2 Club Member

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    I've had some bad clipping from the F1 cars , v10, Reiza and Ultimate and found that turning (recip_force ( / 0.8 max_overall_force)) thx @Manuel Staedel made it a lot better but now cars that were fine with default now are to weak !
    I have since tried a few of the custom FFB here but not really found something that feels as nice as default (minus that clipping) . The -full-silver-raw-6.4 seems to have massive dampening and i tried @F.Santos one and it wasn't what i wanted either . What do you think would be the best way to get a compromise between default without clipping for the F v10 and heavier wheel for say the Brazilian Stock car ?
     
  16. RoccoTTS

    RoccoTTS Well-Known Member AMS2 Club Member

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    Have you tried the "Heavy Messing" from NuScorpii ? I use the smooth version, i think it's best custom setting.
     
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  17. Jebus

    Jebus The Lying Finn AMS2 Club Member

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    This. I use detailed though.
     
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  18. F.Santos

    F.Santos Well-Known Member AMS2 Club Member

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    If your time allows you can dial functions down on the latest file to your liking, the recommended by Karsten is the top 5 in the file:

    (momentum_scale 0.6)
    (momentum_resistance 2.7)
    (slow_resistance 1.0)
    (center_pull 0.7)
    (balance_scale 0.45)

    He also mentioned putting master switches to the forces which I have tested myself, planning to take a good look at it this afternoon hopefully.

    new additional master sliders in the 6.4 file:

    (master_rack 1.25)
    (master_effects 1.325)
    (master_bumps 1.0)
    (master_details 1.0)



    I have this file I was using prior, it's a smoother overall with good balance for all cars.
    I was at 60.45.50. I have this one as 6.2 momentum rack 3.0, not sure if its correct cos I have a lot of variations from Karsten's and Nus files.
     

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  19. tUMi

    tUMi Active Member

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    I understand. It's all about personal preference with the FFB. The wheel center feels fine for me in this file I shared with you, although I have to admit it could be better. Perhaps we just have different requirements for the FFB, seems as for you wheel center feel counts more than it does to me and I fully understand that. I've pretty much adapted myself with the wheel center feel in this file, weight of the wheel does feel heavy enough for me (I don't like driving with a wheel too light). However, the feel when turning the wheel in corners is the most important feeling for me in this sim.

    As for me Karsten's custom file just feels great when I go flat out and try to hammer down very fast laps in a empty track (that's what I mostly do in AMS2). It's hard to explain but Karsten's file gives me just right amount of feedback I need from the car and from the road. Few weeks earlier I did test the detailed version of "Heavy Messing" custom FFB file (from NuScorpii) but something in it didn't felt right for me which made me ditch it quite quickly. With Karsten's file I feel I have the cars better in my control. But as I've said earlier, the FFB is so much about personal preference. Thanks anyway for trying out my settings.

    Thank you for sharing this file. I did give it a go and was pleasantly surprised as I was thinking it would not necessarily feel better than the prior "Silver Raw v6.0 - Momentum Rack 3.0" custom file I was using before this.

    I think that this new "Silver Raw v6.4 - Momentum Rack 4.0" custom file is another keeper for me and for my Thrustmaster TS-PC Racer. More explained below:

    Both Caterham 620R and Formula V12 (I drive mostly with these in AMS2) felt great to drive with this file. Going flat out with these cars has never felt better as it feels even easier than before to drive these cars on their limits. This custom file has gave me lot of confidence when hotlapping and I find myself driving these cars faster than ever. During my testing I did managed to clock some very fast laps with these cars (propably my 2nd best lap times ever) in a very short time of driving, that certainly tells good things from this custom file.

    The FFB these cars are now giving with this custom file feels very nice and smooth, very detailed too. Even the wheel center feel and weight of the wheel does feel good for me, can't complain about those as well. I like the effects too, they felt fine for me without editing any parameters inside the custom file. The most important thing for me in "Silver Raw v6.4 - Momentum Rack 4.0" custom file is that I can feel all the time what the back end of the car is doing and adjust my driving accordingly with correct wheel inputs. I only edited one parameter from this custom file and that is "min_force" parameter. The value "0.06" for this parameter works great for my Thrustmaster TS-PC Racer (I've been using that same value in every custom file I've tested so far).

    I did had to re-adjust the gain setting for both cars. In prior versions I was using 90/30/70. With the new "Silver Raw v6.4 - Momentum Rack 4.0" custom file I settled for 80/30/70 for Caterham 620R and for Formula V12 I settled for 60/30/70.

    Looking forward to shave few tenths off from my current world record in Brands Hatch GP / Formula V12. I'm confident that with the help of this new custom file it can be done.
     
    Last edited: Aug 3, 2020
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  20. 2ndLastJedi

    2ndLastJedi Free speech matters AMS2 Club Member

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    I can see what this and the other files are doing , really seems like trying to simulate a real car wheel with the dampening and i kind of get it and like it but really not giving me the details i need (possibly more not what im used to) !
    I tried a few different files from here but think what im going to do is just reduce (recip_force ( / 0.6 max_overall_force)) and use this for the formula cars that clip and the default for all other cars .
    Thanks heaps though for your help and all others also , you have helped me but also making me second guess what im used to in FFB :p I may use your file from this post when i just want to drive and feel something different because i am not fast with it but its pretty wild how it feels :)
     
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