Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey MoonieGT,

    First of all; thank you for your effort on fighting pediatric cancer.

    I unf. again am in a period of having almost no time at my hands at all, let alone fix these files & race the sims these days, as work is busy.
    But I did just make a few fast alterations and posted a new file in post #2 you can see if suits you better. Unlikely though, as I actually made the wheel feel heavier, as it was too light in the center for my liking before. Also I don't like the car turning from side to side around center, but like the cars to self center to a high degree, as that feels more real to me.

    So I have not tried to make it quicker, yet. Also, because, to me, it feels less realistic.
    But I can give it a shot. Hopefully some time will become available next week or so & I can look at it.

    But if you really prefer a more light feel I would say the Default is not bad these days. Also you can try @NuScorpii 's files from post #3. They share more with the Default than the silver raw files do and are a marked improvement over Default too.

    All the best,

    -K
     
  2. MoonieGT

    MoonieGT New Member

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    That's so kind of you to say, thank you!

    I've struggled like crazy to get the default FFB to feel ok on the DD1. I know I really enjoyed it several months ago, but something has changed in the later builds for me. I've spent hours to trying to find settings that I enjoy (I'm sure I'm at 4+ hours spent fiddling with ffb trying all combinations of in game and wheel base settings)... I've deleted the AMS2 folder, updated firmware on the wheelbase, deleted and reinstalled AMS2. I just can't get it to feel right to me.

    I tried LexVR's file with his recommended settings and it about vibrated my rig to pieces! And I tried it on two different firmware versions of my DD1. There has to be something fundamentally wrong, but I can't figure out what's wrong...
     
  3. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Weird...
    @Shadak has a DD1 and sometimes he's forgotten to change the fanatec settings correctly. I'm sure chances are minimal that's your issue, but posting just for that microscopic chance...
     
  4. Shadak

    Shadak Active Member

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    Are the latest files same as what you did for the PC2 I have? Ive not tested many latest ams2 files but the PC2 was perfect on DD1.

    My settings are a bit of natural friction (5-8 i think) , and no damping or other effects. I think the base FFB was around 60% for ams2 and pc2.
     
  5. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    With the latest patch comeing "soonTM",you don't need Custom files no longer!
     
  6. Shadak

    Shadak Active Member

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    why? is it suddenly going to be fully driven by physics? .. because on default there are some "important" things missing. Mainly vertical reaction to the road in a straight line, its really annoying when you go over a big bump, car visually shakes but ffb does nothing (at pretty high lfb), but it works fine when turning. Then there is the wheel movement as suspension moves that Karsten did.
     
  7. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    It is perfect like it is now,subtile changes.Try it,i was never happy with the custom files.I have it on default 50/40/10
    But i have a belt driven wheel,not DD wich is another thing.But als DD users like it as it is.
     
  8. Maser V6

    Maser V6 Assume nothing._ Verify everything._Have fun AMS2 Club Member

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    Hi Shadak are these files available to all?
     
  9. Shadak

    Shadak Active Member

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    I tried it this week, its not bad but still missing what I mentioned. Vertically there is only a very very slight tingle :) ... the center and turning is still separated in terms of FFB, Karsten so far is the only one who managed to make it smooth without any sort of transition.

    @Maser V6 yes I believe PC2 forums have Karstens files and he was updating them.
    Otherwise Im attaching what Im used for DD1 (might be different to other wheels)
     

    Attached Files:

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  10. Nolive721

    Nolive721 Active Member

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    Can you help me to find where this patch comes from? I sm curious to test that effect on my TS PC racer
    Thanks
     
  11. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Hi Karsten

    This file is working great for me in almost every way.
    Still cant shake the vibrating road surface bump issue, but its not something in the file as far as i can tell, its a inherent physics code from reiza, ( Believe me ive tried to smooth it out with tweaks and reductions to file )
    I run quite low gain setting though compared to what you describe in leading post. But its generally in line with the settings i use in PC2 with your file.
     
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  12. Kiryu

    Kiryu Member

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    I highly doubt that, i absolutely need the custom files with my simucube 2 for the ffb to feel really good.

    Don't get me wrong though, the default ffb isn't bad by any means. It's just that the custom files make it even better.
     
  13. Yerffej

    Yerffej Active Member

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    Good afternoon all, just purchased the Fanatec CLS Elite, was wondering which would be the best custom file to use
    Many thanks for your time.
     
  14. Ernie

    Ernie Active Member AMS2 Club Member

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    @Karsten Hvidberg Just curious ..... what's the reason behind this strange version numbers?
    "Silver Raw 6.6.5.9.9.9.9.3" isn't that easy to memorize. Why not going for number 10 after number 9? e.g. v6.6.5.10, v6.6.5.11 and so on.
     
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  15. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey Ernie,

    Hehe, yes, at some point I was moving towards v6.6.6 and would end there, but then decided that 6.6.6 would be the asymptote instead, since we just don't need more **** in this world now. It might have been a bad decision, but it's why the version numbering sucks now 8)

    Really not sure how to get away from that convention now, but I won't do so many more iterations more, if at all, so might not matter much any longer.

    You are the first one to mention this, quite incredible right? So well done!

    Best from Denmark,

    -Karsten
     
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  16. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Hey Karsten

    You know how i mentioned the bumpy tracks feeling, its not so bad on most cars with this file, but then i tried the formula ultimate on bathurst , Even with gain down to 5 or lower and Vol and FX down to 0 .
    The thing is undrivable because of the shaking like im driving on a gravel road with lots of ruts , when going down the straights, I wish there was a fix for this. nothing in TM control panel effects it either.
     
  17. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey Kuku,

    I only ever did 1 lap with that one. Will try it tomorrow and see if something is easy to do.
    You can try one of the other files as well. The latest experimental has a much stronger center than before, that is basically the experiment, and is why lower gain is required for that one.

    Not sure the other ones are any better for that specific car.

    Coming from PC2 the biggest difference IS the track bumps in general. Ams2 seems to have way too much for what you would expect from any race track, while pc2 might be too flat..
     
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  18. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Yeah its just inherent in the track physics it seems and has effect on wild camera movement etc that they have been trying to fix. but not fixing the core issue that the bumps are over the top.
    I even tried adding smoothing and rack damping to the Reiza code section, but didnt make much difference, and i have no idea what Lever does ?
    I think i had some success in pc2 file of changing track bump period value , so i should try that next , ive done everything else.
     
  19. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    So today I did the delete of ams2 document folder after latest patch, I didn’t do it after initial update as there wasn’t any Mention of new ffb or physics, and my install is only a month old so should have had new default already.
    Anyway, after restarting the new default is now so much smoother, it still bumps a lot visually, but the ffb is way smoother.
    I haven’t yet found my sweet spot of settings, but it’s now clearly possible to smooth road surface feedback.

    running 9.9.3 again it goes back to being bumpy. 9.9.1 is a little less so but I like the extra solidness feel to the centre the with 9.3,
     
  20. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Ok Ive been experimenting as i do.
    I started with a default based custom file, added some deazone and fall off with the old tried and true line.
    (output (tighten output 0.11 0.01))

    because the default has lot of deadzone. and increasing LFB doesnt fully help as it still adds a vagueness and other things.

    So anyway ,once I did that the bumpy feels come back.o_O

    So i played around with the values and worked out that removing the deadzone allows the hyper sensitive track bumps to come though on straights , which is where its most noticeable , rattling around inside the deadzone ..

    So I then tired removing the deadzone and fall off values id inputed into your file instead of the G29 based values and just cranked up the Strengthen low to similar values .09-11.
    (strengthen_low 0.11)
    And it feels better, ( yes i know, you tried to tell me this with pc2 files ;)) with these higher numbers.

    It works good for Stock cars and the like , but not Formula cars, there's no helping them until they fix the physics or track surface. even on default they suck.

    But for us low end wheel users its an improvement . I think Reizer have set things up for better wheels.
     

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